Player Matchup

Ymir
Ymir
Gold II
E1Kuernito
Ymir
Gold II
Level 65
God Stats
4W - 8L
1,552 SR
Queue Stats
253W - 283L
1,561 MMR
Party 1
Danzaburou
Danzaburou
Silver I
E1_IF4NTASMA
Danzaburou
Silver I
Level 65
God Stats
11W - 12L
1,584 SR
Queue Stats
42W - 50L
1,176 MMR
Party 1
Anubis
Anubis
Bronze IV
Pops-donn
Anubis
Bronze IV
Level 96
God Stats
3W - 7L
1,561 SR
Queue Stats
8W - 24L
1,348 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 75
1,565 SR
1,362 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,464 SR
1,371 MMR
Medusa
Medusa
Gold V
CODESOUL90
Medusa
Gold V
Level 159
God Stats
4W - 3L
1,356 SR
Queue Stats
36W - 33L
1,386 MMR
Solo
Chronos
Chronos
Silver IV
FeedONtheWEAK
Chronos
Silver IV
Level 131
God Stats
23W - 25L
1,588 SR
Queue Stats
115W - 181L
1,343 MMR
Solo
Sobek
Sobek
Gold I
Smaule_
Sobek
Gold I
Level 122
God Stats
8W - 10L
1,448 SR
Queue Stats
581W - 678L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
10,583
661
6,286
18,380
18,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
E1_IF4NTASMA
Danzaburou
14
3 / 5 / 4
11,832
740
7,117
10,609
4,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Pops-donn
Anubis
12
2 / 8 / 3
9,766
610
4,853
10,774
4,365
Bans
AphroditeCthulhuPersephoneKumbhakarnaCu Chulainn

VS

Bans
HeraChang'eGaneshaScyllaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CODESOUL90
Medusa
16
6 / 2 / 10
11,452
716
11,790
6,714
2,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
14
3 / 3 / 11
10,958
685
9,684
10,336
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Smaule_
Sobek
15
9 / 2 / 7
11,674
730
10,814
11,120
10,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
18
18
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
CODESOUL90
Medusa
6
2
10
5.5
L
2
5
5
0.9
L
Danzaburou
E1_IF4NTASMA
Danzaburou
3
5
4
1
W
Chronos
3
3
11
2.83
L
Anubis
Pops-donn
Anubis
2
8
3
0.44
W
Sobek
Smaule_
Sobek
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
32,288
39,763
Taken
28,170
27,323
Mitigated
18,167
5,509
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CODESOUL90
Medusa
11,790
3,671
0
173
6,714
2,601
1,708
2,918
3,796
0
55,879
L
6,286
861
0
3,204
18,380
18,757
0
9,789
8,591
22,908
0
L
Danzaburou
E1_IF4NTASMA
Danzaburou
7,117
1,840
0
550
10,609
4,201
0
5,934
4,675
0
48,005
W
Chronos
9,684
2,985
0
1,301
10,336
4,875
864
4,457
5,879
51,545
3,917
L
Anubis
Pops-donn
Anubis
4,853
147
0
1,755
10,774
4,365
0
5,067
5,707
30,826
0
W
Sobek
Smaule_
Sobek
10,814
524
0
3,992
11,120
10,691
224
3,925
7,195
31,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,181
Gold Earned
34,084
143
Minions Killed
199
0
Camps Cleared
0
759,161
Distance Traveled
857,724
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,452
716
97
6
0
286,179
1
L
Ymir
10,583
661
17
1
0
261,003
3
L
Danzaburou
11,832
740
76
5
0
271,004
2
W
Chronos
10,958
685
64
4
0
254,186
4
L
Anubis
9,766
610
50
3
0
227,154
3
W
Sobek
11,674
730
38
2
0
317,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role