Player Matchup

Tyr
Tyr
Bronze II
BassSlayer88
Tyr
Bronze II
Level 160
God Stats
8W - 15L
1,322 SR
Queue Stats
440W - 454L
274 MMR
Solo
Jing Wei
Jing Wei
Silver V
LORD SWI5HG0D
Jing Wei
Silver V
Level 92
God Stats
19W - 21L
1,473 SR
Queue Stats
444W - 467L
571 MMR
Solo
Ra
Ra
Bronze I
Michover1914
Ra
Bronze I
Level 102
God Stats
5W - 6L
1,547 SR
Queue Stats
127W - 166L
442 MMR
Solo
Arachne
Arachne
Bronze I
bbio2028
Arachne
Bronze I
Level 97
God Stats
30W - 31L
1,570 SR
Queue Stats
532W - 562L
290 MMR
Solo
Rama
Rama
Bronze I
lonxex
Rama
Bronze I
Level 78
God Stats
2W - 6L
1,165 SR
Queue Stats
105W - 136L
448 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 106
1,415 SR
405 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,509 SR
408 MMR
Chaac
Chaac
Silver V
FrenchieToasty
Chaac
Silver V
Level 113
God Stats
25W - 26L
1,526 SR
Queue Stats
52W - 72L
603 MMR
Party 1
Ymir
Ymir
Silver V
Zuultia
Ymir
Silver V
Level 121
God Stats
3W - 3L
1,466 SR
Queue Stats
49W - 77L
434 MMR
Party 1
Izanami
Izanami
Bronze I
danni907
Izanami
Bronze I
Level 108
God Stats
15W - 25L
1,449 SR
Queue Stats
44W - 67L
473 MMR
Solo
Chang'e
Chang'e
Bronze II
oVirgoh
Chang'e
Bronze II
Level 89
God Stats
7W - 5L
1,640 SR
Queue Stats
237W - 274L
89 MMR
Solo
Hun Batz
Hun Batz
Silver V
tap1fog
Hun Batz
Silver V
Level 147
God Stats
12W - 8L
1,464 SR
Queue Stats
157W - 155L
439 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 2
14,464
452
21,065
31,779
36,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
LORD SWI5HG0D
Jing Wei
20
5 / 9 / 7
15,299
478
20,087
26,145
8,320
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 11 / 5
15,163
474
20,521
26,789
11,054
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
bbio2028
Arachne
20
3 / 11 / 5
14,490
453
14,398
34,908
18,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
lonxex
Rama
20
2 / 10 / 4
14,498
453
19,742
21,403
6,920
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CthulhuKing ArthurFenrirMerlinThanatos

VS

Bans
SetCu ChulainnAresJormungandrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 16
17,247
539
26,082
35,487
46,205
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Zuultia
Ymir
20
0 / 1 / 24
13,961
436
8,716
29,083
45,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
danni907
Izanami
20
9 / 5 / 15
16,472
515
25,147
23,228
14,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
oVirgoh
Chang'e
20
19 / 7 / 10
19,320
604
30,247
32,310
15,742
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hun Batz
tap1fog
Hun Batz
20
14 / 1 / 6
19,629
613
23,054
23,154
12,632
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
121
17
Kills
50
50
Deaths
18
23
Assists
71
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
W
8
4
16
4
L
Jing Wei
LORD SWI5HG0D
Jing Wei
5
9
7
0.94
L
2
11
5
0.41
W
Ymir
Zuultia
Ymir
0
1
24
12
L
Arachne
bbio2028
Arachne
3
11
5
0.5
W
Izanami
danni907
Izanami
9
5
15
3.3
L
Rama
lonxex
Rama
2
10
4
0.4
W
Chang'e
oVirgoh
Chang'e
19
7
10
3.43
W
Hun Batz
tap1fog
Hun Batz
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,813
Damage
113,246
141,024
Taken
143,262
81,639
Mitigated
134,524
29,040
Healing
56,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,065
2,933
0
4,758
31,779
36,962
587
7,300
24,116
0
83,528
W
26,082
8,571
0
18,260
35,487
46,205
3,545
1,998
33,087
0
100,161
L
Jing Wei
LORD SWI5HG0D
Jing Wei
20,087
17,733
219
6,905
26,145
8,320
1,491
8,524
17,333
0
58,074
L
20,521
1,375
2,202
6,011
26,789
11,054
2,329
9,355
16,960
126,605
0
W
Ymir
Zuultia
Ymir
8,716
1,137
2,641
3,622
29,083
45,412
1,525
5,468
23,358
45,060
0
L
Arachne
bbio2028
Arachne
14,398
9,253
0
8,454
34,908
18,383
825
5,590
29,100
0
96,193
W
Izanami
danni907
Izanami
25,147
16,865
0
2,292
23,228
14,533
6,828
3,081
19,885
0
114,961
L
Rama
lonxex
Rama
19,742
15,186
0
491
21,403
6,920
830
6,616
14,552
0
90,086
W
Chang'e
oVirgoh
Chang'e
30,247
2,893
7,959
12,816
32,310
15,742
1,579
7,043
24,867
125,094
0
W
Hun Batz
tap1fog
Hun Batz
23,054
6,145
0
8,692
23,154
12,632
1,823
2,173
20,631
0
205,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,914
Gold Earned
86,629
709
Minions Killed
821
0
Camps Cleared
0
2,505,421
Distance Traveled
3,031,275
11
Wards Purchased
67
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,464
452
123
4
0
517,367
2
W
Chaac
17,247
539
155
5
0
534,127
4
L
Jing Wei
15,299
478
92
3
0
519,670
2
L
Ra
15,163
474
217
7
0
489,744
2
W
Ymir
13,961
436
55
2
0
629,488
13
L
Arachne
14,490
453
142
4
0
507,064
1
W
Izanami
16,472
515
169
5
0
581,274
6
L
Rama
14,498
453
135
4
0
471,576
4
W
Chang'e
19,320
604
167
5
0
568,840
4
W
Hun Batz
19,629
613
275
9
0
717,546
40

Distance Traveled

Minion Kills by Role

Gold Earned by Role