Player Matchup

Geb
Geb
BuZZMuffin4216
Geb
Level 24
God Stats
5W - 4L
1,654 SR
Queue Stats
100W - 103L
1,684 Elo+
Solo
Tsukuyomi
Tsukuyomi
OkayFine8748
Tsukuyomi
Level 27
God Stats
5W - 3L
1,764 SR
Queue Stats
144W - 115L
1,649 Elo+
Solo
Nu Wa
Nu Wa
UnrulyDragon55
Nu Wa
Level 14
God Stats
49W - 45L
1,600 SR
Queue Stats
107W - 120L
1,720 Elo+
Solo
Ra
Ra
duplex_predator7
Ra
Level 23
God Stats
3W - 2L
1,535 SR
Queue Stats
98W - 76L
1,705 Elo+
Party 1
Neith
Neith
senpai-tease_uwu
Neith
Level 14
God Stats
1W - 2L
1,310 SR
Queue Stats
27W - 15L
1,753 Elo+
Party 1
Team Averages
Level 20
1,573 SR
1,702 Elo+

VS

Team Averages
Level 15
1,626 SR
1,694 Elo+
Artio
Artio
Sergio123457943
Artio
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
291W - 348L
1,782 Elo+
Solo
Ra
Ra
XOrcinus
Ra
Level 28
God Stats
6W - 7L
1,445 SR
Queue Stats
226W - 206L
1,686 Elo+
Solo
Heimdallr
Heimdallr
danteš
Heimdallr
Level 17
God Stats
6W - 2L
1,995 SR
Queue Stats
14W - 10L
1,720 Elo+
Solo
Tsukuyomi
Tsukuyomi
saifulways
Tsukuyomi
Level 8
God Stats
2W - 1L
1,700 SR
Queue Stats
7W - 6L
1,661 Elo+
Solo
Arachne
Arachne
santyperez111
Arachne
Level 17
God Stats
0W - 1L
1,491 SR
Queue Stats
5W - 9L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,333
633
4,394
7,281
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
OkayFine8748
Tsukuyomi
12
5 / 0 / 0
6,852
685
4,079
5,510
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 1 / 0
5,387
539
2,837
4,464
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 3
5,327
533
2,390
3,065
1,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
6 / 1 / 1
6,220
622
8,119
6,334
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,239
424
820
8,941
2,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

10
1 / 1 / 0
5,821
582
2,933
4,012
1,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
danteš
Heimdallr
9
0 / 2 / 0
5,229
523
3,596
6,602
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
saifulways
Tsukuyomi
9
0 / 2 / 1
5,087
509
4,634
7,857
3,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
6
1 / 4 / 0
4,488
449
1,154
5,788
1,355
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
12
Kills
2
3
Deaths
13
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Tsukuyomi
OkayFine8748
Tsukuyomi
5
0
0
5
L
0
4
0
0
W
0
1
0
0
L
1
1
0
1
L
Heimdallr
danteš
Heimdallr
0
2
0
0
W
0
0
3
1.5
L
Tsukuyomi
saifulways
Tsukuyomi
0
2
1
0.25
L
Arachne
1
4
0
0.25
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,819
Damage
13,137
26,654
Taken
33,200
10,441
Mitigated
10,728
12,174
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,394
429
0
3,251
7,281
3,542
301
0
6,831
32,147
0
W
Tsukuyomi
OkayFine8748
Tsukuyomi
4,079
1,018
0
2,844
5,510
1,750
20
878
4,508
0
43,824
L
820
62
220
824
8,941
2,997
0
2,071
6,870
5,329
0
W
2,837
771
0
468
4,464
1,253
670
1,877
2,465
37,587
0
L
2,933
427
50
1,401
4,012
1,145
272
1,663
2,349
41,544
0
L
Heimdallr
danteš
Heimdallr
3,596
1,696
0
1,612
6,602
2,073
0
743
5,859
0
32,894
W
2,390
489
790
1,800
3,065
1,974
344
288
2,777
19,053
0
L
Tsukuyomi
saifulways
Tsukuyomi
4,634
927
0
3,183
7,857
3,158
0
3,087
4,512
0
24,897
L
Arachne
1,154
1,035
172
1,114
5,788
1,355
0
1,681
3,989
0
9,096
W
8,119
3,454
0
3,021
6,334
1,922
0
532
5,802
0
35,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,119
Gold Earned
24,864
353
Minions Killed
231
0
Camps Cleared
0
1,002,446
Distance Traveled
901,612
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,333
633
89
9
0
202,986
1
W
Tsukuyomi
6,852
685
92
9
0
222,294
1
L
Artio
4,239
424
10
1
0
197,752
0
W
Nu Wa
5,387
539
72
7
0
183,641
3
L
Ra
5,821
582
94
9
0
175,221
2
L
Heimdallr
5,229
523
62
6
0
164,134
1
W
Ra
5,327
533
25
3
0
205,038
1
L
Tsukuyomi
5,087
509
47
5
0
165,109
3
L
Arachne
4,488
449
18
2
0
199,396
0
W
Neith
6,220
622
75
8
0
188,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role