Player Matchup

Discordia
Discordia
AmpTeller
Discordia
Level 24
God Stats
6W - 4L
1,480 SR
Queue Stats
9W - 8L
1,385 Elo+
Party 2
Artio
Artio
Beguiledone
Artio
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
ChicoSuavee__
Guan Yu
Level 7
God Stats
2W - 3L
1,296 SR
Queue Stats
4W - 11L
1,210 Elo+
Party 2
Nemesis
Nemesis
RESETAH
Nemesis
Level 101
God Stats
3W - 2L
1,689 SR
Queue Stats
41W - 32L
1,541 Elo+
Party 2
Izanami
Izanami
Robert11769
Izanami
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,502 Elo+
Party 1
Team Averages
Level 38
1,493 SR
1,435 Elo+

VS

Team Averages
Level 11
1,440 SR
1,363 Elo+
Merlin
Merlin
Fotia_Drakos
Merlin
Level 4
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 4L
1,310 Elo+
Solo
Nemesis
Nemesis
HighFactor
Nemesis
Level 28
God Stats
8W - 11L
1,408 SR
Queue Stats
94W - 99L
1,368 Elo+
Solo
Anubis
Anubis
KidKuddie23
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,322 Elo+
Party 3
Medusa
Medusa
OneCap11
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,318 Elo+
Solo
Cthulhu
Cthulhu
StaySavage001
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AmpTeller
Discordia
19
3 / 1 / 29
11,716
1,065
12,334
7,705
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 1 / 32
12,903
1,173
12,735
16,996
20,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
17
3 / 3 / 18
10,779
980
8,266
14,630
10,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
RESETAH
Nemesis
20
35 / 0 / 12
16,684
1,517
44,243
16,843
9,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Robert11769
Izanami
18
4 / 4 / 26
11,660
1,060
16,948
13,360
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 8 / 2
9,779
889
7,894
13,816
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
HighFactor
Nemesis
16
5 / 9 / 3
10,850
986
18,227
21,835
8,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
1 / 11 / 5
10,237
931
10,900
19,149
9,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
OneCap11
Medusa
16
1 / 8 / 4
9,893
899
15,864
16,552
6,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
16
0 / 14 / 6
9,606
873
7,944
31,002
29,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
29
50
Kills
9
9
Deaths
50
117
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
AmpTeller
Discordia
3
1
29
17.5
W
5
1
32
21
W
Guan Yu
3
3
18
4
L
Merlin
2
8
2
0.38
L
Nemesis
HighFactor
Nemesis
5
9
3
0.72
L
Anubis
1
11
5
0.32
L
Medusa
OneCap11
Medusa
1
8
4
0.38
W
Nemesis
RESETAH
Nemesis
35
0
12
41
W
Izanami
Robert11769
Izanami
4
4
26
4.25
L
Cthulhu
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,526
Damage
60,829
69,534
Taken
102,354
48,832
Mitigated
59,401
13,492
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AmpTeller
Discordia
12,334
2,292
0
438
7,705
3,301
0
2,520
5,085
44,766
0
W
12,735
1,983
2,727
5,058
16,996
20,228
0
6,791
9,980
21,718
0
W
Guan Yu
8,266
3,418
70
313
14,630
10,171
0
6,128
8,352
0
14,051
L
Merlin
7,894
1,828
180
850
13,816
5,604
0
4,026
9,790
27,568
0
L
Nemesis
HighFactor
Nemesis
18,227
11,900
0
1,777
21,835
8,702
0
5,213
16,622
0
32,024
L
Anubis
10,900
1,996
0
3,252
19,149
9,343
0
4,044
15,105
32,698
0
L
Medusa
OneCap11
Medusa
15,864
8,386
0
2,206
16,552
6,719
0
3,827
12,725
0
42,169
W
Nemesis
RESETAH
Nemesis
44,243
26,646
0
1,641
16,843
9,373
0
5,200
11,443
0
63,279
W
Izanami
Robert11769
Izanami
16,948
14,031
0
3,245
13,360
5,759
0
5,399
7,936
0
35,222
L
Cthulhu
7,944
894
0
550
31,002
29,033
0
7,959
23,043
21,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,742
Gold Earned
50,365
188
Minions Killed
201
9
Camps Cleared
4
1,044,740
Distance Traveled
851,478
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,716
1,065
71
6
3
186,982
0
W
Artio
12,903
1,173
22
2
0
229,559
0
W
Guan Yu
10,779
980
9
1
1
216,474
0
L
Merlin
9,779
889
50
5
0
137,867
2
L
Nemesis
10,850
986
33
3
1
212,470
0
L
Anubis
10,237
931
51
5
1
144,873
1
L
Medusa
9,893
899
45
4
2
172,724
1
W
Nemesis
16,684
1,517
35
3
5
255,450
0
W
Izanami
11,660
1,060
51
5
0
156,275
0
L
Cthulhu
9,606
873
22
2
0
183,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role