Player Matchup

Anhur
Anhur
JackNessy
Anhur
Level 98
God Stats
8W - 4L
1,684 SR
Queue Stats
192W - 194L
1,643 Elo+
Party 2
Kuzenbo
Kuzenbo
MrMaul10
Kuzenbo
Level 102
God Stats
1W - 4L
1,432 SR
Queue Stats
149W - 152L
1,548 Elo+
Party 2
Pele
Pele
NimbleDaGoon
Pele
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
233W - 215L
1,629 Elo+
Party 2
Apollo
Apollo
Swim_panda_
Apollo
Level 124
God Stats
5W - 2L
1,678 SR
Queue Stats
155W - 137L
1,685 Elo+
Party 2
Ao Kuang
Ao Kuang
TechnoBeats11
Ao Kuang
Level 134
God Stats
6W - 3L
1,876 SR
Queue Stats
100W - 96L
1,684 Elo+
Party 2
Team Averages
Level 115
1,634 SR
1,638 Elo+

VS

Team Averages
Level 111
1,610 SR
1,509 Elo+
Mercury
Mercury
SagaNaru Kai
Mercury
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 13L
1,064 Elo+
Party 1
Olorun
Olorun
mastertwink15
Olorun
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
themmshake
Geb
Level 124
God Stats
6W - 9L
1,539 SR
Queue Stats
453W - 401L
1,532 Elo+
Party 1
Medusa
Medusa
weakgecat
Medusa
Level 146
God Stats
0W - 1L
1,860 SR
Queue Stats
31W - 29L
1,744 Elo+
Party 1
Mulan
Mulan
zIEduardoIz
Mulan
Level 158
God Stats
17W - 22L
1,650 SR
Queue Stats
401W - 369L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JackNessy
Anhur
16
11 / 2 / 8
9,608
686
13,863
11,860
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
MrMaul10
Kuzenbo
11
3 / 3 / 13
7,577
541
6,831
11,078
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 4 / 6
8,063
576
7,975
11,388
6,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
14
6 / 3 / 5
8,302
593
8,808
10,898
3,713
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
TechnoBeats11
Ao Kuang
14
11 / 1 / 8
8,848
632
8,698
10,216
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SagaNaru Kai
Mercury
13
7 / 9 / 1
8,952
639
7,540
12,822
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 8 / 0
6,454
461
5,092
12,593
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 8 / 6
6,631
474
3,129
13,955
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
weakgecat
Medusa
13
2 / 4 / 2
7,431
531
9,031
11,564
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 5 / 3
8,111
579
8,230
12,551
6,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
34
Kills
13
13
Deaths
34
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
JackNessy
Anhur
11
2
8
7.5
W
Kuzenbo
MrMaul10
Kuzenbo
3
3
13
3.17
W
3
4
6
1.5
L
Mercury
SagaNaru Kai
Mercury
7
9
1
0.83
W
Apollo
6
3
5
2.83
W
Ao Kuang
TechnoBeats11
Ao Kuang
11
1
8
15
L
1
8
0
0.13
L
0
8
6
0.38
L
Medusa
weakgecat
Medusa
2
4
2
0.75
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,175
Damage
33,022
55,440
Taken
63,485
27,229
Mitigated
24,095
19,274
Healing
15,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
JackNessy
Anhur
13,863
7,878
0
6,546
11,860
4,631
282
2,903
8,957
0
54,784
W
Kuzenbo
MrMaul10
Kuzenbo
6,831
2,873
0
1,239
11,078
8,968
298
2,327
8,751
21,780
0
W
7,975
2,281
0
3,657
11,388
6,205
95
350
11,038
0
48,422
L
Mercury
SagaNaru Kai
Mercury
7,540
3,488
0
1,748
12,822
4,453
0
3,823
8,999
0
40,463
W
Apollo
8,808
6,437
0
5,024
10,898
3,713
1,125
1,048
9,850
0
52,605
W
Ao Kuang
TechnoBeats11
Ao Kuang
8,698
2,905
0
2,808
10,216
3,712
0
1,593
8,623
49,254
0
L
5,092
2,904
0
3,234
12,593
3,258
912
2,453
10,140
34,747
0
L
3,129
698
0
1,394
13,955
6,841
0
4,811
9,144
14,663
0
L
Medusa
weakgecat
Medusa
9,031
4,213
0
4,905
11,564
3,326
547
3,076
8,488
0
46,601
L
8,230
924
0
3,805
12,551
6,217
212
1,366
11,185
0
48,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,398
Gold Earned
37,579
385
Minions Killed
328
0
Camps Cleared
0
1,329,570
Distance Traveled
1,196,967
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,608
686
97
7
0
234,699
2
W
Kuzenbo
7,577
541
29
2
0
259,021
3
W
Pele
8,063
576
97
7
0
293,474
4
L
Mercury
8,952
639
67
5
0
261,033
0
W
Apollo
8,302
593
91
7
0
261,103
3
W
Ao Kuang
8,848
632
71
5
0
281,273
6
L
Olorun
6,454
461
57
4
0
208,171
3
L
Geb
6,631
474
24
2
0
233,785
3
L
Medusa
7,431
531
83
6
0
233,731
2
L
Mulan
8,111
579
97
7
0
260,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role