Player Matchup

Xbalanque
Xbalanque
HenryLipeee
Xbalanque
Level 29
God Stats
7W - 13L
1,347 SR
Queue Stats
274W - 331L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Massageless
Cthulhu
Level 22
God Stats
11W - 8L
1,739 SR
Queue Stats
167W - 163L
1,542 Elo+
Solo
Osiris
Osiris
fear0909bbx
Osiris
Level 29
God Stats
16W - 15L
1,699 SR
Queue Stats
561W - 578L
1,553 Elo+
Solo
Loki
Loki
gnomonomo
Loki
Level 17
God Stats
4W - 3L
1,690 SR
Queue Stats
6W - 8L
1,580 Elo+
Solo
Ah Puch
Ah Puch
kelakaa
Ah Puch
Level 28
God Stats
5W - 8L
1,536 SR
Queue Stats
403W - 448L
1,443 Elo+
Solo
Team Averages
Level 25
1,602 SR
1,516 Elo+

VS

Team Averages
Level 23
1,485 SR
1,504 Elo+
Arachne
Arachne
Esguicho
Arachne
Level 29
God Stats
3W - 4L
1,381 SR
Queue Stats
61W - 86L
1,492 Elo+
Solo
Fenrir
Fenrir
Extafius
Fenrir
Level 28
God Stats
10W - 6L
1,640 SR
Queue Stats
119W - 62L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
Fushigurox2
Danzaburou
Level 17
God Stats
2W - 2L
1,422 SR
Queue Stats
31W - 38L
1,460 Elo+
Party 1
Anubis
Anubis
Guuhneves5
Anubis
Level 18
God Stats
42W - 26L
1,427 SR
Queue Stats
259W - 291L
1,379 Elo+
Party 1
Hercules
Hercules
N1CK0K1NG
Hercules
Level 25
God Stats
3W - 2L
1,555 SR
Queue Stats
74W - 44L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HenryLipeee
Xbalanque
20
8 / 7 / 5
13,348
534
16,845
22,684
9,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Massageless
Cthulhu
17
2 / 8 / 8
11,519
461
11,539
20,232
24,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
17
0 / 7 / 3
11,151
446
8,302
19,099
13,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
17
4 / 8 / 4
11,300
452
3,798
19,678
8,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
kelakaa
Ah Puch
18
5 / 9 / 2
12,255
490
18,870
24,309
14,657
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Esguicho
Arachne
20
9 / 2 / 14
14,535
581
8,874
20,407
7,967
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Extafius
Fenrir
20
10 / 5 / 17
15,125
605
19,581
20,099
13,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Fushigurox2
Danzaburou
20
9 / 5 / 13
15,850
634
18,517
17,695
7,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Guuhneves5
Anubis
18
2 / 4 / 9
12,942
518
8,426
16,458
6,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
N1CK0K1NG
Hercules
20
9 / 4 / 9
17,131
685
23,441
24,100
30,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
19
Kills
39
39
Deaths
20
22
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Arachne
Esguicho
Arachne
9
2
14
8
W
Fenrir
Extafius
Fenrir
10
5
17
3.7
W
Danzaburou
Fushigurox2
Danzaburou
9
5
13
3.1
W
Anubis
Guuhneves5
Anubis
2
4
9
1.63
L
Xbalanque
HenryLipeee
Xbalanque
8
7
5
1.5
L
Cthulhu
Massageless
Cthulhu
2
8
8
0.75
W
Hercules
N1CK0K1NG
Hercules
9
4
9
3.38
L
Osiris
0
7
3
0.21
L
Loki
4
8
4
0.75
L
Ah Puch
kelakaa
Ah Puch
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,354
Damage
78,839
106,002
Taken
98,759
70,548
Mitigated
65,879
24,524
Healing
39,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Esguicho
Arachne
8,874
6,505
0
9,586
20,407
7,967
886
7,277
13,130
0
79,412
W
Fenrir
Extafius
Fenrir
19,581
6,498
0
6,166
20,099
13,088
919
7,026
13,073
0
87,904
W
Danzaburou
Fushigurox2
Danzaburou
18,517
12,036
0
3,994
17,695
7,072
3,718
6,446
11,249
0
126,887
W
Anubis
Guuhneves5
Anubis
8,426
523
0
7,026
16,458
6,998
465
6,816
9,642
74,117
0
L
Xbalanque
HenryLipeee
Xbalanque
16,845
10,277
0
8,255
22,684
9,744
3,138
606
21,758
0
97,696
L
Cthulhu
Massageless
Cthulhu
11,539
280
197
1,464
20,232
24,005
0
1,301
18,931
54,511
0
W
Hercules
N1CK0K1NG
Hercules
23,441
10,324
0
12,769
24,100
30,754
2,142
3,819
19,618
0
134,170
L
Osiris
8,302
3,314
0
5,581
19,099
13,793
1,048
697
18,227
0
72,278
L
Loki
3,798
865
0
2,405
19,678
8,349
0
2,877
16,801
0
48,321
L
Ah Puch
kelakaa
Ah Puch
18,870
1,544
0
6,622
24,309
14,657
422
2,945
21,364
80,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,573
Gold Earned
75,583
571
Minions Killed
716
0
Camps Cleared
0
2,094,315
Distance Traveled
2,332,898
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,535
581
113
5
0
517,664
4
W
Fenrir
15,125
605
88
4
0
490,505
6
W
Danzaburou
15,850
634
143
6
0
430,521
2
W
Anubis
12,942
518
118
5
0
418,795
1
L
Xbalanque
13,348
534
153
6
0
400,843
2
L
Cthulhu
11,519
461
81
3
0
449,584
0
W
Hercules
17,131
685
254
10
0
475,413
3
L
Osiris
11,151
446
141
6
0
411,283
5
L
Loki
11,300
452
79
3
0
443,072
6
L
Ah Puch
12,255
490
117
5
0
389,533
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role