Player Matchup

Ne Zha
Ne Zha
BakkPakk13
Ne Zha
Level 69
God Stats
1W - 1L
1,744 SR
Queue Stats
92W - 59L
1,704 Elo+
Party 2
Anhur
Anhur
GuiReisBr
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,479 Elo+
Party 3
Cabrakan
Cabrakan
Seigraxia
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,848 Elo+
Solo
Bakasura
Bakasura
The_Rod33
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 62L
1,744 Elo+
Party 2
Raijin
Raijin
Tsu15
Raijin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 55
1,549 SR
1,655 Elo+

VS

Team Averages
Level 51
1,588 SR
1,639 Elo+
Izanami
Izanami
ESK HULK
Izanami
Level 159
God Stats
3W - 1L
1,747 SR
Queue Stats
161W - 107L
1,787 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EskXGoemon
Kumbhakarna
Level 20
God Stats
5W - 1L
1,866 SR
Queue Stats
109W - 71L
1,819 Elo+
Party 1
Fafnir
Fafnir
Red888
Fafnir
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 111L
1,578 Elo+
Solo
Nemesis
Nemesis
XLoneSniperX1
Nemesis
Level 28
God Stats
1W - 0L
1,414 SR
Queue Stats
4W - 17L
1,451 Elo+
Solo
Hercules
Hercules
YamoriTakashii
Hercules
Level 27
God Stats
1W - 0L
1,412 SR
Queue Stats
37W - 45L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BakkPakk13
Ne Zha
20
10 / 5 / 6
12,614
788
21,237
16,082
8,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
GuiReisBr
Anhur
17
1 / 8 / 12
10,659
666
7,439
12,473
5,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cabrakan
Seigraxia
Cabrakan
18
5 / 10 / 11
11,790
737
14,328
25,016
40,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
The_Rod33
Bakasura
17
4 / 6 / 9
10,956
685
16,068
19,865
11,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Tsu15
Raijin
20
4 / 4 / 11
11,986
749
30,472
18,017
9,717
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ESK HULK
Izanami
20
10 / 6 / 20
13,154
822
36,683
22,090
10,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
EskXGoemon
Kumbhakarna
19
5 / 4 / 26
12,107
757
11,416
25,883
30,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
Red888
Fafnir
18
1 / 3 / 22
11,933
746
5,847
24,759
34,359
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
18
9 / 7 / 11
12,551
784
13,323
21,137
9,305
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
20
8 / 4 / 19
12,631
789
12,163
28,935
25,229
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
131
24
Kills
33
33
Deaths
24
49
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BakkPakk13
Ne Zha
10
5
6
2.6
W
Izanami
ESK HULK
Izanami
10
6
20
3.33
W
Kumbhakarna
EskXGoemon
Kumbhakarna
5
4
26
4.5
L
Anhur
GuiReisBr
Anhur
1
8
12
0.88
W
Fafnir
Red888
Fafnir
1
3
22
4
L
Cabrakan
Seigraxia
Cabrakan
5
10
11
1.05
L
Bakasura
The_Rod33
Bakasura
4
6
9
1.42
L
Raijin
Tsu15
Raijin
4
4
11
2.38
W
Nemesis
9
7
11
2.07
W
Hercules
8
4
19
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,544
Damage
79,432
91,453
Taken
122,804
76,055
Mitigated
109,850
22,566
Healing
46,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BakkPakk13
Ne Zha
21,237
1,926
1,426
2,683
16,082
8,835
719
3,515
12,567
0
39,303
W
Izanami
ESK HULK
Izanami
36,683
26,347
4,489
7,301
22,090
10,544
3,978
7,184
13,696
0
81,306
W
Kumbhakarna
EskXGoemon
Kumbhakarna
11,416
1,556
3,809
3,385
25,883
30,413
394
10,396
14,436
23,585
0
L
Anhur
GuiReisBr
Anhur
7,439
4,288
0
0
12,473
5,247
1,457
1,802
10,671
0
15,315
W
Fafnir
Red888
Fafnir
5,847
1,142
2,504
5,047
24,759
34,359
423
9,303
14,694
13,676
0
L
Cabrakan
Seigraxia
Cabrakan
14,328
976
0
70
25,016
40,564
0
5,530
19,486
22,066
0
L
Bakasura
The_Rod33
Bakasura
16,068
10,449
3,404
5,588
19,865
11,692
96
4,406
15,459
0
14,655
L
Raijin
Tsu15
Raijin
30,472
1,898
3,343
6,052
18,017
9,717
545
2,010
16,007
61,283
0
W
Nemesis
13,323
5,812
2,998
4,658
21,137
9,305
479
5,190
14,824
0
23,586
W
Hercules
12,163
2,580
2,398
10,035
28,935
25,229
562
12,727
15,161
0
24,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,005
Gold Earned
62,376
156
Minions Killed
167
0
Camps Cleared
0
1,157,488
Distance Traveled
1,311,714
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,614
788
20
1
0
277,397
2
W
Izanami
13,154
822
96
6
0
224,919
3
W
Kumbhakarna
12,107
757
13
1
0
291,012
2
L
Anhur
10,659
666
15
1
0
186,638
2
W
Fafnir
11,933
746
8
1
0
249,067
0
L
Cabrakan
11,790
737
10
1
0
191,608
0
L
Bakasura
10,956
685
29
2
0
277,175
0
L
Raijin
11,986
749
82
5
0
224,670
3
W
Nemesis
12,551
784
20
1
0
255,650
1
W
Hercules
12,631
789
30
2
0
291,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role