Player Matchup

Horus
Horus
Mujick
Horus
Level 8
God Stats
5W - 8L
1,460 SR
Queue Stats
98W - 80L
1,368 Elo+
Party 3
Chang'e
Chang'e
Pabst69
Chang'e
Level 12
God Stats
9W - 4L
1,697 SR
Queue Stats
30W - 25L
1,549 Elo+
Solo
Ares
Ares
bingoclub12345
Ares
Level 105
God Stats
48W - 32L
1,677 SR
Queue Stats
194W - 184L
1,524 Elo+
Party 3
Zeus
Zeus
drumgunfunrun
Zeus
Level 18
God Stats
114W - 43L
1,580 SR
Queue Stats
140W - 80L
1,546 Elo+
Solo
Neith
Neith
link1880
Neith
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 111L
1,368 Elo+
Party 3
Team Averages
Level 34
1,583 SR
1,471 Elo+

VS

Team Averages
Level 21
1,566 SR
1,532 Elo+
Nu Wa
Nu Wa
BSaeko11
Nu Wa
Level 25
God Stats
42W - 41L
1,607 SR
Queue Stats
331W - 371L
1,556 Elo+
Solo
Neith
Neith
CuervoKing
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,553 Elo+
Party 2
Tiamat
Tiamat
NoControl1428
Tiamat
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,578 Elo+
Party 2
Jing Wei
Jing Wei
TaPorpleDinosaur
Jing Wei
Level 23
God Stats
8W - 4L
1,721 SR
Queue Stats
109W - 89L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
WolfyNeis
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mujick
Horus
16
1 / 1 / 13
9,839
984
7,406
12,438
8,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Pabst69
Chang'e
16
3 / 2 / 13
10,102
1,010
6,718
10,200
4,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 7
9,264
926
8,047
13,476
14,959
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
16 / 2 / 5
12,460
1,246
35,621
11,535
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
link1880
Neith
15
1 / 1 / 6
9,419
942
4,196
6,010
2,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

259

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BSaeko11
Nu Wa
16
6 / 2 / 2
11,110
1,111
13,876
6,297
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
0 / 8 / 1
8,813
881
9,656
12,654
4,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 5 / 4
9,261
926
8,461
14,494
9,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 3 / 4
10,073
1,007
8,528
16,729
6,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
WolfyNeis
Cthulhu
15
0 / 4 / 2
8,800
880
7,601
17,396
17,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
22
Kills
8
8
Deaths
22
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BSaeko11
Nu Wa
6
2
2
3.5
L
Neith
0
8
1
0.06
W
Horus
Mujick
Horus
1
1
13
7.5
L
0
5
4
0.4
W
Chang'e
Pabst69
Chang'e
3
2
13
4.75
L
2
3
4
1.33
L
Cthulhu
WolfyNeis
Cthulhu
0
4
2
0.25
W
1
2
7
2.25
W
16
2
5
9.25
W
Neith
link1880
Neith
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,988
Damage
48,122
53,659
Taken
67,570
34,287
Mitigated
41,203
20,829
Healing
4,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BSaeko11
Nu Wa
13,876
3,522
0
0
6,297
2,327
0
4,502
1,795
25,979
0
L
Neith
9,656
3,173
0
377
12,654
4,882
0
9,891
2,763
0
23,927
W
Horus
Mujick
Horus
7,406
3,966
3,085
4,020
12,438
8,197
0
8,082
4,306
0
12,320
L
8,461
906
0
1,208
14,494
9,449
0
10,548
3,946
27,832
0
W
Chang'e
Pabst69
Chang'e
6,718
648
7,208
4,320
10,200
4,088
0
5,320
4,830
36,323
0
L
8,528
7,012
0
2,531
16,729
6,666
0
13,643
3,086
0
27,480
L
Cthulhu
WolfyNeis
Cthulhu
7,601
254
204
362
17,396
17,879
0
11,802
5,594
20,911
0
W
8,047
173
0
0
13,476
14,959
0
7,774
5,502
23,633
0
W
35,621
1,696
0
1,975
11,535
4,559
0
4,899
6,536
55,824
0
W
Neith
link1880
Neith
4,196
2,214
0
221
6,010
2,484
0
3,438
2,547
0
18,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,084
Gold Earned
48,057
202
Minions Killed
170
6
Camps Cleared
6
997,997
Distance Traveled
928,249
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,110
1,111
16
2
0
206,192
0
L
Neith
8,813
881
35
4
1
134,415
0
W
Horus
9,839
984
18
2
0
203,318
0
L
Tiamat
9,261
926
40
4
2
205,455
1
W
Chang'e
10,102
1,010
54
5
1
216,828
0
L
Jing Wei
10,073
1,007
39
4
2
220,876
0
L
Cthulhu
8,800
880
40
4
1
161,311
0
W
Ares
9,264
926
34
3
1
190,154
1
W
Zeus
12,460
1,246
58
6
3
202,499
2
W
Neith
9,419
942
38
4
1
185,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role