Player Matchup

Erlang Shen
Erlang Shen
Arismendy29
Erlang Shen
Level 22
God Stats
18W - 24L
1,381 SR
Queue Stats
93W - 124L
1,384 Elo+
Party 1
Odin
Odin
LynStarx
Odin
Level 18
God Stats
3W - 6L
1,460 SR
Queue Stats
90W - 126L
1,365 Elo+
Party 1
Neith
Neith
MikeLmaoski
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 85L
1,524 Elo+
Solo
Kukulkan
Kukulkan
SoyBraylin
Kukulkan
Level 12
God Stats
2W - 1L
1,733 SR
Queue Stats
19W - 17L
1,515 Elo+
Party 1
Ymir
Ymir
cesarivas
Ymir
Level 11
God Stats
24W - 21L
1,402 SR
Queue Stats
53W - 78L
1,343 Elo+
Party 1
Team Averages
Level 18
1,495 SR
1,426 Elo+

VS

Team Averages
Level 15
1,536 SR
1,513 Elo+
Cu Chulainn
Cu Chulainn
Bressell
Cu Chulainn
Level 18
God Stats
12W - 18L
1,376 SR
Queue Stats
43W - 70L
1,334 Elo+
Solo
Achilles
Achilles
Lolskees
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,645 Elo+
Party 2
Ganesha
Ganesha
MakPak
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,645 Elo+
Party 2
Da Ji
Da Ji
TheePandaaBear
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,392 Elo+
Solo
Vulcan
Vulcan
WickedStamps
Vulcan
Level 29
God Stats
2W - 1L
1,803 SR
Queue Stats
114W - 108L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arismendy29
Erlang Shen
20
4 / 1 / 7
12,502
568
9,035
19,626
12,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
15
5 / 2 / 4
10,706
487
6,562
9,592
6,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 2 / 3
13,279
604
23,099
19,012
9,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SoyBraylin
Kukulkan
18
9 / 3 / 4
11,985
545
15,080
10,307
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
15
0 / 3 / 7
10,113
460
3,367
14,538
7,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bressell
Cu Chulainn
15
1 / 9 / 1
9,499
432
5,929
19,055
13,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
Lolskees
Achilles
10
0 / 8 / 0
7,026
319
3,447
13,140
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ganesha
MakPak
Ganesha
14
0 / 5 / 5
9,491
431
4,415
16,347
11,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 4 / 2
10,718
487
8,018
18,946
7,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
17
4 / 6 / 3
10,975
499
17,211
13,121
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
31
Kills
9
11
Deaths
32
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Arismendy29
Erlang Shen
4
1
7
7.5
L
Cu Chulainn
Bressell
Cu Chulainn
1
9
1
0.17
L
Achilles
Lolskees
Achilles
0
8
0
0
W
Odin
5
2
4
3.5
L
Ganesha
MakPak
Ganesha
0
5
5
0.5
W
13
2
3
7.25
W
Kukulkan
SoyBraylin
Kukulkan
9
3
4
3.67
L
4
4
2
1.25
L
Vulcan
4
6
3
0.92
W
Ymir
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,143
Damage
39,020
73,075
Taken
80,609
40,232
Mitigated
48,041
27,522
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Arismendy29
Erlang Shen
9,035
5,527
0
9,079
19,626
12,869
537
4,268
15,308
0
103,606
L
Cu Chulainn
Bressell
Cu Chulainn
5,929
2,174
0
3,687
19,055
13,267
0
2,436
15,989
0
54,210
L
Achilles
Lolskees
Achilles
3,447
1,070
0
956
13,140
9,977
0
3,227
9,765
0
20,004
W
Odin
6,562
2,557
0
2,023
9,592
6,382
1,118
2,272
7,320
3,692
34,505
L
Ganesha
MakPak
Ganesha
4,415
410
0
1,414
16,347
11,644
0
6,143
9,972
24,958
0
W
23,099
14,045
0
13,841
19,012
9,046
3,608
4,589
14,172
0
104,663
W
Kukulkan
SoyBraylin
Kukulkan
15,080
2,357
0
873
10,307
3,944
2,683
6,617
3,665
70,335
0
L
8,018
2,255
0
5,078
18,946
7,668
0
1,161
17,621
0
64,910
L
Vulcan
17,211
3,716
0
490
13,121
5,485
0
5,122
7,631
75,017
0
W
Ymir
3,367
391
0
1,706
14,538
7,991
1,182
3,880
10,581
39,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,585
Gold Earned
47,709
592
Minions Killed
391
0
Camps Cleared
0
1,963,742
Distance Traveled
1,890,710
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,502
568
163
7
0
465,386
0
L
Cu Chulainn
9,499
432
99
5
0
296,164
0
L
Achilles
7,026
319
50
2
0
274,529
2
W
Odin
10,706
487
75
3
0
337,178
0
L
Ganesha
9,491
431
14
1
0
449,295
3
W
Neith
13,279
604
162
7
0
348,426
2
W
Kukulkan
11,985
545
117
5
0
411,789
1
L
Da Ji
10,718
487
108
5
0
450,386
1
L
Vulcan
10,975
499
120
5
0
420,336
2
W
Ymir
10,113
460
75
3
0
400,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role