Player Matchup

Khepri
Khepri
DeeBreak
Khepri
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DpLclock05
Thoth
Level 88
God Stats
39W - 43L
1,690 SR
Queue Stats
957W - 999L
1,364 Elo+
Solo
Da Ji
Da Ji
UniformSand6527
Da Ji
Level 93
God Stats
4W - 5L
1,325 SR
Queue Stats
128W - 122L
1,398 Elo+
Solo
Tyr
Tyr
Wilbert187
Tyr
Level 67
God Stats
2W - 3L
1,134 SR
Queue Stats
64W - 56L
1,459 Elo+
Solo
Danzaburou
Danzaburou
slinkymcgee123
Danzaburou
Level 45
God Stats
39W - 36L
1,587 SR
Queue Stats
58W - 69L
1,359 Elo+
Solo
Team Averages
Level 87
1,447 SR
1,416 Elo+

VS

Team Averages
Level 64
1,429 SR
1,363 Elo+
Horus
Horus
CreamingScow
Horus
Level 49
God Stats
3W - 8L
1,398 SR
Queue Stats
10W - 27L
1,262 Elo+
Party 1
Thor
Thor
HoobieScoobie
Thor
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
93W - 115L
1,356 Elo+
Party 1
Poseidon
Poseidon
Kanekiuchiha1138
Poseidon
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Lookped
Artemis
Level 59
God Stats
3W - 4L
1,377 SR
Queue Stats
171W - 189L
1,410 Elo+
Solo
Cu Chulainn
Cu Chulainn
zeropond
Cu Chulainn
Level 59
God Stats
11W - 16L
1,368 SR
Queue Stats
371W - 410L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DeeBreak
Khepri
12
0 / 0 / 3
7,431
464
4,198
7,899
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
15
6 / 1 / 2
9,085
568
9,018
6,556
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 1 / 3
8,819
551
7,798
11,746
4,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 2
8,833
552
6,762
14,329
10,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
slinkymcgee123
Danzaburou
14
1 / 1 / 0
7,970
498
6,702
9,358
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
7,392
462
3,234
12,773
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 1
8,223
514
7,218
10,035
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
0 / 7 / 2
7,410
463
2,352
8,304
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Lookped
Artemis
12
0 / 1 / 2
6,603
413
6,460
10,731
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
zeropond
Cu Chulainn
14
0 / 3 / 0
7,967
498
8,519
10,958
8,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
3
4
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Khepri
DeeBreak
Khepri
0
0
3
1.5
W
Thoth
6
1
2
7
L
2
2
1
1.25
L
0
7
2
0.14
L
Artemis
Lookped
Artemis
0
1
2
1
W
5
1
3
6.5
W
2
1
2
3
W
Danzaburou
slinkymcgee123
Danzaburou
1
1
0
1
L
Cu Chulainn
zeropond
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,478
Damage
27,783
49,888
Taken
52,801
26,611
Mitigated
23,757
20,706
Healing
21,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,234
1,732
840
5,671
12,773
6,253
0
3,078
9,673
0
14,823
W
Khepri
DeeBreak
Khepri
4,198
161
523
2,010
7,899
5,814
453
0
7,899
26,830
0
W
Thoth
9,018
146
0
1,466
6,556
2,191
0
1,645
4,911
50,921
0
L
7,218
2,805
0
3,693
10,035
3,159
0
969
8,986
0
52,203
L
2,352
112
195
1,608
8,304
2,053
456
5,538
2,302
47,553
0
L
Artemis
Lookped
Artemis
6,460
2,263
393
6,094
10,731
3,295
0
3,023
7,666
0
40,860
W
7,798
2,215
597
5,733
11,746
4,096
0
443
11,303
0
49,988
W
6,762
1,243
0
6,631
14,329
10,911
626
1,143
13,186
0
58,773
W
Danzaburou
slinkymcgee123
Danzaburou
6,702
1,877
0
3,746
9,358
3,599
474
436
8,922
0
68,250
L
Cu Chulainn
zeropond
Cu Chulainn
8,519
1,671
0
3,250
10,958
8,997
0
0
10,958
4,699
48,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,138
Gold Earned
37,595
466
Minions Killed
405
0
Camps Cleared
0
1,523,124
Distance Traveled
1,559,124
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,392
462
23
1
0
332,719
7
W
Khepri
7,431
464
37
2
0
284,482
5
W
Thoth
9,085
568
108
7
0
324,187
4
L
Thor
8,223
514
104
7
0
347,197
2
L
Poseidon
7,410
463
98
6
0
279,143
0
L
Artemis
6,603
413
67
4
0
286,694
5
W
Da Ji
8,819
551
78
5
0
323,546
3
W
Tyr
8,833
552
126
8
0
310,821
1
W
Danzaburou
7,970
498
117
7
0
280,088
5
L
Cu Chulainn
7,967
498
113
7
0
313,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role