Player Matchup

Apollo
Apollo
BloodyAce00
Apollo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,313 Elo+
Party 1
Ymir
Ymir
JevagNChill
Ymir
Level 10
God Stats
13W - 12L
1,502 SR
Queue Stats
15W - 20L
1,274 Elo+
Party 1
Arachne
Arachne
joshrock_89
Arachne
Level 49
God Stats
11W - 13L
1,419 SR
Queue Stats
70W - 58L
1,464 Elo+
Party 1
Raijin
Raijin
rnxldo
Raijin
Level 7
God Stats
1W - 2L
1,475 SR
Queue Stats
5W - 9L
1,227 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xBusterGutsx
Cu Chulainn
Level 13
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 6L
1,307 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,317 Elo+

VS

Team Averages
Level 14
1,529 SR
1,400 Elo+
Apollo
Apollo
LeagueOfLeger
Apollo
Level 17
God Stats
13W - 9L
1,517 SR
Queue Stats
16W - 16L
1,444 Elo+
Solo
Skadi
Skadi
Luminozz123
Skadi
Level 17
God Stats
4W - 1L
1,531 SR
Queue Stats
24W - 24L
1,385 Elo+
Solo
Ares
Ares
SGTVegeta06
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,490 Elo+
Party 2
Kali
Kali
TheWildBlueOne
Kali
Level 28
God Stats
16W - 23L
1,598 SR
Queue Stats
272W - 303L
1,382 Elo+
Solo
Nu Wa
Nu Wa
iRayvn
Nu Wa
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
26W - 29L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
3 / 12 / 6
8,603
410
7,281
18,061
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 9 / 10
10,881
518
10,097
22,239
21,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
joshrock_89
Arachne
18
7 / 6 / 8
11,442
545
11,879
19,903
8,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Raijin
rnxldo
Raijin
16
4 / 7 / 3
10,314
491
9,109
13,318
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
xBusterGutsx
Cu Chulainn
1
0 / 0 / 0
3,954
188
0
2,150
482

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 4 / 6
12,887
614
28,190
22,389
9,959
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 6 / 6
10,768
513
8,986
10,840
4,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 10
9,779
466
3,227
18,665
19,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 3 / 7
11,305
538
6,186
15,818
8,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
iRayvn
Nu Wa
17
6 / 1 / 4
11,103
529
15,635
5,986
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
67
20
Kills
34
34
Deaths
22
27
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
12
6
0.5
L
6
9
10
1.22
W
18
4
6
5.25
W
4
6
6
1.17
W
1
8
10
0.75
W
5
3
7
2.83
W
Nu Wa
iRayvn
Nu Wa
6
1
4
8
L
Arachne
joshrock_89
Arachne
7
6
8
1.83
L
Raijin
rnxldo
Raijin
4
7
3
0.79
L
Cu Chulainn
xBusterGutsx
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,366
Damage
62,224
75,671
Taken
73,698
42,193
Mitigated
44,996
10,623
Healing
23,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,281
4,029
0
3,073
18,061
5,992
714
2,646
15,285
0
35,086
L
10,097
1,447
0
588
22,239
21,427
0
4,979
16,966
34,045
0
W
28,190
21,024
0
12,113
22,389
9,959
1,242
4,918
17,471
0
97,614
W
8,986
5,956
0
322
10,840
4,566
2,062
3,313
7,527
0
51,999
W
3,227
614
0
1,450
18,665
19,997
140
4,218
14,447
20,878
0
W
6,186
3,165
0
8,269
15,818
8,119
212
3,407
12,411
0
58,063
W
Nu Wa
iRayvn
Nu Wa
15,635
2,429
0
1,450
5,986
2,355
898
3,350
2,636
62,039
0
L
Arachne
joshrock_89
Arachne
11,879
7,517
0
6,015
19,903
8,948
0
3,806
15,827
0
70,420
L
Raijin
rnxldo
Raijin
9,109
1,070
0
947
13,318
5,344
0
4,205
8,731
59,378
0
L
Cu Chulainn
xBusterGutsx
Cu Chulainn
0
0
0
0
2,150
482
0
1,938
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,194
Gold Earned
55,842
315
Minions Killed
456
0
Camps Cleared
0
1,345,733
Distance Traveled
1,719,741
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,603
410
55
3
0
354,847
0
L
Ymir
10,881
518
31
1
0
333,983
0
W
Apollo
12,887
614
122
6
0
314,265
1
W
Skadi
10,768
513
94
4
0
313,920
3
W
Ares
9,779
466
26
1
0
376,151
0
W
Kali
11,305
538
90
4
0
375,883
2
W
Nu Wa
11,103
529
124
6
0
339,522
1
L
Arachne
11,442
545
121
6
0
342,411
2
L
Raijin
10,314
491
108
5
0
314,492
0
L
Cu Chulainn
3,954
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role