Player Matchup

Sun Wukong
Sun Wukong
Fatty6614
Sun Wukong
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 141L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
KittenKicker11
Sylvanus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 47L
1,455 Elo+
Party 1
Baba Yaga
Baba Yaga
beowulf867
Baba Yaga
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
goodoledanger
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,381 Elo+
Party 1
Ganesha
Ganesha
x_____KaRnAgEx
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 56
1,500 SR
1,465 Elo+

VS

Team Averages
Level 55
1,512 SR
1,604 Elo+
Terra
Terra
Capsnowball04
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 68L
1,669 Elo+
Party 2
Sol
Sol
Starprism
Sol
Level 29
God Stats
1W - 2L
1,171 SR
Queue Stats
39W - 48L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
T-Bleu99
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 48L
1,685 Elo+
Party 2
Vamana
Vamana
megogoku29
Vamana
Level 94
God Stats
4W - 0L
1,888 SR
Queue Stats
99W - 85L
1,615 Elo+
Party 2
Poseidon
Poseidon
stractman
Poseidon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fatty6614
Sun Wukong
18
4 / 7 / 4
10,587
706
16,493
21,228
18,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
18
5 / 6 / 7
10,998
733
15,609
26,288
22,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
beowulf867
Baba Yaga
17
3 / 9 / 7
11,381
759
14,415
15,118
6,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 9 / 3
9,478
632
8,375
17,552
7,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 10 / 6
8,898
593
6,203
19,370
10,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 26
10,840
723
7,155
15,787
15,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
14 / 3 / 16
13,007
867
20,999
13,103
5,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
T-Bleu99
Kuzenbo
19
6 / 2 / 25
11,692
779
14,187
27,841
25,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
megogoku29
Vamana
20
13 / 2 / 19
12,687
846
23,986
20,136
9,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Poseidon
stractman
Poseidon
16
5 / 4 / 17
10,583
706
17,546
8,595
2,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
144
14
Kills
41
41
Deaths
14
27
Assists
103
Player
Kills
Deaths
Assists
KDA
W
3
3
26
5.33
L
Sun Wukong
Fatty6614
Sun Wukong
4
7
4
0.86
L
Sylvanus
5
6
7
1.42
W
14
3
16
7.33
W
Kuzenbo
T-Bleu99
Kuzenbo
6
2
25
9.25
L
Baba Yaga
beowulf867
Baba Yaga
3
9
7
0.72
L
2
9
3
0.39
W
Vamana
megogoku29
Vamana
13
2
19
11.25
W
Poseidon
stractman
Poseidon
5
4
17
3.38
L
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,095
Damage
83,873
99,556
Taken
85,462
64,148
Mitigated
58,743
29,985
Healing
50,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,155
1,862
6,444
5,715
15,787
15,170
29
7,542
8,245
10,313
0
L
Sun Wukong
Fatty6614
Sun Wukong
16,493
3,120
2,159
2,796
21,228
18,192
0
13,370
7,532
0
36,669
L
Sylvanus
15,609
1,974
9,083
10,098
26,288
22,427
0
14,875
10,961
25,150
0
W
20,999
6,651
804
6,455
13,103
5,232
3,248
4,462
8,641
40,492
0
W
Kuzenbo
T-Bleu99
Kuzenbo
14,187
4,555
1,801
13,865
27,841
25,481
201
11,771
16,070
21,287
0
L
Baba Yaga
beowulf867
Baba Yaga
14,415
1,087
0
2,319
15,118
6,309
0
8,350
6,624
28,193
0
L
8,375
2,787
874
1,770
17,552
7,181
0
9,483
7,817
0
19,537
W
Vamana
megogoku29
Vamana
23,986
15,081
4,070
9,900
20,136
9,908
952
7,716
12,420
0
44,998
W
Poseidon
stractman
Poseidon
17,546
2,513
947
922
8,595
2,952
1,016
4,736
3,859
34,615
0
L
6,203
855
0
886
19,370
10,039
0
12,310
6,735
12,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,342
Gold Earned
58,809
123
Minions Killed
141
0
Camps Cleared
0
1,026,545
Distance Traveled
1,308,977
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,840
723
10
1
0
258,642
0
L
Sun Wukong
10,587
706
41
3
0
258,785
0
L
Sylvanus
10,998
733
24
2
0
191,384
0
W
Sol
13,007
867
45
3
0
224,924
0
W
Kuzenbo
11,692
779
10
1
0
294,963
0
L
Baba Yaga
11,381
759
26
2
0
195,358
0
L
Anhur
9,478
632
30
2
0
209,887
0
W
Vamana
12,687
846
43
3
0
317,835
1
W
Poseidon
10,583
706
33
2
0
212,613
0
L
Ganesha
8,898
593
2
0
0
171,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role