Player Matchup

Izanami
Izanami
CJTooGodly03
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
MrAnonLord
Scylla
Level 129
God Stats
2W - 2L
1,276 SR
Queue Stats
52W - 82L
1,288 Elo+
Party 1
Yemoja
Yemoja
OJtheClutch
Yemoja
Level 34
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Osiris
Osiris
Vansolem
Osiris
Level 86
God Stats
0W - 1L
1,526 SR
Queue Stats
13W - 25L
1,292 Elo+
Party 1
Team Averages
Level 75
1,433 SR
1,395 Elo+

VS

Team Averages
Level 106
1,718 SR
1,729 Elo+
Cu Chulainn
Cu Chulainn
Air Koda
Cu Chulainn
Level 125
God Stats
5W - 0L
1,743 SR
Queue Stats
33W - 18L
1,877 Elo+
Party 2
Tiamat
Tiamat
ErockGiant
Tiamat
Level 145
God Stats
15W - 10L
1,765 SR
Queue Stats
36W - 38L
1,678 Elo+
Party 2
Jing Wei
Jing Wei
Numnumberry
Jing Wei
Level 64
God Stats
7W - 1L
1,612 SR
Queue Stats
27W - 26L
1,659 Elo+
Party 2
Sylvanus
Sylvanus
SavvySparticus
Sylvanus
Level 88
God Stats
4W - 1L
1,751 SR
Queue Stats
19W - 27L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CJTooGodly03
Izanami
19
3 / 6 / 4
12,225
764
11,953
13,723
5,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
MrAnonLord
Scylla
20
8 / 5 / 6
13,558
847
22,814
15,607
6,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
17
1 / 6 / 6
11,382
711
7,579
20,471
14,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Vansolem
Osiris
16
2 / 6 / 5
11,159
697
9,215
19,041
19,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Air Koda
Cu Chulainn
19
4 / 5 / 7
13,119
820
12,069
24,626
20,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
ErockGiant
Tiamat
19
2 / 2 / 7
13,405
838
14,820
11,857
11,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Numnumberry
Jing Wei
20
13 / 4 / 6
14,275
892
23,620
17,731
9,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
17
4 / 4 / 11
12,832
802
11,695
21,095
23,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
14
Kills
23
23
Deaths
15
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Air Koda
Cu Chulainn
4
5
7
1.5
L
Izanami
CJTooGodly03
Izanami
3
6
4
0.83
W
Tiamat
ErockGiant
Tiamat
2
2
7
2.75
L
Scylla
MrAnonLord
Scylla
8
5
6
2.2
W
Jing Wei
Numnumberry
Jing Wei
13
4
6
4
L
Yemoja
1
6
6
0.67
W
Sylvanus
4
4
11
2.38
L
Osiris
Vansolem
Osiris
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,561
Damage
62,204
68,842
Taken
75,309
46,262
Mitigated
65,361
9,346
Healing
25,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Air Koda
Cu Chulainn
12,069
1,616
0
7,988
24,626
20,370
1,107
10,617
13,519
1,588
48,101
L
Izanami
CJTooGodly03
Izanami
11,953
6,274
570
1,382
13,723
5,389
3,968
5,545
8,178
0
72,052
W
Tiamat
ErockGiant
Tiamat
14,820
1,718
0
3,465
11,857
11,850
2,081
6,405
5,365
65,515
0
L
Scylla
MrAnonLord
Scylla
22,814
1,957
0
3,068
15,607
6,278
200
6,670
8,937
62,075
0
W
Jing Wei
Numnumberry
Jing Wei
23,620
19,470
0
4,002
17,731
9,208
4,685
4,808
12,731
0
56,398
L
Yemoja
7,579
1,157
2,252
2,074
20,471
14,597
224
7,098
13,373
21,576
0
W
Sylvanus
11,695
3,479
3,553
6,538
21,095
23,933
1,123
8,297
12,552
19,791
0
L
Osiris
Vansolem
Osiris
9,215
4,159
0
0
19,041
19,998
336
7,610
11,431
391
21,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,324
Gold Earned
53,631
292
Minions Killed
278
7
Camps Cleared
11
1,049,809
Distance Traveled
1,204,076
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,119
820
71
4
4
304,205
1
L
Izanami
12,225
764
135
8
2
221,918
0
W
Tiamat
13,405
838
107
7
4
312,334
1
L
Scylla
13,558
847
86
5
1
283,895
2
W
Jing Wei
14,275
892
78
5
2
324,341
2
L
Yemoja
11,382
711
40
3
1
265,806
0
W
Sylvanus
12,832
802
22
1
1
263,196
1
L
Osiris
11,159
697
31
2
3
278,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role