Player Matchup

Vamana
Vamana
ArsenaL9502
Vamana
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
245W - 280L
1,456 Elo+
Party 1
Bastet
Bastet
PrivateAlpaca2
Bastet
Level 98
God Stats
9W - 5L
1,289 SR
Queue Stats
264W - 330L
1,507 Elo+
Solo
Olorun
Olorun
o47x TeMPer333
Olorun
Level 87
God Stats
13W - 18L
1,458 SR
Queue Stats
230W - 266L
1,457 Elo+
Party 1
Team Averages
Level 94
1,416 SR
1,474 Elo+

VS

Team Averages
Level 122
1,601 SR
1,493 Elo+
Zeus
Zeus
R3b3lwire
Zeus
Level 110
God Stats
1W - 1L
1,767 SR
Queue Stats
7W - 16L
1,389 Elo+
Party 2
Bellona
Bellona
UnwishingLion01
Bellona
Level 149
God Stats
5W - 3L
1,490 SR
Queue Stats
293W - 380L
1,587 Elo+
Party 2
Nemesis
Nemesis
gustbrito
Nemesis
Level 108
God Stats
155W - 185L
1,545 SR
Queue Stats
366W - 454L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
5 / 3 / 10
12,944
616
15,944
21,871
13,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 1 / 11
13,584
647
12,763
11,621
4,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 0 / 10
14,211
677
16,021
16,558
7,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 7 / 3
11,568
551
11,820
13,137
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 7 / 3
11,460
546
12,052
21,237
17,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
gustbrito
Nemesis
13
2 / 8 / 2
12,036
573
14,359
20,256
8,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
21
Kills
4
4
Deaths
22
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
5
3
10
3.33
W
7
1
11
12.5
L
Zeus
1
7
3
0.36
L
1
7
3
0.36
L
Nemesis
gustbrito
Nemesis
2
8
2
0.38
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,728
Damage
38,231
50,050
Taken
54,630
25,320
Mitigated
30,627
23,978
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
15,944
7,943
0
8,962
21,871
13,694
332
6,578
14,771
0
58,535
W
12,763
4,492
1,084
1,572
11,621
4,093
849
2,412
9,003
0
63,659
L
Zeus
11,820
408
0
833
13,137
4,178
0
2,225
10,912
64,196
0
L
12,052
5,300
383
1,031
21,237
17,954
0
8,420
12,817
0
33,732
L
Nemesis
gustbrito
Nemesis
14,359
4,605
630
3,889
20,256
8,495
140
5,820
14,436
0
56,230
W
16,021
8,581
2,231
10,129
16,558
7,533
1,681
2,132
14,292
62,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,739
Gold Earned
35,064
226
Minions Killed
203
0
Camps Cleared
0
1,203,534
Distance Traveled
995,022
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,944
616
61
3
0
410,845
1
W
Bastet
13,584
647
76
4
0
432,696
4
L
Zeus
11,568
551
104
5
0
285,502
5
L
Bellona
11,460
546
44
2
0
360,294
2
L
Nemesis
12,036
573
55
3
0
349,226
12
W
Olorun
14,211
677
89
4
0
359,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role