Player Matchup

Sobek
Sobek
SailorPlatinum
Sobek
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
SebastianDay
Discordia
Level 128
God Stats
9W - 11L
1,482 SR
Queue Stats
249W - 266L
1,405 Elo+
Party 3
Chaac
Chaac
arnoltmaximus
Chaac
Level 146
God Stats
3W - 3L
1,552 SR
Queue Stats
43W - 62L
1,432 Elo+
Party 2
Cupid
Cupid
catthegat0
Cupid
Level 119
God Stats
8W - 4L
1,585 SR
Queue Stats
76W - 78L
1,719 Elo+
Party 2
Thoth
Thoth
master saul117
Thoth
Level 78
God Stats
3W - 1L
1,795 SR
Queue Stats
19W - 22L
1,752 Elo+
Party 2
Team Averages
Level 112
1,583 SR
1,562 Elo+

VS

Team Averages
Level 75
1,550 SR
1,362 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ABUELOB
Sun Wukong
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,286 Elo+
Party 1
Danzaburou
Danzaburou
AMadDragon
Danzaburou
Level 39
God Stats
77W - 75L
1,599 SR
Queue Stats
301W - 330L
1,467 Elo+
Solo
Hades
Hades
Cuevadel69
Hades
Level 18
God Stats
2W - 5L
1,700 SR
Queue Stats
2W - 6L
1,271 Elo+
Party 1
Ymir
Ymir
noble gear 07
Ymir
Level 109
God Stats
1W - 5L
1,453 SR
Queue Stats
6W - 10L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
7,678
698
4,125
8,415
6,530
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
SebastianDay
Discordia
16
3 / 1 / 9
8,794
799
10,012
6,799
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 8
7,723
702
3,327
8,726
6,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
15
6 / 1 / 5
9,371
852
9,192
6,464
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 2 / 5
8,736
794
8,310
5,692
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 0 / 1
8,046
731
2,743
3,302
1,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
ABUELOB
Sun Wukong
14
4 / 3 / 1
8,806
801
5,122
8,482
6,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
AMadDragon
Danzaburou
14
1 / 3 / 3
7,575
689
9,409
9,645
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
11
0 / 6 / 3
6,299
573
4,112
10,914
4,678
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 4
6,980
635
3,291
12,654
6,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
16
Kills
7
7
Deaths
16
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
0
1
2.5
L
Sun Wukong
ABUELOB
Sun Wukong
4
3
1
1.5
L
Danzaburou
AMadDragon
Danzaburou
1
3
3
0.83
L
Hades
0
6
3
0.25
W
2
1
7
5.5
W
Discordia
SebastianDay
Discordia
3
1
9
7.5
W
1
2
8
2.5
W
Cupid
6
1
5
8.5
W
4
2
5
3.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,966
Damage
24,677
36,096
Taken
44,997
19,967
Mitigated
24,030
8,636
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,743
26
0
358
3,302
1,954
0
1,800
1,223
15,798
0
L
Sun Wukong
ABUELOB
Sun Wukong
5,122
449
386
1,017
8,482
6,925
223
2,184
5,941
0
19,999
L
Danzaburou
AMadDragon
Danzaburou
9,409
2,785
0
2,363
9,645
3,763
192
5,387
3,767
0
30,505
L
Hades
4,112
253
379
984
10,914
4,678
0
5,571
4,916
9,701
0
W
4,125
250
0
1,621
8,415
6,530
168
2,294
6,121
9,334
0
W
Discordia
SebastianDay
Discordia
10,012
640
0
1,397
6,799
2,428
298
2,371
4,428
28,729
0
W
3,327
791
0
2,502
8,726
6,525
440
2,505
6,221
0
18,672
W
Cupid
9,192
5,013
66
1,542
6,464
2,519
881
2,152
4,312
0
27,185
W
8,310
377
0
1,508
5,692
1,965
1,086
1,428
4,264
35,366
0
L
3,291
185
0
2,238
12,654
6,710
0
6,074
6,150
17,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,302
Gold Earned
37,706
218
Minions Killed
189
12
Camps Cleared
4
1,022,166
Distance Traveled
929,901
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,046
731
30
3
2
160,060
2
L
Sun Wukong
8,806
801
35
3
0
217,731
2
L
Danzaburou
7,575
689
58
5
2
199,122
0
L
Hades
6,299
573
17
2
0
172,289
0
W
Sobek
7,678
698
16
1
0
203,700
0
W
Discordia
8,794
799
48
4
2
213,024
0
W
Chaac
7,723
702
29
3
3
198,738
2
W
Cupid
9,371
852
54
5
4
203,608
0
W
Thoth
8,736
794
71
6
3
203,096
0
L
Ymir
6,980
635
49
4
0
180,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role