Player Matchup

Tyr
Tyr
MrSquiggles00
Tyr
Level 147
God Stats
48W - 36L
1,553 SR
Queue Stats
283W - 261L
1,579 Elo+
Party 2
Anhur
Anhur
Snugglebitt
Anhur
Level 22
God Stats
3W - 7L
1,361 SR
Queue Stats
20W - 33L
1,336 Elo+
Party 2
Loki
Loki
Vercinaigh
Loki
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
XoariTeranix
Cthulhu
Level 23
God Stats
5W - 10L
1,350 SR
Queue Stats
21W - 27L
1,310 Elo+
Party 2
Scylla
Scylla
songdasheng
Scylla
Level 35
God Stats
14W - 11L
1,656 SR
Queue Stats
383W - 383L
1,556 Elo+
Solo
Team Averages
Level 65
1,484 SR
1,456 Elo+

VS

Team Averages
Level 82
1,542 SR
1,530 Elo+
Geb
Geb
BokChoy156
Geb
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
82W - 70L
1,399 Elo+
Party 1
Tyr
Tyr
CarlosDeeperr
Tyr
Level 29
God Stats
4W - 4L
1,381 SR
Queue Stats
63W - 43L
1,532 Elo+
Party 3
Tiamat
Tiamat
Jorgemgm1999
Tiamat
Level 120
God Stats
6W - 2L
1,692 SR
Queue Stats
134W - 102L
1,595 Elo+
Party 3
Jing Wei
Jing Wei
WigglyExpert35
Jing Wei
Level 115
God Stats
1W - 0L
1,690 SR
Queue Stats
98W - 76L
1,556 Elo+
Party 1
Thanatos
Thanatos
timmy708
Thanatos
Level 128
God Stats
5W - 2L
1,446 SR
Queue Stats
137W - 111L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
10,468
476
18,115
25,009
23,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 4 / 0
8,287
377
2,860
10,817
3,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 9 / 1
9,017
410
6,734
17,704
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
XoariTeranix
Cthulhu
14
0 / 2 / 1
8,964
407
7,688
19,873
13,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
16
2 / 4 / 1
9,875
449
11,224
11,596
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
9,950
452
6,614
15,068
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
2 / 2 / 1
10,985
499
6,233
17,106
16,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
17
3 / 3 / 10
10,939
497
16,998
11,155
8,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
18
1 / 1 / 7
10,942
497
8,960
13,954
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
timmy708
Thanatos
20
14 / 2 / 2
12,933
588
22,905
23,011
12,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
9
Kills
22
22
Deaths
9
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
2
2
1
1.25
W
Tiamat
3
3
10
2.67
L
4
3
3
1.83
L
1
4
0
0.25
L
2
9
1
0.28
W
Jing Wei
1
1
7
4.5
L
Cthulhu
XoariTeranix
Cthulhu
0
2
1
0.25
L
Scylla
2
4
1
0.63
W
Thanatos
timmy708
Thanatos
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,621
Damage
61,710
84,999
Taken
80,294
47,835
Mitigated
57,148
29,190
Healing
52,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,614
719
0
1,667
15,068
14,104
202
5,164
9,860
28,748
0
W
6,233
1,596
0
7,254
17,106
16,436
449
3,099
13,956
0
69,553
W
Tiamat
16,998
1,427
0
3,840
11,155
8,226
671
4,697
6,305
71,406
0
L
18,115
2,836
0
12,897
25,009
23,459
537
5,655
18,605
0
71,975
L
2,860
1,746
0
2,519
10,817
3,142
0
2,320
8,323
0
43,245
L
6,734
1,117
0
4,758
17,704
4,500
681
3,164
14,352
0
55,870
W
Jing Wei
8,960
8,165
0
10,271
13,954
5,762
2,862
3,454
10,500
0
88,161
L
Cthulhu
XoariTeranix
Cthulhu
7,688
205
170
5,722
19,873
13,520
0
4,690
15,001
50,940
0
L
Scylla
11,224
847
0
3,124
11,596
3,214
0
6,580
4,636
62,424
0
W
Thanatos
timmy708
Thanatos
22,905
6,795
0
29,443
23,011
12,620
188
2,226
20,761
0
111,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,611
Gold Earned
55,749
526
Minions Killed
620
0
Camps Cleared
0
1,958,500
Distance Traveled
2,130,550
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,950
452
26
1
0
445,428
6
W
Tyr
10,985
499
146
7
0
412,469
8
W
Tiamat
10,939
497
127
6
0
417,543
6
L
Tyr
10,468
476
117
5
0
439,426
1
L
Anhur
8,287
377
95
4
0
368,147
6
L
Loki
9,017
410
96
4
0
385,445
7
W
Jing Wei
10,942
497
171
8
0
393,758
2
L
Cthulhu
8,964
407
75
3
0
414,063
5
L
Scylla
9,875
449
143
7
0
351,419
4
W
Thanatos
12,933
588
150
7
0
461,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role