Player Matchup

Kali
Kali
Carmilla9423
Kali
Level 18
God Stats
6W - 2L
1,472 SR
Queue Stats
27W - 43L
1,307 Elo+
Solo
Odin
Odin
Cocane_Cowboy-K
Odin
Level 18
God Stats
3W - 1L
1,826 SR
Queue Stats
49W - 65L
1,340 Elo+
Party 2
Fenrir
Fenrir
FenRAWR25
Fenrir
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Oldbudbryan
Danzaburou
Level 14
God Stats
14W - 11L
1,607 SR
Queue Stats
24W - 29L
1,412 Elo+
Party 2
Vamana
Vamana
aspect256
Vamana
Level 16
God Stats
1W - 1L
1,245 SR
Queue Stats
5W - 9L
1,303 Elo+
Solo
Team Averages
Level 13
1,530 SR
1,372 Elo+

VS

Team Averages
Level 18
1,517 SR
1,458 Elo+
Heimdallr
Heimdallr
Lotus_Awakening
Heimdallr
Level 27
God Stats
5W - 2L
1,579 SR
Queue Stats
210W - 203L
1,454 Elo+
Party 1
Jormungandr
Jormungandr
PrimeTremblez-
Jormungandr
Level 18
God Stats
16W - 16L
1,440 SR
Queue Stats
122W - 90L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
Slapyazz42
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Stresyy
Sun Wukong
Level 40
God Stats
2W - 6L
1,565 SR
Queue Stats
195W - 188L
1,428 Elo+
Party 1
Fenrir
Fenrir
TouchMmm
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,345
486
1,028
6,016
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 2
5,574
507
1,076
4,364
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
FenRAWR25
Fenrir
9
5 / 1 / 1
6,429
584
3,942
5,596
2,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Oldbudbryan
Danzaburou
10
1 / 0 / 2
6,494
590
2,057
4,700
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
aspect256
Vamana
10
2 / 2 / 1
5,514
501
4,245
6,672
3,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lotus_Awakening
Heimdallr
9
1 / 0 / 0
5,316
483
3,103
4,548
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
PrimeTremblez-
Jormungandr
8
1 / 1 / 1
5,116
465
1,095
3,657
1,205
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Slapyazz42
Kukulkan
7
1 / 5 / 1
4,973
452
991
5,401
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Stresyy
Sun Wukong
10
2 / 0 / 1
5,636
512
4,622
6,122
3,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
TouchMmm
Fenrir
7
1 / 5 / 2
5,001
455
926
5,041
3,504
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
9
Kills
6
6
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
1
2
2
1
W
Fenrir
FenRAWR25
Fenrir
5
1
1
5.5
L
Heimdallr
Lotus_Awakening
Heimdallr
1
0
0
1
W
Danzaburou
Oldbudbryan
Danzaburou
1
0
2
2
L
Jormungandr
PrimeTremblez-
Jormungandr
1
1
1
1.5
L
Kukulkan
Slapyazz42
Kukulkan
1
5
1
0.3
L
Sun Wukong
Stresyy
Sun Wukong
2
0
1
2.5
L
Fenrir
TouchMmm
Fenrir
1
5
2
0.4
W
Vamana
aspect256
Vamana
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,348
Damage
10,737
27,348
Taken
24,769
10,084
Mitigated
10,760
7,132
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,028
813
0
2,271
6,016
1,760
142
670
5,321
0
21,774
W
1,076
228
0
491
4,364
1,466
784
489
3,775
0
15,532
W
Fenrir
FenRAWR25
Fenrir
3,942
1,268
0
1,360
5,596
2,042
40
0
5,446
0
16,210
L
Heimdallr
Lotus_Awakening
Heimdallr
3,103
1,745
429
2,337
4,548
1,421
484
0
4,323
0
22,078
W
Danzaburou
Oldbudbryan
Danzaburou
2,057
775
303
900
4,700
1,446
1,923
0
4,625
0
30,856
L
Jormungandr
PrimeTremblez-
Jormungandr
1,095
99
339
360
3,657
1,205
140
0
3,554
14,548
0
L
Kukulkan
Slapyazz42
Kukulkan
991
577
0
0
5,401
1,305
0
0
5,388
13,793
0
L
Sun Wukong
Stresyy
Sun Wukong
4,622
1,422
0
2,414
6,122
3,325
540
0
6,122
0
24,406
L
Fenrir
TouchMmm
Fenrir
926
250
0
0
5,041
3,504
444
0
5,041
0
10,230
W
Vamana
aspect256
Vamana
4,245
2,081
0
1,807
6,672
3,370
0
927
5,745
0
20,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
26,042
210
Minions Killed
169
0
Camps Cleared
0
1,141,114
Distance Traveled
930,838
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,345
486
56
5
0
228,575
1
W
Odin
5,574
507
26
2
0
213,823
0
W
Fenrir
6,429
584
41
4
0
239,714
0
L
Heimdallr
5,316
483
39
4
0
162,940
2
W
Danzaburou
6,494
590
62
6
0
206,756
0
L
Jormungandr
5,116
465
29
3
0
174,952
0
L
Kukulkan
4,973
452
26
2
0
219,014
0
L
Sun Wukong
5,636
512
48
4
0
194,764
2
L
Fenrir
5,001
455
27
2
0
179,168
0
W
Vamana
5,514
501
25
2
0
252,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role