Player Matchup

Kali
Kali
Silver I
ApolloNano98
Kali
Silver I
Level 51
God Stats
50W - 30L
1,470 SR
Queue Stats
391W - 394L
1,098 MMR
Solo
Cerberus
Cerberus
Silver II
Betomatador71
Cerberus
Silver II
Level 136
God Stats
3W - 7L
1,516 SR
Queue Stats
136W - 173L
1,106 MMR
Solo
Artemis
Artemis
Silver II
HectorZ-115
Artemis
Silver II
Level 127
God Stats
8W - 8L
1,691 SR
Queue Stats
290W - 291L
1,146 MMR
Solo
Hercules
Hercules
Silver II
Tmac3am
Hercules
Silver II
Level 69
God Stats
1W - 2L
1,589 SR
Queue Stats
304W - 307L
1,117 MMR
Solo
The Morrigan
The Morrigan
Silver I
carlos77game
The Morrigan
Silver I
Level 133
God Stats
6W - 4L
1,677 SR
Queue Stats
406W - 415L
1,144 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,589 SR
1,122 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,563 SR
1,122 MMR
Raijin
Raijin
Silver I
DRUGS AR3 BAD
Raijin
Silver I
Level 141
God Stats
2W - 4L
1,755 SR
Queue Stats
135W - 139L
1,102 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
ISSA WIPE BRO
Sun Wukong
Gold V
Level 125
God Stats
17W - 12L
1,404 SR
Queue Stats
178W - 176L
1,155 MMR
Solo
Ravana
Ravana
Silver IV
IcamsgamingI
Ravana
Silver IV
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 39L
1,063 MMR
Solo
Danzaburou
Danzaburou
Silver I
S0V3REI6N
Danzaburou
Silver I
Level 119
God Stats
59W - 41L
1,525 SR
Queue Stats
218W - 225L
1,155 MMR
Solo
Yemoja
Yemoja
Silver II
hamrosepham
Yemoja
Silver II
Level 47
God Stats
4W - 4L
1,630 SR
Queue Stats
100W - 109L
1,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,096
405
6,137
17,605
7,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Betomatador71
Cerberus
14
2 / 4 / 1
9,077
454
6,433
16,964
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
HectorZ-115
Artemis
13
1 / 7 / 3
8,140
407
7,714
17,422
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Tmac3am
Hercules
14
0 / 6 / 0
7,905
395
1,131
18,570
15,739
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
carlos77game
The Morrigan
16
5 / 7 / 0
9,923
496
9,631
13,159
5,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ScyllaNu WaJanusCu ChulainnSet

VS

Bans
ApolloYmirCthulhuSylvanusMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 9
11,031
552
13,348
14,468
6,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
ISSA WIPE BRO
Sun Wukong
18
9 / 0 / 5
11,663
583
17,579
19,461
15,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
20
5 / 1 / 3
12,421
621
10,212
7,612
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
S0V3REI6N
Danzaburou
18
6 / 5 / 6
11,835
592
10,799
14,591
6,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
15
2 / 0 / 14
10,204
510
4,421
7,494
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
8
Kills
29
30
Deaths
9
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Cerberus
Betomatador71
Cerberus
2
4
1
0.63
W
7
3
9
3.83
L
Artemis
HectorZ-115
Artemis
1
7
3
0.36
W
Sun Wukong
ISSA WIPE BRO
Sun Wukong
9
0
5
11.5
W
Ravana
5
1
3
6.5
W
Danzaburou
S0V3REI6N
Danzaburou
6
5
6
1.8
L
Hercules
Tmac3am
Hercules
0
6
0
0
L
The Morrigan
carlos77game
The Morrigan
5
7
0
0.71
W
Yemoja
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,046
Damage
56,359
83,720
Taken
63,626
47,418
Mitigated
38,140
24,237
Healing
25,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,137
2,994
0
4,966
17,605
7,074
0
3,583
13,808
0
55,604
L
Cerberus
Betomatador71
Cerberus
6,433
479
382
6,280
16,964
13,255
152
2,949
13,841
42,402
0
W
13,348
1,450
0
4,100
14,468
6,570
1,243
4,576
9,616
63,712
0
L
Artemis
HectorZ-115
Artemis
7,714
3,053
0
4,883
17,422
5,944
324
6,455
10,809
0
47,049
W
Sun Wukong
ISSA WIPE BRO
Sun Wukong
17,579
3,910
0
7,961
19,461
15,545
743
1,893
17,476
0
75,983
W
Ravana
10,212
3,624
0
2,855
7,612
2,813
1,634
2,152
5,369
0
90,495
W
Danzaburou
S0V3REI6N
Danzaburou
10,799
5,461
0
2,237
14,591
6,250
5,286
2,776
11,699
0
77,857
L
Hercules
Tmac3am
Hercules
1,131
307
78
5,052
18,570
15,739
114
0
18,570
0
40,260
L
The Morrigan
carlos77game
The Morrigan
9,631
1,041
0
2,596
13,159
5,406
474
3,844
8,831
62,023
1,757
W
Yemoja
4,421
1,860
4,380
3,472
7,494
6,962
1,012
2,375
4,983
20,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,141
Gold Earned
57,154
503
Minions Killed
551
0
Camps Cleared
0
1,703,992
Distance Traveled
1,865,297
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,096
405
107
5
0
380,845
2
L
Cerberus
9,077
454
96
5
0
349,424
5
W
Raijin
11,031
552
109
5
0
321,755
5
L
Artemis
8,140
407
82
4
0
318,303
3
W
Sun Wukong
11,663
583
124
6
0
409,169
5
W
Ravana
12,421
621
175
9
0
433,419
3
W
Danzaburou
11,835
592
116
6
0
345,448
4
L
Hercules
7,905
395
93
5
0
351,996
3
L
The Morrigan
9,923
496
125
6
0
303,424
0
W
Yemoja
10,204
510
27
1
0
355,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role