Player Matchup

Mercury
Mercury
ElBoardWipe
Mercury
Level 39
God Stats
4W - 1L
1,877 SR
Queue Stats
180W - 89L
1,618 Elo+
Party 2
Ares
Ares
Lanions
Ares
Level 16
God Stats
1W - 0L
1,712 SR
Queue Stats
19W - 7L
1,598 Elo+
Party 2
Izanami
Izanami
Osoking22
Izanami
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 40L
1,640 Elo+
Party 2
Cabrakan
Cabrakan
SpartanGrone
Cabrakan
Level 38
God Stats
14W - 6L
1,700 SR
Queue Stats
104W - 49L
1,659 Elo+
Party 2
Bellona
Bellona
zatroz
Bellona
Level 29
God Stats
6W - 2L
1,553 SR
Queue Stats
59W - 33L
1,661 Elo+
Party 2
Team Averages
Level 29
1,668 SR
1,635 Elo+

VS

Team Averages
Level 17
1,525 SR
1,616 Elo+
Guan Yu
Guan Yu
SirTonGa
Guan Yu
Level 13
God Stats
2W - 1L
1,917 SR
Queue Stats
13W - 8L
1,692 Elo+
Party 1
Ares
Ares
SneiiderDestroy
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,490 Elo+
Solo
Rama
Rama
StoneyD11
Rama
Level 17
God Stats
1W - 5L
1,209 SR
Queue Stats
119W - 101L
1,691 Elo+
Party 1
Sol
Sol
axevala115
Sol
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 11L
1,708 Elo+
Party 1
Thanatos
Thanatos
kruczko1
Thanatos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElBoardWipe
Mercury
15
3 / 2 / 10
8,970
598
6,901
10,188
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Lanions
Ares
11
0 / 4 / 6
6,776
452
3,376
9,572
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Osoking22
Izanami
13
4 / 0 / 5
7,869
525
4,254
5,893
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
SpartanGrone
Cabrakan
12
10 / 4 / 5
8,310
554
11,228
8,930
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
zatroz
Bellona
12
2 / 1 / 5
7,623
508
5,454
8,585
6,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SirTonGa
Guan Yu
12
5 / 4 / 0
7,879
525
7,119
10,983
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

6
1 / 4 / 2
5,711
381
1,403
5,705
2,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
13
2 / 3 / 0
7,796
520
7,279
10,994
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 5 / 4
7,830
522
7,351
10,539
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
kruczko1
Thanatos
4
0 / 3 / 2
5,030
335
850
2,547
553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
19
Kills
11
11
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
ElBoardWipe
Mercury
3
2
10
4
W
Ares
Lanions
Ares
0
4
6
0.75
W
Izanami
Osoking22
Izanami
4
0
5
6.5
L
Guan Yu
SirTonGa
Guan Yu
5
4
0
1.25
L
1
4
2
0.5
W
Cabrakan
SpartanGrone
Cabrakan
10
4
5
3.13
L
Rama
2
3
0
0.67
L
3
5
4
1
L
Thanatos
kruczko1
Thanatos
0
3
2
0.33
W
Bellona
zatroz
Bellona
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,213
Damage
24,002
43,168
Taken
40,768
21,772
Mitigated
18,046
10,287
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ElBoardWipe
Mercury
6,901
3,178
0
3,876
10,188
4,064
1,974
1,672
8,467
0
62,654
W
Ares
Lanions
Ares
3,376
474
0
960
9,572
4,605
216
1,457
8,115
19,466
0
W
Izanami
Osoking22
Izanami
4,254
3,096
0
2,548
5,893
1,627
635
401
5,492
0
39,262
L
Guan Yu
SirTonGa
Guan Yu
7,119
950
298
2,302
10,983
9,003
0
5,054
5,503
243
28,216
L
1,403
255
0
348
5,705
2,143
86
2,311
3,204
4,328
0
W
Cabrakan
SpartanGrone
Cabrakan
11,228
1,024
0
1,290
8,930
4,563
0
2,863
5,947
31,442
0
L
Rama
7,279
5,803
0
5,191
10,994
3,623
798
3,308
7,537
0
52,889
L
7,351
2,561
0
4,022
10,539
2,724
1,875
2,839
7,351
35,975
0
L
Thanatos
kruczko1
Thanatos
850
104
0
745
2,547
553
0
294
2,194
0
5,844
W
Bellona
zatroz
Bellona
5,454
1,758
0
1,613
8,585
6,913
491
2,604
5,757
0
35,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,548
Gold Earned
34,246
368
Minions Killed
272
0
Camps Cleared
0
1,490,502
Distance Traveled
1,106,750
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,970
598
126
8
0
333,090
1
W
Ares
6,776
452
21
1
0
299,305
6
W
Izanami
7,869
525
86
6
0
272,656
4
L
Guan Yu
7,879
525
64
4
0
284,153
3
L
Ares
5,711
381
4
0
0
193,809
0
W
Cabrakan
8,310
554
46
3
0
262,746
1
L
Rama
7,796
520
108
7
0
242,767
2
L
Sol
7,830
522
81
5
0
271,429
3
L
Thanatos
5,030
335
15
1
0
114,592
0
W
Bellona
7,623
508
89
6
0
322,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role