Player Matchup

Serqet
Serqet
Darth-GomJ
Serqet
Level 157
God Stats
11W - 6L
1,707 SR
Queue Stats
257W - 280L
1,621 Elo+
Solo
Janus
Janus
Shymtryh
Janus
Level 102
God Stats
1W - 3L
1,810 SR
Queue Stats
126W - 97L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
What-Do-I-Even
Baron Samedi
Level 48
God Stats
10W - 11L
1,415 SR
Queue Stats
27W - 33L
1,406 Elo+
Solo
Ares
Ares
k4np
Ares
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 59L
1,468 Elo+
Solo
Danzaburou
Danzaburou
trolldeathxs
Danzaburou
Level 69
God Stats
5W - 3L
1,725 SR
Queue Stats
6W - 3L
1,715 Elo+
Solo
Team Averages
Level 82
1,632 SR
1,563 Elo+

VS

Team Averages
Level 140
1,578 SR
1,570 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DAREALDARKSASUKE
Hachiman
Level 64
God Stats
21W - 44L
1,359 SR
Queue Stats
378W - 434L
1,416 Elo+
Solo
Fenrir
Fenrir
Dr Strange X
Fenrir
Level 158
God Stats
14W - 1L
1,500 SR
Queue Stats
298W - 50L
1,703 Elo+
Party 1
Tiamat
Tiamat
Dzyhn
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Kiaryo
Susano
Level 160
God Stats
309W - 52L
2,028 SR
Queue Stats
1,665W - 513L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Darth-GomJ
Serqet
16
4 / 0 / 6
11,569
1,157
5,356
13,956
15,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Shymtryh
Janus
16
3 / 14 / 7
10,639
1,064
7,730
19,782
6,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
What-Do-I-Even
Baron Samedi
14
2 / 10 / 3
9,143
914
6,944
12,736
4,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
k4np
Ares
15
1 / 9 / 3
9,065
907
11,057
23,983
22,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
trolldeathxs
Danzaburou
14
0 / 10 / 5
8,690
869
5,164
15,654
5,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
5 / 2 / 20
10,543
1,054
10,106
13,954
15,798
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 0 / 11
9,338
934
3,601
6,634
3,986
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
18
9 / 3 / 17
10,858
1,086
13,562
11,700
11,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Dzyhn
Tiamat
18
8 / 1 / 20
11,567
1,157
21,725
6,586
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Kiaryo
Susano
18
21 / 4 / 12
13,150
1,315
31,109
10,843
4,730
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
123
10
Kills
43
43
Deaths
10
24
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
2
20
7.5
W
0
0
11
5.5
L
Serqet
Darth-GomJ
Serqet
4
0
6
7
W
Fenrir
9
3
17
5.83
W
Tiamat
Dzyhn
Tiamat
8
1
20
18
W
Susano
Kiaryo
Susano
21
4
12
6.75
L
Janus
Shymtryh
Janus
3
14
7
0.46
L
Baron Samedi
What-Do-I-Even
Baron Samedi
2
10
3
0.35
L
Ares
k4np
Ares
1
9
3
0.28
L
Danzaburou
trolldeathxs
Danzaburou
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,251
Damage
80,103
86,111
Taken
49,717
55,298
Mitigated
43,126
4,335
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,106
4,228
555
366
13,954
15,798
0
6,549
5,799
17,301
0
W
3,601
2,346
270
1,224
6,634
3,986
0
3,837
2,685
0
17,495
L
Serqet
Darth-GomJ
Serqet
5,356
719
0
456
13,956
15,638
0
4,632
9,224
0
12,145
W
Fenrir
13,562
6,106
0
2,745
11,700
11,650
0
5,675
5,580
0
24,582
W
Tiamat
Dzyhn
Tiamat
21,725
2,924
0
2,308
6,586
6,962
0
3,350
2,920
37,834
0
W
Susano
Kiaryo
Susano
31,109
11,479
0
250
10,843
4,730
0
5,913
4,601
0
42,792
L
Janus
Shymtryh
Janus
7,730
357
0
57
19,782
6,527
0
6,382
13,200
23,615
0
L
Baron Samedi
What-Do-I-Even
Baron Samedi
6,944
719
1,767
498
12,736
4,978
0
5,943
6,793
12,481
0
L
Ares
k4np
Ares
11,057
1,020
123
1,152
23,983
22,452
0
10,399
13,409
29,439
0
L
Danzaburou
trolldeathxs
Danzaburou
5,164
1,086
0
282
15,654
5,703
0
4,475
11,104
0
10,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,106
Gold Earned
55,456
110
Minions Killed
143
4
Camps Cleared
7
699,218
Distance Traveled
850,982
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,543
1,054
6
1
0
162,679
2
W
Hachiman
9,338
934
33
3
4
127,560
0
L
Serqet
11,569
1,157
18
2
2
166,127
0
W
Fenrir
10,858
1,086
41
4
2
179,635
0
W
Tiamat
11,567
1,157
40
4
1
196,394
0
W
Susano
13,150
1,315
23
2
0
184,714
0
L
Janus
10,639
1,064
49
5
1
137,060
0
L
Baron Samedi
9,143
914
12
1
1
102,064
0
L
Ares
9,065
907
23
2
0
160,561
0
L
Danzaburou
8,690
869
8
1
0
133,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role