Player Matchup

Geb
Geb
Checkerdcoat
Geb
Level 27
God Stats
4W - 2L
1,414 SR
Queue Stats
38W - 29L
1,612 Elo+
Solo
Chronos
Chronos
Donator1000
Chronos
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 13L
1,649 Elo+
Solo
The Morrigan
The Morrigan
KelaloSlayer
The Morrigan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 175L
1,536 Elo+
Solo
Bellona
Bellona
Wachovy
Bellona
Level 28
God Stats
4W - 1L
1,748 SR
Queue Stats
44W - 40L
1,575 Elo+
Solo
Pele
Pele
moofucious
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,521 Elo+
Solo
Team Averages
Level 26
1,532 SR
1,579 Elo+

VS

Team Averages
Level 22
1,602 SR
1,545 Elo+
Kali
Kali
AlejandroGxD
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 88L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
Djdoir
Baron Samedi
Level 22
God Stats
23W - 21L
1,478 SR
Queue Stats
65W - 41L
1,508 Elo+
Solo
Aphrodite
Aphrodite
MoistTowel31
Aphrodite
Level 27
God Stats
0W - 2L
1,384 SR
Queue Stats
154W - 115L
1,583 Elo+
Solo
Cthulhu
Cthulhu
NotchedWhip
Cthulhu
Level 8
God Stats
3W - 2L
1,821 SR
Queue Stats
5W - 3L
1,611 Elo+
Solo
Khepri
Khepri
RhenVao
Khepri
Level 27
God Stats
4W - 2L
1,826 SR
Queue Stats
48W - 40L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 14
11,756
980
9,162
13,731
16,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Donator1000
Chronos
19
13 / 3 / 6
14,199
1,183
29,435
12,198
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
KelaloSlayer
The Morrigan
18
0 / 1 / 18
10,958
913
17,671
6,952
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Wachovy
Bellona
17
2 / 2 / 11
10,743
895
12,458
16,617
13,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 5 / 14
11,899
992
16,791
14,773
7,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

218

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 7
11,231
936
11,123
22,148
11,845
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Djdoir
Baron Samedi
17
3 / 2 / 6
11,321
943
12,363
11,137
12,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
MoistTowel31
Aphrodite
17
4 / 5 / 5
11,385
949
14,478
20,228
19,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
NotchedWhip
Cthulhu
17
2 / 4 / 9
10,837
903
13,310
20,924
11,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
RhenVao
Khepri
17
0 / 3 / 8
11,268
939
7,813
13,520
20,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
46
20
Kills
11
11
Deaths
20
63
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
1
0
14
8
L
Baron Samedi
Djdoir
Baron Samedi
3
2
6
3
W
Chronos
Donator1000
Chronos
13
3
6
5.33
W
The Morrigan
KelaloSlayer
The Morrigan
0
1
18
9
L
Aphrodite
MoistTowel31
Aphrodite
4
5
5
1.3
L
Cthulhu
NotchedWhip
Cthulhu
2
4
9
1.63
L
Khepri
RhenVao
Khepri
0
3
8
1.33
W
Bellona
Wachovy
Bellona
2
2
11
3.75
W
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,517
Damage
59,087
64,271
Taken
87,957
46,397
Mitigated
74,636
7,065
Healing
22,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,123
4,771
0
1,932
22,148
11,845
0
12,710
8,959
0
28,928
W
9,162
1,027
0
1,040
13,731
16,091
0
11,561
1,855
21,612
0
L
Baron Samedi
Djdoir
Baron Samedi
12,363
783
4,224
1,761
11,137
12,016
0
6,913
3,910
32,623
0
W
Chronos
Donator1000
Chronos
29,435
6,746
0
2,200
12,198
5,643
0
7,380
4,726
71,811
0
W
The Morrigan
KelaloSlayer
The Morrigan
17,671
2,098
621
0
6,952
3,507
0
4,337
2,547
38,395
0
L
Aphrodite
MoistTowel31
Aphrodite
14,478
2,248
6,059
7,896
20,228
19,087
0
12,575
7,391
34,010
0
L
Cthulhu
NotchedWhip
Cthulhu
13,310
768
154
0
20,924
11,467
0
15,415
5,175
28,346
0
L
Khepri
RhenVao
Khepri
7,813
310
0
431
13,520
20,221
0
7,619
5,483
20,989
0
W
Bellona
Wachovy
Bellona
12,458
4,117
0
1,178
16,617
13,956
0
12,648
3,677
142
18,055
W
16,791
3,633
0
2,026
14,773
7,200
0
11,143
3,502
0
26,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,555
Gold Earned
56,042
214
Minions Killed
211
11
Camps Cleared
6
1,189,353
Distance Traveled
1,195,200
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,231
936
31
3
3
251,110
1
W
Geb
11,756
980
12
1
0
239,483
1
L
Baron Samedi
11,321
943
54
5
1
227,823
0
W
Chronos
14,199
1,183
102
9
4
229,605
0
W
The Morrigan
10,958
913
64
5
2
222,529
0
L
Aphrodite
11,385
949
47
4
0
229,070
0
L
Cthulhu
10,837
903
41
3
0
244,974
0
L
Khepri
11,268
939
38
3
2
242,223
4
W
Bellona
10,743
895
16
1
1
253,146
2
W
Pele
11,899
992
20
2
4
244,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role