Player Matchup

Guan Yu
Guan Yu
Aegis0527
Guan Yu
Level 21
God Stats
17W - 12L
1,561 SR
Queue Stats
159W - 138L
1,438 Elo+
Party 1
Sylvanus
Sylvanus
Chester_Copp_Pot
Sylvanus
Level 84
God Stats
20W - 10L
1,617 SR
Queue Stats
195W - 168L
1,422 Elo+
Party 1
Tiamat
Tiamat
Stoical 14K
Tiamat
Level 27
God Stats
5W - 6L
1,393 SR
Queue Stats
25W - 28L
1,374 Elo+
Party 3
Osiris
Osiris
Tending 14K
Osiris
Level 38
God Stats
2W - 2L
1,577 SR
Queue Stats
112W - 148L
1,380 Elo+
Party 3
Danzaburou
Danzaburou
mikemccaff51
Danzaburou
Level 27
God Stats
18W - 20L
1,688 SR
Queue Stats
67W - 73L
1,442 Elo+
Party 1
Team Averages
Level 39
1,567 SR
1,411 Elo+

VS

Team Averages
Level 54
1,444 SR
1,463 Elo+
Hou Yi
Hou Yi
Matt De Fonte
Hou Yi
Level 48
God Stats
45W - 49L
1,476 SR
Queue Stats
132W - 137L
1,422 Elo+
Party 2
Freya
Freya
The Metalian
Freya
Level 29
God Stats
14W - 5L
1,439 SR
Queue Stats
47W - 45L
1,611 Elo+
Party 2
Kukulkan
Kukulkan
TubsMcGuffin
Kukulkan
Level 44
God Stats
45W - 40L
1,566 SR
Queue Stats
83W - 88L
1,434 Elo+
Party 2
Thanatos
Thanatos
baIdaddy
Thanatos
Level 44
God Stats
2W - 10L
1,112 SR
Queue Stats
112W - 150L
1,324 Elo+
Solo
Chaac
Chaac
cpt CANADA04
Chaac
Level 103
God Stats
4W - 1L
1,624 SR
Queue Stats
100W - 112L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aegis0527
Guan Yu
19
3 / 7 / 2
13,316
476
12,617
31,260
33,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
7 / 4 / 5
13,539
484
20,251
40,870
38,612
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tiamat
18
1 / 9 / 4
12,540
448
7,905
23,344
15,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
19
4 / 13 / 3
12,646
452
13,558
33,904
24,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
mikemccaff51
Danzaburou
17
3 / 10 / 2
11,389
407
20,102
31,616
12,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 16
13,793
493
27,103
23,204
13,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
22 / 1 / 10
17,750
634
48,717
29,342
16,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
TubsMcGuffin
Kukulkan
20
6 / 5 / 16
13,583
485
25,913
12,851
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
baIdaddy
Thanatos
20
1 / 7 / 12
13,596
486
10,406
25,894
10,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
6 / 2 / 18
12,928
462
19,937
31,563
34,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
115
18
Kills
43
43
Deaths
18
16
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aegis0527
Guan Yu
3
7
2
0.57
L
7
4
5
2.38
W
8
3
16
5.33
L
Tiamat
1
9
4
0.33
L
Osiris
4
13
3
0.42
W
22
1
10
27
W
Kukulkan
TubsMcGuffin
Kukulkan
6
5
16
2.8
W
Thanatos
baIdaddy
Thanatos
1
7
12
1
W
6
2
18
7.5
L
Danzaburou
mikemccaff51
Danzaburou
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,433
Damage
132,076
160,994
Taken
122,854
124,441
Mitigated
80,321
46,943
Healing
64,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aegis0527
Guan Yu
12,617
2,274
1,734
4,909
31,260
33,443
2,268
18,200
13,060
13,169
52,601
L
20,251
3,455
5,640
14,871
40,870
38,612
370
15,558
25,312
59,084
0
W
27,103
11,613
1,865
2,127
23,204
13,558
3,628
6,995
16,134
0
92,382
L
Tiamat
7,905
382
0
4,820
23,344
15,005
1,468
11,371
11,973
88,740
0
L
Osiris
13,558
6,510
143
5,436
33,904
24,443
714
16,699
17,205
0
80,074
W
48,717
14,209
935
17,869
29,342
16,015
5,904
5,660
23,282
127,125
0
W
Kukulkan
TubsMcGuffin
Kukulkan
25,913
1,582
0
850
12,851
5,080
992
5,236
7,590
74,070
0
W
Thanatos
baIdaddy
Thanatos
10,406
2,855
531
18,708
25,894
10,822
2,221
3,227
22,642
0
92,256
W
19,937
2,885
2,604
19,085
31,563
34,846
1,572
9,269
22,219
0
67,392
L
Danzaburou
mikemccaff51
Danzaburou
20,102
8,748
795
8,595
31,616
12,938
596
12,802
18,814
0
69,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,430
Gold Earned
71,650
538
Minions Killed
613
0
Camps Cleared
0
2,224,349
Distance Traveled
2,673,057
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,316
476
124
4
0
464,896
0
L
Sylvanus
13,539
484
68
2
0
475,677
1
W
Hou Yi
13,793
493
102
4
0
502,454
1
L
Tiamat
12,540
448
141
5
0
453,586
1
L
Osiris
12,646
452
122
4
0
427,794
1
W
Freya
17,750
634
172
6
0
551,387
1
W
Kukulkan
13,583
485
111
4
0
493,349
3
W
Thanatos
13,596
486
140
5
0
523,758
2
W
Chaac
12,928
462
88
3
0
602,109
0
L
Danzaburou
11,389
407
83
3
0
402,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role