Player Matchup

Tiamat
Tiamat
BlindPotato22
Tiamat
Level 34
God Stats
0W - 1L
1,359 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Mercury
Mercury
ItsVincienco
Mercury
Level 22
God Stats
49W - 43L
1,516 SR
Queue Stats
252W - 288L
1,389 Elo+
Solo
Mulan
Mulan
Izzy_Insaney
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MADDOGkids
Cernunnos
Level 18
God Stats
4W - 2L
1,757 SR
Queue Stats
16W - 7L
1,618 Elo+
Party 3
Danzaburou
Danzaburou
VampireOct
Danzaburou
Level 18
God Stats
8W - 2L
1,757 SR
Queue Stats
16W - 7L
1,618 Elo+
Party 3
Team Averages
Level 19
1,578 SR
1,525 Elo+

VS

Team Averages
Level 24
1,584 SR
1,479 Elo+
Nemesis
Nemesis
PrimoLSD
Nemesis
Level 5
God Stats
5W - 2L
1,708 SR
Queue Stats
8W - 6L
1,292 Elo+
Party 1
Ymir
Ymir
Real Asta
Ymir
Level 26
God Stats
11W - 8L
1,442 SR
Queue Stats
139W - 121L
1,553 Elo+
Party 1
Vulcan
Vulcan
Real Itachi4483
Vulcan
Level 41
God Stats
11W - 10L
1,533 SR
Queue Stats
207W - 210L
1,531 Elo+
Party 1
Zeus
Zeus
Real Satoru
Zeus
Level 26
God Stats
71W - 32L
1,737 SR
Queue Stats
125W - 101L
1,636 Elo+
Party 1
Kali
Kali
xStANKyNuGGz420x
Kali
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
437W - 476L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 3
8,567
857
6,546
15,608
6,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ItsVincienco
Mercury
13
1 / 7 / 2
8,406
841
7,207
12,879
4,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 11 / 1
8,864
886
4,365
17,167
9,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
MADDOGkids
Cernunnos
15
1 / 6 / 4
9,116
912
10,031
16,007
4,815
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
VampireOct
Danzaburou
14
2 / 6 / 2
8,845
885
7,286
15,776
7,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

95

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PrimoLSD
Nemesis
17
5 / 1 / 20
10,623
1,062
8,004
13,001
5,936
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
17
1 / 1 / 18
9,708
971
4,942
11,454
13,809
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 1 / 20
10,186
1,019
10,886
3,830
1,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
30 / 0 / 7
15,659
1,566
42,843
5,265
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 3 / 17
9,534
953
2,754
7,497
3,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
122
6
Kills
40
40
Deaths
6
12
Assists
82
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
L
Mercury
ItsVincienco
Mercury
1
7
2
0.29
L
1
11
1
0.14
L
Cernunnos
MADDOGkids
Cernunnos
1
6
4
0.5
W
Nemesis
PrimoLSD
Nemesis
5
1
20
15
W
Ymir
1
1
18
10
W
3
1
20
13
W
30
0
7
33.5
L
Danzaburou
VampireOct
Danzaburou
2
6
2
0.5
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,435
Damage
69,429
77,437
Taken
41,047
32,553
Mitigated
26,656
4,033
Healing
1,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,546
529
513
1,094
15,608
6,638
0
13,000
2,302
11,954
0
L
Mercury
ItsVincienco
Mercury
7,207
4,801
0
138
12,879
4,316
0
5,925
6,816
0
16,884
L
4,365
1,876
0
1,141
17,167
9,321
0
12,918
4,023
0
25,856
L
Cernunnos
MADDOGkids
Cernunnos
10,031
5,252
0
239
16,007
4,815
0
12,496
3,267
0
24,400
W
Nemesis
PrimoLSD
Nemesis
8,004
3,598
0
810
13,001
5,936
0
701
12,178
0
11,105
W
Ymir
4,942
655
84
84
11,454
13,809
0
1,427
9,801
20,172
0
W
10,886
3,470
0
0
3,830
1,802
0
824
2,850
27,227
0
W
42,843
2,324
0
0
5,265
1,990
0
803
4,292
53,275
0
L
Danzaburou
VampireOct
Danzaburou
7,286
3,415
0
908
15,776
7,463
0
13,020
2,358
0
20,824
W
2,754
1,290
0
434
7,497
3,119
0
1,961
5,380
0
16,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,798
Gold Earned
55,710
137
Minions Killed
138
2
Camps Cleared
5
860,054
Distance Traveled
903,895
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,567
857
21
2
0
177,986
0
L
Mercury
8,406
841
17
2
2
230,404
1
L
Mulan
8,864
886
38
4
0
140,251
0
L
Cernunnos
9,116
912
33
3
0
161,314
0
W
Nemesis
10,623
1,062
10
1
1
202,288
2
W
Ymir
9,708
971
42
4
1
184,133
0
W
Vulcan
10,186
1,019
40
4
0
201,523
0
W
Zeus
15,659
1,566
18
2
3
177,687
0
L
Danzaburou
8,845
885
28
3
0
150,099
0
W
Kali
9,534
953
28
3
0
138,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role