Player Matchup

Thanatos
Thanatos
GooyKnight
Thanatos
Level 4
God Stats
5W - 9L
1,500 SR
Queue Stats
11W - 23L
1,079 Elo+
Party 1
Khepri
Khepri
RHANHUR
Khepri
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,079 Elo+
Party 1
Cthulhu
Cthulhu
SketchBook_Z
Cthulhu
Level 4
God Stats
8W - 11L
1,225 SR
Queue Stats
15W - 18L
1,079 Elo+
Party 1
Achilles
Achilles
WopDaReaper49
Achilles
Level 18
God Stats
3W - 3L
1,588 SR
Queue Stats
112W - 104L
1,392 Elo+
Solo
Ymir
Ymir
thelastsavior123
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,176 Elo+
Solo
Team Averages
Level 14
1,463 SR
1,161 Elo+

VS

Team Averages
Level 20
1,544 SR
1,370 Elo+
Cthulhu
Cthulhu
FeircePhoenix82
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,400 Elo+
Solo
Achilles
Achilles
ItZMuFaSaHo33
Achilles
Level 28
God Stats
5W - 2L
1,623 SR
Queue Stats
629W - 708L
1,300 Elo+
Solo
Artio
Artio
KingPSYCHO6000
Artio
Level 25
God Stats
34W - 22L
1,569 SR
Queue Stats
94W - 99L
1,354 Elo+
Solo
Neith
Neith
TCJC35
Neith
Level 14
God Stats
4W - 1L
1,574 SR
Queue Stats
5W - 4L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
largish-winger4
Sun Wukong
Level 16
God Stats
25W - 29L
1,454 SR
Queue Stats
46W - 66L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GooyKnight
Thanatos
20
6 / 16 / 7
14,821
926
14,094
24,890
11,165
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
RHANHUR
Khepri
20
0 / 3 / 13
13,505
844
8,614
18,436
19,835
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
SketchBook_Z
Cthulhu
20
2 / 7 / 18
14,821
926
25,846
26,938
38,088
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
WopDaReaper49
Achilles
20
12 / 11 / 9
17,071
1,067
43,518
37,752
31,443
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 1 / 13
15,687
980
24,534
20,485
23,289
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 8
13,707
857
17,742
27,357
11,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
ItZMuFaSaHo33
Achilles
20
10 / 7 / 17
16,436
1,027
29,558
22,045
13,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 3 / 18
16,171
1,011
14,074
24,434
33,921
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
TCJC35
Neith
20
12 / 1 / 12
17,594
1,100
33,741
18,964
7,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
largish-winger4
Sun Wukong
20
6 / 5 / 14
15,369
961
22,464
33,850
34,288
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
107
25
Kills
38
38
Deaths
25
60
Assists
69
Player
Kills
Deaths
Assists
KDA
W
3
9
8
0.78
L
Thanatos
GooyKnight
Thanatos
6
16
7
0.59
W
Achilles
ItZMuFaSaHo33
Achilles
10
7
17
2.64
W
7
3
18
5.33
L
Khepri
RHANHUR
Khepri
0
3
13
2.17
L
Cthulhu
SketchBook_Z
Cthulhu
2
7
18
1.57
W
Neith
TCJC35
Neith
12
1
12
18
L
Achilles
WopDaReaper49
Achilles
12
11
9
1.5
W
Sun Wukong
largish-winger4
Sun Wukong
6
5
14
2.6
L
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,606
Damage
117,579
128,501
Taken
126,650
123,820
Mitigated
101,425
22,646
Healing
26,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,742
3,339
0
3,155
27,357
11,946
0
16,869
9,472
30,459
0
L
Thanatos
GooyKnight
Thanatos
14,094
4,454
0
6,319
24,890
11,165
0
5,220
19,545
0
20,044
W
Achilles
ItZMuFaSaHo33
Achilles
29,558
12,184
0
1,855
22,045
13,773
0
9,971
11,974
0
48,968
W
14,074
3,076
3,418
4,853
24,434
33,921
0
8,700
15,492
29,996
0
L
Khepri
RHANHUR
Khepri
8,614
2,798
0
462
18,436
19,835
0
4,770
13,382
26,660
0
L
Cthulhu
SketchBook_Z
Cthulhu
25,846
6,015
751
1,603
26,938
38,088
0
8,995
17,775
65,630
0
W
Neith
TCJC35
Neith
33,741
19,429
0
8,744
18,964
7,497
0
7,317
11,472
0
82,110
L
Achilles
WopDaReaper49
Achilles
43,518
32,347
0
7,828
37,752
31,443
0
7,820
29,137
0
68,111
W
Sun Wukong
largish-winger4
Sun Wukong
22,464
7,139
0
4,791
33,850
34,288
0
14,204
19,246
0
32,701
L
24,534
3,861
315
5,368
20,485
23,289
0
5,011
14,993
46,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,905
Gold Earned
79,277
232
Minions Killed
228
3
Camps Cleared
8
1,270,874
Distance Traveled
1,229,406
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,707
857
27
2
0
198,344
0
L
Thanatos
14,821
926
14
1
0
227,457
0
W
Achilles
16,436
1,027
41
3
4
274,382
0
W
Artio
16,171
1,011
28
2
1
277,734
1
L
Khepri
13,505
844
39
2
0
238,177
0
L
Cthulhu
14,821
926
74
5
0
267,882
0
W
Neith
17,594
1,100
104
7
1
182,717
0
L
Achilles
17,071
1,067
53
3
3
289,567
0
W
Sun Wukong
15,369
961
28
2
2
296,229
0
L
Ymir
15,687
980
52
3
0
247,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role