Player Matchup

Amaterasu
Amaterasu
DarkR7
Amaterasu
Level 29
God Stats
11W - 14L
1,431 SR
Queue Stats
163W - 178L
1,626 Elo+
Party 2
Anubis
Anubis
Diirrtyy
Anubis
Level 18
God Stats
121W - 89L
1,480 SR
Queue Stats
472W - 497L
1,616 Elo+
Party 2
Thanatos
Thanatos
HoldMyLar
Thanatos
Level 14
God Stats
12W - 11L
1,562 SR
Queue Stats
28W - 26L
1,608 Elo+
Party 2
Ares
Ares
aarsterlol
Ares
Level 5
God Stats
1W - 1L
1,442 SR
Queue Stats
231W - 214L
1,686 Elo+
Party 2
Artemis
Artemis
f0rtn1t3S1ay3r
Artemis
Level 6
God Stats
1W - 5L
1,235 SR
Queue Stats
253W - 274L
1,686 Elo+
Party 2
Team Averages
Level 14
1,430 SR
1,644 Elo+

VS

Team Averages
Level 20
1,659 SR
1,563 Elo+
Ymir
Ymir
Dakotaisaqt69
Ymir
Level 26
God Stats
54W - 47L
1,776 SR
Queue Stats
484W - 384L
1,626 Elo+
Party 1
Neith
Neith
DoctaJibbles
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,440 Elo+
Solo
Osiris
Osiris
FigzBeeTV
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,581 Elo+
Solo
Scylla
Scylla
ShrimpTail1230
Scylla
Level 28
God Stats
46W - 44L
1,634 SR
Queue Stats
888W - 783L
1,617 Elo+
Party 1
Arachne
Arachne
StepSis13
Arachne
Level 25
God Stats
4W - 5L
1,887 SR
Queue Stats
482W - 436L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkR7
Amaterasu
13
7 / 5 / 3
8,374
523
7,390
16,900
11,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Diirrtyy
Anubis
11
2 / 9 / 1
7,145
447
4,874
11,489
4,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
HoldMyLar
Thanatos
13
3 / 6 / 5
8,455
528
6,027
16,350
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

9
0 / 8 / 4
6,485
405
2,984
11,413
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 10 / 1
5,335
333
5,765
11,299
3,532
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 14
8,314
520
9,421
11,595
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 4 / 5
7,451
466
8,725
8,169
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
FigzBeeTV
Osiris
15
10 / 4 / 2
9,273
580
13,701
11,507
10,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
14 / 1 / 8
10,033
627
14,493
4,391
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
StepSis13
Arachne
12
5 / 2 / 10
8,105
507
4,853
6,933
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
12
Kills
38
38
Deaths
12
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
L
Amaterasu
DarkR7
Amaterasu
7
5
3
1.7
L
Anubis
Diirrtyy
Anubis
2
9
1
0.28
W
5
4
5
1.88
W
Osiris
FigzBeeTV
Osiris
10
4
2
2.75
L
Thanatos
HoldMyLar
Thanatos
3
6
5
0.92
W
14
1
8
18
W
Arachne
StepSis13
Arachne
5
2
10
5
L
0
8
4
0.25
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,040
Damage
51,193
67,451
Taken
42,595
33,225
Mitigated
27,923
18,609
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,421
1,890
0
3,684
11,595
8,809
0
2,657
8,890
20,702
0
L
Amaterasu
DarkR7
Amaterasu
7,390
2,896
0
4,906
16,900
11,704
0
4,808
11,649
0
30,447
L
Anubis
Diirrtyy
Anubis
4,874
441
0
2,354
11,489
4,456
0
5,510
5,570
38,370
0
W
8,725
4,322
0
2,183
8,169
2,628
756
1,258
6,805
0
37,441
W
Osiris
FigzBeeTV
Osiris
13,701
5,618
0
2,023
11,507
10,891
80
1,251
9,979
0
53,706
L
Thanatos
HoldMyLar
Thanatos
6,027
2,604
0
9,513
16,350
6,386
0
2,449
13,695
0
39,000
W
14,493
2,803
0
1,432
4,391
1,321
602
1,428
2,938
47,465
0
W
Arachne
StepSis13
Arachne
4,853
3,422
0
702
6,933
4,274
504
1,264
5,647
0
35,162
L
2,984
397
0
808
11,413
7,147
0
5,623
5,554
13,346
0
L
5,765
3,326
0
1,028
11,299
3,532
0
4,712
6,499
0
14,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,794
Gold Earned
43,176
225
Minions Killed
329
0
Camps Cleared
0
1,352,781
Distance Traveled
1,409,760
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,314
520
21
1
0
283,061
1
L
Amaterasu
8,374
523
48
3
0
283,091
1
L
Anubis
7,145
447
64
4
0
254,380
1
W
Neith
7,451
466
68
4
0
249,129
0
W
Osiris
9,273
580
87
5
0
273,461
3
L
Thanatos
8,455
528
71
4
0
304,101
1
W
Scylla
10,033
627
84
5
0
291,895
2
W
Arachne
8,105
507
69
4
0
312,214
2
L
Ares
6,485
405
25
2
0
259,921
0
L
Artemis
5,335
333
17
1
0
251,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role