Player Matchup

Thor
Thor
AcerateWall5650
Thor
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 33L
1,061 Elo+
Party 2
Nemesis
Nemesis
ShadowKiller71
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 144L
1,203 Elo+
Party 1
Hercules
Hercules
SliiCkNiiCK312
Hercules
Level 5
God Stats
9W - 5L
1,500 SR
Queue Stats
111W - 81L
1,408 Elo+
Party 1
Medusa
Medusa
TheDarkPotato18
Medusa
Level 18
God Stats
4W - 7L
1,700 SR
Queue Stats
5W - 12L
1,191 Elo+
Party 2
Artemis
Artemis
airspark1
Artemis
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
300W - 254L
1,282 Elo+
Party 1
Team Averages
Level 9
1,540 SR
1,229 Elo+

VS

Team Averages
Level 26
1,410 SR
1,393 Elo+
Amaterasu
Amaterasu
InfamousOC
Amaterasu
Level 29
God Stats
10W - 8L
1,313 SR
Queue Stats
21W - 17L
1,392 Elo+
Party 3
Aphrodite
Aphrodite
Kean7584
Aphrodite
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,711 Elo+
Solo
Hel
Hel
RaptorRaiderr
Hel
Level 29
God Stats
1W - 0L
1,750 SR
Queue Stats
3W - 1L
1,282 Elo+
Solo
Sun Wukong
Sun Wukong
spawnkiller642
Sun Wukong
Level 60
God Stats
1W - 0L
1,413 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
thisrandompersom
Bakasura
Level 5
God Stats
3W - 1L
1,074 SR
Queue Stats
3W - 4L
1,079 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 11 / 10
13,747
859
6,443
25,099
12,462
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
8 / 10 / 14
16,171
1,011
24,022
34,507
15,942
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
20
4 / 7 / 20
15,722
983
25,415
33,105
37,425
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
13 / 10 / 6
17,943
1,121
43,363
22,030
12,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
airspark1
Artemis
20
1 / 9 / 12
13,719
857
9,545
23,103
10,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
InfamousOC
Amaterasu
20
18 / 0 / 19
18,171
1,136
29,105
27,178
30,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Kean7584
Aphrodite
16
0 / 0 / 0
11,310
707
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
6 / 11 / 23
16,314
1,020
39,264
27,977
13,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Sun Wukong
spawnkiller642
Sun Wukong
20
18 / 3 / 14
18,647
1,165
42,420
34,714
67,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 13 / 21
16,690
1,043
15,640
28,389
14,641
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
124
27
Kills
47
47
Deaths
27
62
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
11
10
0.55
W
Amaterasu
InfamousOC
Amaterasu
18
0
19
27.5
W
Aphrodite
Kean7584
Aphrodite
0
0
0
0
W
6
11
23
1.59
L
8
10
14
1.5
L
Hercules
4
7
20
2
L
13
10
6
1.6
L
Artemis
airspark1
Artemis
1
9
12
0.78
W
Sun Wukong
spawnkiller642
Sun Wukong
18
3
14
8.33
W
5
13
21
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,788
Damage
126,429
137,844
Taken
118,258
88,340
Mitigated
126,270
22,350
Healing
31,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,443
3,656
0
0
25,099
12,462
0
6,881
18,028
0
25,509
W
Amaterasu
InfamousOC
Amaterasu
29,105
16,722
0
5,071
27,178
30,744
0
0
26,758
2,752
36,441
W
Aphrodite
Kean7584
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
39,264
6,138
11,228
9,232
27,977
13,547
0
0
27,428
61,576
0
L
24,022
12,236
0
6,796
34,507
15,942
0
13,817
20,395
0
42,013
L
Hercules
25,415
9,751
0
7,482
33,105
37,425
0
13,299
18,775
0
41,450
L
43,363
21,950
3,060
1,808
22,030
12,145
0
4,124
17,163
0
92,662
L
Artemis
airspark1
Artemis
9,545
5,203
0
3,204
23,103
10,366
0
3,808
18,804
0
31,566
W
Sun Wukong
spawnkiller642
Sun Wukong
42,420
10,140
621
4,206
34,714
67,338
0
0
34,146
0
68,679
W
15,640
9,262
0
844
28,389
14,641
0
0
27,364
0
38,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,302
Gold Earned
81,132
257
Minions Killed
200
14
Camps Cleared
1
1,369,107
Distance Traveled
1,117,480
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,747
859
65
4
1
225,739
3
W
Amaterasu
18,171
1,136
28
2
0
307,211
0
W
Aphrodite
11,310
707
0
0
0
0
0
W
Hel
16,314
1,020
54
3
0
256,141
0
L
Nemesis
16,171
1,011
37
2
3
344,030
0
L
Hercules
15,722
983
32
2
4
336,733
0
L
Medusa
17,943
1,121
89
6
6
230,702
0
L
Artemis
13,719
857
34
2
0
231,903
1
W
Sun Wukong
18,647
1,165
51
3
0
290,476
0
W
Bakasura
16,690
1,043
67
4
1
263,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role