Player Matchup

King Arthur
King Arthur
Cårecå
King Arthur
Level 153
God Stats
7W - 8L
1,231 SR
Queue Stats
212W - 151L
1,620 Elo+
Party 2
Sylvanus
Sylvanus
Nonailli
Sylvanus
Level 160
God Stats
5W - 4L
1,663 SR
Queue Stats
290W - 229L
1,674 Elo+
Party 2
Danzaburou
Danzaburou
crackstiel
Danzaburou
Level 149
God Stats
6W - 2L
1,643 SR
Queue Stats
109W - 63L
1,697 Elo+
Party 2
Osiris
Osiris
lSKlSinistro
Osiris
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
volpelote
Vulcan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 9L
1,633 Elo+
Party 2
Team Averages
Level 125
1,508 SR
1,625 Elo+

VS

Team Averages
Level 80
1,565 SR
1,496 Elo+
Ganesha
Ganesha
 
Ganesha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DeusPrimata
Kukulkan
Level 45
God Stats
14W - 13L
1,577 SR
Queue Stats
90W - 104L
1,495 Elo+
Solo
Arachne
Arachne
Ferrerao WM
Arachne
Level 47
God Stats
2W - 3L
1,721 SR
Queue Stats
115W - 143L
1,486 Elo+
Solo
Izanami
Izanami
M4thsBr
Izanami
Level 43
God Stats
223W - 186L
1,530 SR
Queue Stats
798W - 819L
1,481 Elo+
Party 1
Chaac
Chaac
V4kyrie
Chaac
Level 113
God Stats
3W - 5L
1,500 SR
Queue Stats
651W - 637L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cårecå
King Arthur
15
8 / 2 / 0
8,799
677
10,979
13,416
7,574
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Nonailli
Sylvanus
11
3 / 1 / 9
7,613
586
4,952
9,716
7,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
crackstiel
Danzaburou
12
3 / 4 / 5
7,510
578
7,888
9,857
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
13
5 / 3 / 5
7,564
582
4,583
9,881
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
volpelote
Vulcan
11
1 / 1 / 4
6,945
534
6,086
4,625
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 5 / 8
6,400
492
5,315
10,665
6,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
DeusPrimata
Kukulkan
12
2 / 3 / 2
7,081
545
4,394
4,572
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Ferrerao WM
Arachne
11
1 / 2 / 4
6,552
504
4,800
10,264
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
M4thsBr
Izanami
12
6 / 5 / 3
7,627
587
6,169
10,093
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
V4kyrie
Chaac
13
2 / 5 / 1
7,364
566
6,588
13,438
7,293
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
20
Kills
11
11
Deaths
20
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
8
0.8
W
King Arthur
Cårecå
King Arthur
8
2
0
4
L
Kukulkan
DeusPrimata
Kukulkan
2
3
2
1
L
Arachne
Ferrerao WM
Arachne
1
2
4
1.5
L
Izanami
M4thsBr
Izanami
6
5
3
1.5
W
Sylvanus
Nonailli
Sylvanus
3
1
9
7.5
L
Chaac
V4kyrie
Chaac
2
5
1
0.5
W
Danzaburou
crackstiel
Danzaburou
3
4
5
1.38
W
Osiris
5
3
5
2.5
W
Vulcan
volpelote
Vulcan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,488
Damage
27,266
47,495
Taken
49,032
25,702
Mitigated
21,256
17,175
Healing
14,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,315
474
0
1,261
10,665
6,018
0
3,928
6,737
16,007
0
W
King Arthur
Cårecå
King Arthur
10,979
2,112
0
4,454
13,416
7,574
358
1,856
11,560
0
52,109
L
Kukulkan
DeusPrimata
Kukulkan
4,394
126
0
0
4,572
1,686
0
1,567
3,005
40,903
0
L
Arachne
Ferrerao WM
Arachne
4,800
3,226
0
6,209
10,264
3,175
0
2,570
7,694
0
32,617
L
Izanami
M4thsBr
Izanami
6,169
3,937
0
2,626
10,093
3,084
722
2,143
7,782
0
37,716
W
Sylvanus
Nonailli
Sylvanus
4,952
719
1,514
3,818
9,716
7,471
81
2,837
6,879
20,409
0
L
Chaac
V4kyrie
Chaac
6,588
1,053
0
4,156
13,438
7,293
882
830
12,608
101
45,793
W
Danzaburou
crackstiel
Danzaburou
7,888
4,238
0
2,947
9,857
4,108
480
1,092
8,765
0
47,869
W
Osiris
4,583
1,810
0
4,026
9,881
4,828
25
1,717
8,164
0
43,504
W
Vulcan
volpelote
Vulcan
6,086
943
0
416
4,625
1,721
0
2,264
2,361
42,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,431
Gold Earned
35,024
408
Minions Killed
359
0
Camps Cleared
0
1,314,885
Distance Traveled
1,253,876
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,400
492
11
1
0
269,162
5
W
King Arthur
8,799
677
98
8
0
271,057
5
L
Kukulkan
7,081
545
104
8
0
272,722
4
L
Arachne
6,552
504
66
5
0
278,341
1
L
Izanami
7,627
587
85
7
0
218,933
0
W
Sylvanus
7,613
586
31
2
0
247,103
6
L
Chaac
7,364
566
93
7
0
214,718
1
W
Danzaburou
7,510
578
89
7
0
244,580
1
W
Osiris
7,564
582
98
8
0
286,345
3
W
Vulcan
6,945
534
92
7
0
265,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role