Player Matchup

Fenrir
Fenrir
IAmEminentRL
Fenrir
Level 28
God Stats
11W - 8L
1,533 SR
Queue Stats
157W - 130L
1,488 Elo+
Party 1
Chiron
Chiron
I_Am_Lynch_
Chiron
Level 68
God Stats
15W - 18L
1,433 SR
Queue Stats
226W - 206L
1,503 Elo+
Party 1
Ra
Ra
SmellyRlTwitchTv
Ra
Level 87
God Stats
5W - 3L
1,308 SR
Queue Stats
212W - 178L
1,495 Elo+
Party 1
Team Averages
Level 61
1,425 SR
1,495 Elo+

VS

Team Averages
Level 84
1,500 SR
1,426 Elo+
Ullr
Ullr
Infusable
Ullr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,458 Elo+
Party 2
Olorun
Olorun
ToadyWyn
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,507 Elo+
Party 2
Khepri
Khepri
d_rock1120
Khepri
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 75L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 4 / 13
10,967
783
7,549
11,460
5,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
15
12 / 1 / 14
11,689
835
21,796
12,087
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
10 / 3 / 18
11,546
825
17,073
14,755
6,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
0 / 11 / 5
8,513
608
4,377
13,435
4,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
ToadyWyn
Olorun
13
6 / 10 / 0
10,025
716
9,935
19,202
7,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
d_rock1120
Khepri
12
1 / 9 / 3
8,724
623
4,201
21,208
16,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
30
Kills
7
8
Deaths
30
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
4
13
3.63
W
Chiron
12
1
14
19
L
Ullr
0
11
5
0.23
W
10
3
18
6.33
L
Olorun
ToadyWyn
Olorun
6
10
0
0.6
L
Khepri
d_rock1120
Khepri
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,418
Damage
18,513
38,302
Taken
53,845
17,896
Mitigated
28,119
18,499
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,549
2,274
0
1,326
11,460
5,080
0
3,570
7,890
0
35,755
W
Chiron
21,796
10,922
2,718
3,181
12,087
6,533
1,321
5,034
7,053
0
47,719
L
Ullr
4,377
2,171
0
1,016
13,435
4,660
434
5,432
8,003
0
20,201
W
17,073
1,676
4,553
6,721
14,755
6,283
0
5,612
9,143
55,095
0
L
Olorun
ToadyWyn
Olorun
9,935
4,752
333
6,704
19,202
7,282
0
5,714
13,488
28,822
0
L
Khepri
d_rock1120
Khepri
4,201
219
0
1,176
21,208
16,177
0
5,967
15,241
21,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,202
Gold Earned
27,262
174
Minions Killed
80
0
Camps Cleared
0
691,020
Distance Traveled
556,476
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,967
783
42
3
0
251,196
1
W
Chiron
11,689
835
58
4
0
213,996
0
L
Ullr
8,513
608
24
2
0
164,663
1
W
Ra
11,546
825
74
5
0
225,828
2
L
Olorun
10,025
716
32
2
0
183,499
0
L
Khepri
8,724
623
24
2
0
208,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role