Player Matchup

Bellona
Bellona
MynameisDaemon
Bellona
Level 26
God Stats
3W - 9L
1,319 SR
Queue Stats
75W - 119L
1,326 Elo+
Party 2
Tiamat
Tiamat
ZyanPredic
Tiamat
Level 5
God Stats
0W - 2L
1,322 SR
Queue Stats
67W - 61L
1,359 Elo+
Solo
Danzaburou
Danzaburou
bruhgarrison
Danzaburou
Level 29
God Stats
2W - 5L
1,699 SR
Queue Stats
212W - 246L
1,355 Elo+
Party 3
Cerberus
Cerberus
fatmonkeynuts
Cerberus
Level 16
God Stats
2W - 3L
1,222 SR
Queue Stats
108W - 117L
1,383 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xNewdull
Tsukuyomi
Level 29
God Stats
15W - 14L
1,555 SR
Queue Stats
150W - 211L
1,354 Elo+
Party 2
Team Averages
Level 21
1,423 SR
1,355 Elo+

VS

Team Averages
Level 14
1,389 SR
1,253 Elo+
Olorun
Olorun
DarthManquito
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,200 Elo+
Party 1
Izanami
Izanami
arpincho
Izanami
Level 26
God Stats
2W - 2L
1,332 SR
Queue Stats
4W - 8L
1,239 Elo+
Party 1
Set
Set
chorizo_poblado
Set
Level 28
God Stats
1W - 3L
1,164 SR
Queue Stats
56W - 67L
1,399 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jellkhansupp
Kumbhakarna
Level 7
God Stats
1W - 0L
1,717 SR
Queue Stats
3W - 5L
1,282 Elo+
Solo
Sun Wukong
Sun Wukong
youngvalen
Sun Wukong
Level 3
God Stats
1W - 2L
1,233 SR
Queue Stats
1W - 3L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 25
12,012
462
15,131
25,506
23,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
ZyanPredic
Tiamat
3
0 / 2 / 0
6,615
254
0
1,632
292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
bruhgarrison
Danzaburou
19
5 / 7 / 5
12,122
466
18,185
21,787
8,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
fatmonkeynuts
Cerberus
19
7 / 7 / 16
13,828
532
17,341
26,727
26,804
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
xNewdull
Tsukuyomi
20
26 / 9 / 9
15,829
609
41,139
22,177
10,525
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 11 / 11
13,415
516
18,800
24,554
8,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
arpincho
Izanami
20
11 / 7 / 7
14,400
554
24,792
20,184
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 11 / 9
13,991
538
12,964
26,538
13,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
jellkhansupp
Kumbhakarna
16
5 / 5 / 14
12,613
485
12,765
26,036
26,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
youngvalen
Sun Wukong
20
8 / 7 / 5
13,852
533
10,881
22,542
20,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
79
41
Kills
33
35
Deaths
41
55
Assists
46
Player
Kills
Deaths
Assists
KDA
W
5
11
11
0.95
L
3
10
25
1.55
L
Tiamat
ZyanPredic
Tiamat
0
2
0
0
W
Izanami
arpincho
Izanami
11
7
7
2.07
L
Danzaburou
bruhgarrison
Danzaburou
5
7
5
1.07
W
4
11
9
0.77
L
Cerberus
fatmonkeynuts
Cerberus
7
7
16
2.14
W
Kumbhakarna
jellkhansupp
Kumbhakarna
5
5
14
2.4
L
Tsukuyomi
xNewdull
Tsukuyomi
26
9
9
3.39
W
Sun Wukong
youngvalen
Sun Wukong
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,796
Damage
80,202
97,829
Taken
119,854
69,587
Mitigated
75,054
24,450
Healing
35,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,800
11,510
673
8,736
24,554
8,415
4,971
5,721
18,747
66,036
0
L
15,131
6,921
0
3,742
25,506
23,071
176
7,724
17,496
435
49,514
L
Tiamat
ZyanPredic
Tiamat
0
0
0
46
1,632
292
0
0
1,632
3,745
0
W
Izanami
arpincho
Izanami
24,792
17,216
0
7,136
20,184
6,582
5,042
4,052
16,132
0
106,250
L
Danzaburou
bruhgarrison
Danzaburou
18,185
10,578
987
7,753
21,787
8,895
2,204
4,942
16,845
0
77,255
W
12,964
4,072
0
10,289
26,538
13,085
0
2,044
24,494
0
94,682
L
Cerberus
fatmonkeynuts
Cerberus
17,341
1,739
0
7,698
26,727
26,804
0
8,242
18,435
67,175
0
W
Kumbhakarna
jellkhansupp
Kumbhakarna
12,765
1,471
0
4,483
26,036
26,750
280
3,142
22,894
35,059
0
L
Tsukuyomi
xNewdull
Tsukuyomi
41,139
10,996
0
4,224
22,177
10,525
0
10,657
11,370
0
114,115
W
Sun Wukong
youngvalen
Sun Wukong
10,881
3,177
0
4,079
22,542
20,222
1,738
2,817
19,565
0
53,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,406
Gold Earned
68,271
432
Minions Killed
569
0
Camps Cleared
0
1,743,976
Distance Traveled
2,144,534
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,415
516
117
5
0
389,363
0
L
Bellona
12,012
462
70
3
0
402,768
1
L
Tiamat
6,615
254
5
0
0
48,297
0
W
Izanami
14,400
554
179
7
0
404,577
1
L
Danzaburou
12,122
466
120
5
0
382,696
2
W
Set
13,991
538
137
5
0
459,280
3
L
Cerberus
13,828
532
103
4
0
426,174
3
W
Kumbhakarna
12,613
485
47
2
0
463,010
3
L
Tsukuyomi
15,829
609
134
5
0
484,041
1
W
Sun Wukong
13,852
533
89
3
0
428,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role