Player Matchup

Nu Wa
Nu Wa
Frëyr
Nu Wa
Level 156
God Stats
5W - 2L
1,872 SR
Queue Stats
458W - 434L
1,485 Elo+
Party 3
Danzaburou
Danzaburou
Jeenkings
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
LeftSharkk
Jormungandr
Level 40
God Stats
11W - 7L
1,658 SR
Queue Stats
139W - 112L
1,528 Elo+
Party 3
Fenrir
Fenrir
Yukio01
Fenrir
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 172L
1,470 Elo+
Party 3
Guan Yu
Guan Yu
vishdoidao
Guan Yu
Level 129
God Stats
7W - 6L
1,260 SR
Queue Stats
278W - 295L
1,493 Elo+
Solo
Team Averages
Level 121
1,558 SR
1,495 Elo+

VS

Team Averages
Level 62
1,510 SR
1,566 Elo+
Cupid
Cupid
Brunoe641
Cupid
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,452 Elo+
Party 1
Achilles
Achilles
GbMonte6
Achilles
Level 49
God Stats
1W - 4L
1,480 SR
Queue Stats
135W - 129L
1,448 Elo+
Party 2
Ah Puch
Ah Puch
Pauladentrodeti
Ah Puch
Level 61
God Stats
0W - 1L
1,288 SR
Queue Stats
64W - 71L
1,505 Elo+
Party 2
Da Ji
Da Ji
Rogeroto
Da Ji
Level 69
God Stats
0W - 1L
1,780 SR
Queue Stats
54W - 45L
1,669 Elo+
Party 1
Khepri
Khepri
SilennceX
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Frëyr
Nu Wa
17
5 / 1 / 8
10,176
565
9,139
6,852
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Jeenkings
Danzaburou
17
5 / 1 / 5
10,448
580
12,966
11,549
6,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
LeftSharkk
Jormungandr
13
1 / 0 / 11
8,604
478
5,074
7,044
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Yukio01
Fenrir
19
15 / 0 / 5
11,946
664
15,029
12,836
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
vishdoidao
Guan Yu
15
0 / 2 / 1
9,043
502
9,929
13,154
9,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Brunoe641
Cupid
11
0 / 8 / 1
7,148
397
4,606
15,276
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
GbMonte6
Achilles
14
1 / 1 / 1
8,122
451
4,040
13,011
16,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 6 / 1
8,245
458
8,097
12,888
4,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Rogeroto
Da Ji
13
1 / 6 / 1
8,002
445
7,744
15,755
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
SilennceX
Khepri
12
1 / 5 / 1
7,582
421
3,895
13,944
7,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
26
Kills
4
4
Deaths
26
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
Brunoe641
Cupid
0
8
1
0.06
W
Nu Wa
Frëyr
Nu Wa
5
1
8
9
L
Achilles
GbMonte6
Achilles
1
1
1
1.5
W
Danzaburou
Jeenkings
Danzaburou
5
1
5
7.5
W
Jormungandr
LeftSharkk
Jormungandr
1
0
11
6.5
L
1
6
1
0.25
L
Da Ji
Rogeroto
Da Ji
1
6
1
0.25
L
Khepri
SilennceX
Khepri
1
5
1
0.3
W
Fenrir
Yukio01
Fenrir
15
0
5
17.5
W
Guan Yu
vishdoidao
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,137
Damage
28,382
51,435
Taken
70,874
30,084
Mitigated
38,404
19,462
Healing
18,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Brunoe641
Cupid
4,606
1,822
476
4,377
15,276
3,990
0
3,840
11,320
0
38,315
W
Nu Wa
Frëyr
Nu Wa
9,139
2,587
0
518
6,852
2,539
1,115
4,252
2,600
63,151
0
L
Achilles
GbMonte6
Achilles
4,040
1,676
0
3,782
13,011
16,497
0
1,181
11,711
0
42,859
W
Danzaburou
Jeenkings
Danzaburou
12,966
6,862
0
5,295
11,549
6,105
1,503
2,233
9,316
0
83,757
W
Jormungandr
LeftSharkk
Jormungandr
5,074
879
0
1,422
7,044
5,274
340
647
6,397
19,347
0
L
8,097
75
0
3,864
12,888
4,761
514
2,828
9,798
55,681
0
L
Da Ji
Rogeroto
Da Ji
7,744
1,442
0
4,582
15,755
5,652
0
2,793
12,842
0
49,111
L
Khepri
SilennceX
Khepri
3,895
405
267
715
13,944
7,504
104
2,972
10,798
30,516
0
W
Fenrir
Yukio01
Fenrir
15,029
4,978
0
7,999
12,836
6,187
2,154
3,240
9,596
0
85,449
W
Guan Yu
vishdoidao
Guan Yu
9,929
1,140
37
4,191
13,154
9,979
1,330
1,620
11,534
212
54,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,217
Gold Earned
39,099
523
Minions Killed
408
0
Camps Cleared
0
1,831,676
Distance Traveled
1,613,966
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,148
397
68
4
0
285,572
4
W
Nu Wa
10,176
565
117
7
0
360,485
7
L
Achilles
8,122
451
79
4
0
313,631
0
W
Danzaburou
10,448
580
139
8
0
335,991
3
W
Jormungandr
8,604
478
24
1
0
338,435
7
L
Ah Puch
8,245
458
108
6
0
283,606
4
L
Da Ji
8,002
445
92
5
0
365,545
9
L
Khepri
7,582
421
61
3
0
365,612
2
W
Fenrir
11,946
664
133
7
0
426,709
4
W
Guan Yu
9,043
502
110
6
0
370,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role