Player Matchup

Hachiman
Hachiman
Diittooo
Hachiman
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
133W - 139L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
ReallyJao
Guan Yu
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 202L
1,429 Elo+
Party 1
Ra
Ra
TomyParties03
Ra
Level 28
God Stats
12W - 18L
1,251 SR
Queue Stats
39W - 48L
1,338 Elo+
Party 3
Fenrir
Fenrir
lea_fb
Fenrir
Level 29
God Stats
3W - 3L
1,542 SR
Queue Stats
17W - 18L
1,356 Elo+
Party 3
Aphrodite
Aphrodite
temp-159192
Aphrodite
Level 62
God Stats
4W - 1L
1,725 SR
Queue Stats
269W - 281L
1,439 Elo+
Party 3
Team Averages
Level 78
1,504 SR
1,394 Elo+

VS

Team Averages
Level 51
1,525 SR
1,340 Elo+
Xing Tian
Xing Tian
Blueghus19
Xing Tian
Level 107
God Stats
15W - 6L
1,848 SR
Queue Stats
1,020W - 1,070L
1,434 Elo+
Party 2
Vulcan
Vulcan
FIRE ELFO
Vulcan
Level 27
God Stats
3W - 0L
1,592 SR
Queue Stats
189W - 228L
1,316 Elo+
Party 2
Hou Yi
Hou Yi
Mati_Due
Hou Yi
Level 67
God Stats
5W - 10L
1,146 SR
Queue Stats
289W - 380L
1,350 Elo+
Party 4
Fenrir
Fenrir
TOMY_COD
Fenrir
Level 27
God Stats
5W - 10L
1,291 SR
Queue Stats
122W - 215L
1,233 Elo+
Party 4
Cerberus
Cerberus
matiyeve
Cerberus
Level 28
God Stats
10W - 7L
1,746 SR
Queue Stats
70W - 111L
1,368 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Diittooo
Hachiman
13
1 / 1 / 1
7,848
462
5,036
5,944
1,682
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
ReallyJao
Guan Yu
14
0 / 4 / 0
8,422
495
7,056
13,883
8,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 6 / 0
9,084
534
5,933
9,319
3,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
lea_fb
Fenrir
10
0 / 3 / 1
6,837
402
822
10,565
3,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
temp-159192
Aphrodite
13
1 / 3 / 1
7,776
457
4,140
9,254
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Blueghus19
Xing Tian
17
5 / 0 / 1
9,349
550
7,667
12,013
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
FIRE ELFO
Vulcan
14
1 / 3 / 3
8,172
481
4,843
6,133
2,193
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
Mati_Due
Hou Yi
14
2 / 1 / 2
8,259
486
5,773
8,151
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
TOMY_COD
Fenrir
16
9 / 1 / 4
9,845
579
9,555
11,076
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
matiyeve
Cerberus
13
0 / 1 / 4
7,599
447
2,824
8,187
5,506
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
17
17
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Blueghus19
Xing Tian
5
0
1
5.5
L
Hachiman
Diittooo
Hachiman
1
1
1
1.5
W
Vulcan
FIRE ELFO
Vulcan
1
3
3
0.83
W
Hou Yi
Mati_Due
Hou Yi
2
1
2
3
L
Guan Yu
ReallyJao
Guan Yu
0
4
0
0
W
Fenrir
TOMY_COD
Fenrir
9
1
4
11
L
4
6
0
0.67
L
Fenrir
lea_fb
Fenrir
0
3
1
0.17
W
Cerberus
matiyeve
Cerberus
0
1
4
2
L
Aphrodite
temp-159192
Aphrodite
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,987
Damage
30,662
48,965
Taken
45,560
20,300
Mitigated
23,776
19,956
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Blueghus19
Xing Tian
7,667
904
0
1,407
12,013
8,561
528
145
11,368
59,571
0
L
Hachiman
Diittooo
Hachiman
5,036
2,129
330
2,222
5,944
1,682
0
731
5,213
0
48,163
W
Vulcan
FIRE ELFO
Vulcan
4,843
1,079
0
1,747
6,133
2,193
504
4,372
1,761
40,811
0
W
Hou Yi
Mati_Due
Hou Yi
5,773
2,638
0
5,088
8,151
2,748
77
2,422
5,729
0
58,683
L
Guan Yu
ReallyJao
Guan Yu
7,056
1,960
0
5,230
13,883
8,702
374
7,486
6,357
0
53,867
W
Fenrir
TOMY_COD
Fenrir
9,555
3,077
0
3,827
11,076
4,768
0
1,569
9,482
0
74,030
L
5,933
1,114
22
1,617
9,319
3,219
1,837
4,373
4,598
56,886
0
L
Fenrir
lea_fb
Fenrir
822
192
0
3,841
10,565
3,381
81
223
10,302
0
30,512
W
Cerberus
matiyeve
Cerberus
2,824
0
0
3,511
8,187
5,506
0
1,565
6,622
30,134
0
L
Aphrodite
temp-159192
Aphrodite
4,140
440
1,707
4,987
9,254
3,316
0
2,093
7,161
37,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
43,224
438
Minions Killed
460
0
Camps Cleared
0
1,354,072
Distance Traveled
1,592,004
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,349
550
95
6
0
348,081
0
L
Hachiman
7,848
462
88
5
0
308,279
8
W
Vulcan
8,172
481
73
4
0
260,867
1
W
Hou Yi
8,259
486
109
6
0
297,128
0
L
Guan Yu
8,422
495
102
6
0
263,240
4
W
Fenrir
9,845
579
104
6
0
344,402
1
L
Ra
9,084
534
112
7
0
280,332
1
L
Fenrir
6,837
402
61
4
0
201,086
0
W
Cerberus
7,599
447
79
5
0
341,526
0
L
Aphrodite
7,776
457
75
4
0
301,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role