Player Matchup

Anhur
Anhur
Pre Beads
Anhur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
239W - 51L
2,002 Elo+
Party 1
Bacchus
Bacchus
Tom Kruzenbo
Bacchus
Level 88
God Stats
1W - 1L
1,356 SR
Queue Stats
116W - 63L
1,894 Elo+
Party 1
Ra
Ra
farkodarko
Ra
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
395W - 249L
1,765 Elo+
Party 1
Team Averages
Level 83
1,452 SR
1,887 Elo+

VS

Team Averages
Level 40
1,510 SR
1,359 Elo+
Discordia
Discordia
DKNIDKNI
Discordia
Level 45
God Stats
4W - 4L
1,495 SR
Queue Stats
14W - 20L
1,346 Elo+
Party 2
Jing Wei
Jing Wei
Flagaboy
Jing Wei
Level 47
God Stats
0W - 1L
1,394 SR
Queue Stats
20W - 20L
1,415 Elo+
Party 2
Thanatos
Thanatos
XxWishm4sterxX
Thanatos
Level 29
God Stats
0W - 1L
1,642 SR
Queue Stats
12W - 22L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Pre Beads
Anhur
12
12 / 0 / 8
8,967
897
6,215
6,551
2,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Tom Kruzenbo
Bacchus
12
6 / 3 / 16
8,360
836
7,774
8,594
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
7 / 2 / 15
8,677
868
8,489
7,225
2,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DKNIDKNI
Discordia
10
2 / 8 / 2
6,922
692
4,769
7,672
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Flagaboy
Jing Wei
8
2 / 8 / 1
6,201
620
5,852
9,252
2,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
7
1 / 9 / 3
6,169
617
2,780
8,666
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
25
Kills
5
5
Deaths
25
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
DKNIDKNI
Discordia
2
8
2
0.38
L
Jing Wei
Flagaboy
Jing Wei
2
8
1
0.31
W
Anhur
Pre Beads
Anhur
12
0
8
16
W
Bacchus
Tom Kruzenbo
Bacchus
6
3
16
4.67
L
Thanatos
1
9
3
0.28
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,478
Damage
13,401
22,370
Taken
25,590
9,973
Mitigated
7,957
9,987
Healing
2,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DKNIDKNI
Discordia
4,769
298
0
310
7,672
2,596
0
5,256
2,118
17,514
0
L
Jing Wei
Flagaboy
Jing Wei
5,852
4,383
0
736
9,252
2,602
0
4,628
4,464
0
12,895
W
Anhur
Pre Beads
Anhur
6,215
2,694
0
2,507
6,551
2,318
1,003
1,411
4,866
0
29,320
W
Bacchus
Tom Kruzenbo
Bacchus
7,774
894
0
3,684
8,594
4,892
0
628
7,831
19,953
0
L
Thanatos
2,780
1,038
0
1,226
8,666
2,759
0
5,689
2,693
0
5,466
W
8,489
1,255
887
2,909
7,225
2,763
365
2,163
4,844
31,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,004
Gold Earned
19,292
119
Minions Killed
49
0
Camps Cleared
0
512,958
Distance Traveled
426,225
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,922
692
30
3
0
136,373
0
L
Jing Wei
6,201
620
17
2
0
163,596
1
W
Anhur
8,967
897
55
6
0
172,152
2
W
Bacchus
8,360
836
24
2
0
169,313
0
L
Thanatos
6,169
617
2
0
0
126,256
1
W
Ra
8,677
868
40
4
0
171,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role