Player Matchup

Nike
Nike
Black Newra
Nike
Level 4
God Stats
36W - 56L
1,091 SR
Queue Stats
252W - 479L
995 Elo+
Party 1
Medusa
Medusa
DWicked92
Medusa
Level 25
God Stats
8W - 3L
1,296 SR
Queue Stats
109W - 128L
1,200 Elo+
Solo
Aphrodite
Aphrodite
MCKFE
Aphrodite
Level 29
God Stats
1W - 2L
1,787 SR
Queue Stats
49W - 31L
1,591 Elo+
Solo
Cthulhu
Cthulhu
Marshmalade
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 264L
1,223 Elo+
Party 1
Thor
Thor
MindsReaper
Thor
Level 19
God Stats
4W - 19L
1,500 SR
Queue Stats
306W - 528L
1,286 Elo+
Party 1
Team Averages
Level 19
1,435 SR
1,259 Elo+

VS

Team Averages
Level 13
1,462 SR
1,262 Elo+
Merlin
Merlin
Clakcouy
Merlin
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 12L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
DerdoDerdo62
Baron Samedi
Level 14
God Stats
19W - 19L
1,274 SR
Queue Stats
55W - 63L
1,099 Elo+
Party 3
Neith
Neith
Sturmmaske030
Neith
Level 8
God Stats
8W - 5L
1,500 SR
Queue Stats
44W - 43L
1,003 Elo+
Party 3
Thanatos
Thanatos
werty_5562
Thanatos
Level 15
God Stats
25W - 15L
1,637 SR
Queue Stats
36W - 37L
1,424 Elo+
Party 2
Guan Yu
Guan Yu
zeroodes
Guan Yu
Level 17
God Stats
18W - 21L
1,400 SR
Queue Stats
41W - 46L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 4
9,532
318
10,542
23,763
13,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
DWicked92
Medusa
20
6 / 4 / 2
14,534
484
20,492
25,954
9,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
MCKFE
Aphrodite
20
10 / 12 / 4
15,311
510
41,333
43,127
20,290
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Marshmalade
Cthulhu
17
3 / 11 / 8
12,025
401
20,705
32,842
24,427
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 11 / 1
9,233
308
3,628
21,829
17,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Clakcouy
Merlin
20
8 / 4 / 8
14,439
481
29,497
25,247
10,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
DerdoDerdo62
Baron Samedi
16
3 / 7 / 11
12,239
408
10,531
27,070
13,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
1 / 3 / 9
10,604
353
8,276
16,225
18,181
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
werty_5562
Thanatos
20
26 / 5 / 5
16,542
551
38,939
28,151
12,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
zeroodes
Guan Yu
20
10 / 3 / 21
15,730
524
27,627
34,335
46,530
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
102
21
Kills
48
48
Deaths
22
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
W
Merlin
Clakcouy
Merlin
8
4
8
3
L
Medusa
DWicked92
Medusa
6
4
2
1.75
W
Baron Samedi
DerdoDerdo62
Baron Samedi
3
7
11
1.21
L
Aphrodite
MCKFE
Aphrodite
10
12
4
1
L
Cthulhu
Marshmalade
Cthulhu
3
11
8
0.64
L
1
11
1
0.14
W
1
3
9
1.83
W
Thanatos
werty_5562
Thanatos
26
5
5
5.7
W
Guan Yu
zeroodes
Guan Yu
10
3
21
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,700
Damage
114,870
147,515
Taken
131,028
84,965
Mitigated
101,003
46,068
Healing
71,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,542
1,289
0
1,980
23,763
13,301
0
8,847
14,791
386
35,311
W
Merlin
Clakcouy
Merlin
29,497
2,338
0
8,826
25,247
10,140
3,475
11,223
13,734
102,655
0
L
Medusa
DWicked92
Medusa
20,492
10,664
0
9,546
25,954
9,590
442
10,114
15,765
0
116,380
W
Baron Samedi
DerdoDerdo62
Baron Samedi
10,531
1,237
1,869
8,525
27,070
13,781
706
9,613
17,071
55,670
0
L
Aphrodite
MCKFE
Aphrodite
41,333
3,519
4,425
21,513
43,127
20,290
224
10,671
31,364
108,134
0
L
Cthulhu
Marshmalade
Cthulhu
20,705
856
126
3,008
32,842
24,427
0
7,187
25,279
58,721
0
L
3,628
841
0
5,470
21,829
17,357
0
3,209
18,354
0
31,808
W
8,276
3,836
0
1,073
16,225
18,181
1,403
7,970
7,916
0
26,407
W
Thanatos
werty_5562
Thanatos
38,939
19,907
1,786
22,260
28,151
12,371
3,659
14,174
13,480
0
96,976
W
Guan Yu
zeroodes
Guan Yu
27,627
4,400
7,790
19,593
34,335
46,530
4,278
17,692
14,026
0
75,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,635
Gold Earned
69,554
479
Minions Killed
510
0
Camps Cleared
0
2,443,558
Distance Traveled
2,593,323
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,532
318
57
2
0
549,844
3
W
Merlin
14,439
481
156
5
0
526,152
0
L
Medusa
14,534
484
170
6
0
506,392
1
W
Baron Samedi
12,239
408
65
2
0
427,960
0
L
Aphrodite
15,311
510
164
5
0
440,299
0
L
Cthulhu
12,025
401
48
2
0
525,848
3
L
Thor
9,233
308
40
1
0
421,175
0
W
Neith
10,604
353
49
2
0
450,379
3
W
Thanatos
16,542
551
110
4
0
578,936
0
W
Guan Yu
15,730
524
130
4
0
609,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role