Player Matchup

Jormungandr
Jormungandr
LatestRosket75
Jormungandr
Level 16
God Stats
14W - 9L
1,735 SR
Queue Stats
14W - 13L
1,292 Elo+
Solo
Ra
Ra
Mistykitten1978
Ra
Level 15
God Stats
1W - 1L
1,467 SR
Queue Stats
60W - 61L
1,231 Elo+
Solo
Neith
Neith
destroyed44
Neith
Level 15
God Stats
152W - 133L
1,414 SR
Queue Stats
249W - 269L
1,236 Elo+
Solo
King Arthur
King Arthur
ivanelcrack2005
King Arthur
Level 14
God Stats
13W - 12L
1,329 SR
Queue Stats
32W - 52L
1,211 Elo+
Party 1
Fenrir
Fenrir
luislaureano0806
Fenrir
Level 14
God Stats
14W - 20L
1,329 SR
Queue Stats
33W - 52L
1,207 Elo+
Party 1
Team Averages
Level 15
1,455 SR
1,235 Elo+

VS

Team Averages
Level 10
1,275 SR
1,140 Elo+
Cthulhu
Cthulhu
Basket23james
Cthulhu
Level 3
God Stats
10W - 12L
1,061 SR
Queue Stats
98W - 126L
932 Elo+
Party 2
Zeus
Zeus
FAZE_SHAWARMA_
Zeus
Level 8
God Stats
30W - 49L
1,145 SR
Queue Stats
102W - 148L
941 Elo+
Party 2
Set
Set
deyrel
Set
Level 17
God Stats
3W - 2L
1,703 SR
Queue Stats
8W - 12L
1,601 Elo+
Solo
Thor
Thor
jonathan30_juju
Thor
Level 4
God Stats
9W - 16L
1,229 SR
Queue Stats
9W - 21L
966 Elo+
Party 2
Danzaburou
Danzaburou
ralphthagreat
Danzaburou
Level 18
God Stats
4W - 10L
1,236 SR
Queue Stats
112W - 156L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LatestRosket75
Jormungandr
20
6 / 2 / 16
13,583
970
17,589
16,090
14,986
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 3 / 15
14,303
1,022
19,005
15,491
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 1 / 13
13,957
997
7,962
7,290
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
ivanelcrack2005
King Arthur
20
8 / 1 / 13
14,319
1,023
12,745
13,038
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 2 / 5
12,681
906
3,566
5,011
2,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
0 / 6 / 2
10,634
760
4,852
8,963
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

17
1 / 4 / 1
11,495
821
3,845
4,967
1,717
Set
deyrel
Set
20
3 / 8 / 4
14,204
1,015
14,310
26,266
12,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
3 / 4 / 0
11,422
816
5,825
5,433
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
ralphthagreat
Danzaburou
19
2 / 8 / 3
13,396
957
19,210
22,723
9,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
19
30
Kills
9
9
Deaths
30
62
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
6
2
0.17
L
1
4
1
0.38
W
Jormungandr
LatestRosket75
Jormungandr
6
2
16
7
W
7
3
15
4.83
W
4
1
13
10.5
L
Set
deyrel
Set
3
8
4
0.63
W
King Arthur
ivanelcrack2005
King Arthur
8
1
13
14.5
L
3
4
0
0.75
W
5
2
5
3.75
L
Danzaburou
ralphthagreat
Danzaburou
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,867
Damage
48,042
56,920
Taken
68,352
39,924
Mitigated
29,390
10,749
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,852
179
0
0
8,963
3,631
0
4,609
4,304
7,674
0
L
3,845
856
0
100
4,967
1,717
0
1,842
3,025
18,347
0
W
Jormungandr
LatestRosket75
Jormungandr
17,589
3,185
279
828
16,090
14,986
0
3,363
12,489
48,159
0
W
19,005
5,617
1,244
5,732
15,491
6,570
0
1,677
13,720
41,666
0
W
7,962
5,630
0
1,995
7,290
2,899
0
1,554
5,578
0
42,034
L
Set
deyrel
Set
14,310
4,964
0
4,540
26,266
12,379
0
14,315
11,776
0
46,360
W
King Arthur
ivanelcrack2005
King Arthur
12,745
1,142
0
593
13,038
13,118
0
1,500
10,067
0
19,843
L
5,825
1,451
0
240
5,433
1,932
0
2,474
2,834
0
8,313
W
3,566
404
0
78
5,011
2,351
0
339
4,666
0
4,678
L
Danzaburou
ralphthagreat
Danzaburou
19,210
7,282
573
4,159
22,723
9,731
0
13,354
9,069
296
41,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,843
Gold Earned
61,151
232
Minions Killed
170
6
Camps Cleared
4
1,025,742
Distance Traveled
810,566
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,634
760
3
0
0
118,925
1
L
Zeus
11,495
821
34
2
0
105,689
3
W
Jormungandr
13,583
970
64
5
0
211,647
2
W
Ra
14,303
1,022
79
6
0
201,091
0
W
Neith
13,957
997
74
5
5
219,327
0
L
Set
14,204
1,015
81
6
4
275,685
0
W
King Arthur
14,319
1,023
14
1
0
253,671
0
L
Thor
11,422
816
1
0
0
79,192
0
W
Fenrir
12,681
906
1
0
1
140,006
0
L
Danzaburou
13,396
957
51
4
0
231,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role