Player Matchup

Sol
Sol
LegendaryBuatsa
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,332 Elo+
Party 2
Cthulhu
Cthulhu
Shepherd943628
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
YoYukii-
Pele
Level 26
God Stats
0W - 3L
1,270 SR
Queue Stats
67W - 95L
1,342 Elo+
Party 2
Neith
Neith
budaguzz01
Neith
Level 13
God Stats
61W - 53L
1,427 SR
Queue Stats
97W - 83L
1,227 Elo+
Solo
Ymir
Ymir
yungslime_100
Ymir
Level 15
God Stats
9W - 9L
1,573 SR
Queue Stats
103W - 146L
1,364 Elo+
Party 2
Team Averages
Level 17
1,454 SR
1,353 Elo+

VS

Team Averages
Level 20
1,361 SR
1,185 Elo+
Pele
Pele
DTS Atomic
Pele
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 32L
1,247 Elo+
Party 1
Izanami
Izanami
ElegantFriend23
Izanami
Level 25
God Stats
1W - 6L
1,342 SR
Queue Stats
15W - 37L
1,236 Elo+
Party 1
Bellona
Bellona
S3XYBACK666
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
976 Elo+
Solo
King Arthur
King Arthur
keeper13 lounz
King Arthur
Level 17
God Stats
3W - 12L
1,129 SR
Queue Stats
14W - 31L
1,201 Elo+
Party 1
Kukulkan
Kukulkan
sensei gingy728
Kukulkan
Level 13
God Stats
10W - 14L
1,335 SR
Queue Stats
16W - 31L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,684
526
494
4,230
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 1 / 0
2,958
423
100
775
312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
8
1 / 0 / 0
4,737
677
1,581
3,032
1,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
5
0 / 0 / 0
3,335
476
1,826
2,030
378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 1 / 0
3,399
486
1,323
3,350
1,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
4,316
617
1,768
3,467
732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
4,138
591
2,039
2,472
596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
S3XYBACK666
Bellona
6
0 / 2 / 0
3,833
548
421
3,373
2,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
keeper13 lounz
King Arthur
6
0 / 0 / 1
3,574
511
316
3,718
1,033
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
8
1 / 0 / 0
4,210
601
2,124
1,456
382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
4
4
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
1
0
0
1
L
0
2
0
0
W
Bellona
S3XYBACK666
Bellona
0
2
0
0
L
0
1
0
0
L
Pele
1
0
0
1
L
Neith
0
0
0
0
W
King Arthur
keeper13 lounz
King Arthur
0
0
1
0.5
W
Kukulkan
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,324
Damage
6,668
13,417
Taken
14,486
4,477
Mitigated
5,170
3,354
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,768
436
258
1,083
3,467
732
468
84
3,383
0
14,636
W
2,039
1,006
0
1,279
2,472
596
996
784
1,688
0
21,980
L
494
221
0
933
4,230
1,086
219
1,909
2,321
8,419
0
W
Bellona
S3XYBACK666
Bellona
421
181
0
198
3,373
2,427
97
0
3,373
0
9,043
L
100
0
0
25
775
312
0
113
662
1,678
0
L
Pele
1,581
304
0
442
3,032
1,618
666
102
2,864
0
23,523
L
Neith
1,826
892
0
1,064
2,030
378
0
0
2,030
0
10,417
W
King Arthur
keeper13 lounz
King Arthur
316
14
200
1,505
3,718
1,033
0
539
3,179
0
5,628
W
Kukulkan
2,124
98
0
0
1,456
382
944
485
946
17,369
0
L
1,323
347
0
890
3,350
1,083
0
0
3,350
7,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,113
Gold Earned
20,071
111
Minions Killed
146
0
Camps Cleared
0
530,154
Distance Traveled
646,719
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,316
617
30
4
0
155,608
0
W
Izanami
4,138
591
52
7
0
108,471
0
L
Sol
3,684
526
21
3
0
118,948
1
W
Bellona
3,833
548
21
3
0
108,985
0
L
Cthulhu
2,958
423
3
0
0
25,871
0
L
Pele
4,737
677
60
9
0
144,248
1
L
Neith
3,335
476
13
2
0
107,211
1
W
King Arthur
3,574
511
10
1
0
133,408
0
W
Kukulkan
4,210
601
33
5
0
140,247
0
L
Ymir
3,399
486
14
2
0
133,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role