Player Matchup

Nemesis
Nemesis
MurderIXI
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,234 Elo+
Party 3
Baron Samedi
Baron Samedi
ProGrind
Baron Samedi
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 149L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
SINOSSA
Cthulhu
Level 3
God Stats
3W - 7L
1,500 SR
Queue Stats
27W - 26L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
WorthlessXII
Jing Wei
Level 6
God Stats
3W - 8L
1,322 SR
Queue Stats
5W - 18L
1,206 Elo+
Party 3
Izanami
Izanami
luvpack808
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 3
Team Averages
Level 30
1,464 SR
1,362 Elo+

VS

Team Averages
Level 22
1,410 SR
1,352 Elo+
Jing Wei
Jing Wei
BrixBoston
Jing Wei
Level 17
God Stats
5W - 3L
1,333 SR
Queue Stats
32W - 35L
1,346 Elo+
Party 1
Ymir
Ymir
FatCheeky
Ymir
Level 21
God Stats
56W - 60L
1,360 SR
Queue Stats
116W - 148L
1,338 Elo+
Party 2
Persephone
Persephone
GottiTeche
Persephone
Level 35
God Stats
46W - 39L
1,493 SR
Queue Stats
152W - 174L
1,362 Elo+
Party 2
Arachne
Arachne
Jayblake5
Arachne
Level 20
God Stats
8W - 5L
1,408 SR
Queue Stats
65W - 63L
1,354 Elo+
Party 1
Fenrir
Fenrir
xMtnbrewx
Fenrir
Level 16
God Stats
19W - 15L
1,457 SR
Queue Stats
32W - 24L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MurderIXI
Nemesis
19
6 / 4 / 8
13,610
972
9,961
21,128
9,073
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
ProGrind
Baron Samedi
20
8 / 5 / 10
15,775
1,127
24,702
23,008
15,577
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
SINOSSA
Cthulhu
19
2 / 8 / 10
12,522
894
13,778
25,402
31,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
WorthlessXII
Jing Wei
18
6 / 4 / 7
13,010
929
11,758
12,000
3,775
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
luvpack808
Izanami
16
2 / 9 / 7
11,473
820
6,846
11,098
3,420
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BrixBoston
Jing Wei
20
8 / 11 / 18
14,605
1,043
24,481
18,483
10,364
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
19
3 / 1 / 10
12,693
907
7,812
11,004
8,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Persephone
GottiTeche
Persephone
20
3 / 2 / 23
13,996
1,000
20,339
7,540
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Jayblake5
Arachne
20
10 / 5 / 9
14,774
1,055
18,977
21,099
9,018
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
xMtnbrewx
Fenrir
19
6 / 5 / 13
13,744
982
14,155
15,912
7,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
103
24
Kills
30
30
Deaths
24
42
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BrixBoston
Jing Wei
8
11
18
1.55
W
Ymir
3
1
10
8
W
Persephone
GottiTeche
Persephone
3
2
23
7.25
W
Arachne
Jayblake5
Arachne
10
5
9
2.9
L
Nemesis
MurderIXI
Nemesis
6
4
8
2.5
L
Baron Samedi
ProGrind
Baron Samedi
8
5
10
2.6
L
Cthulhu
SINOSSA
Cthulhu
2
8
10
0.88
L
Jing Wei
WorthlessXII
Jing Wei
6
4
7
2.38
L
Izanami
luvpack808
Izanami
2
9
7
0.61
W
Fenrir
xMtnbrewx
Fenrir
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,045
Damage
85,764
92,636
Taken
74,038
63,687
Mitigated
38,371
12,185
Healing
12,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BrixBoston
Jing Wei
24,481
20,397
0
0
18,483
10,364
0
10,022
8,284
0
36,448
W
Ymir
7,812
437
0
1,054
11,004
8,590
0
5,182
5,624
38,982
0
W
Persephone
GottiTeche
Persephone
20,339
1,329
1,036
779
7,540
3,255
0
3,712
3,724
42,159
0
W
Arachne
Jayblake5
Arachne
18,977
13,047
0
7,378
21,099
9,018
0
10,826
10,123
0
39,155
L
Nemesis
MurderIXI
Nemesis
9,961
5,018
0
2,658
21,128
9,073
0
4,429
16,699
0
19,290
L
Baron Samedi
ProGrind
Baron Samedi
24,702
1,826
2,455
5,661
23,008
15,577
0
8,403
14,605
71,274
0
L
Cthulhu
SINOSSA
Cthulhu
13,778
987
104
550
25,402
31,842
0
8,580
16,822
27,490
0
L
Jing Wei
WorthlessXII
Jing Wei
11,758
10,114
0
0
12,000
3,775
0
2,839
9,161
0
15,462
L
Izanami
luvpack808
Izanami
6,846
5,657
0
757
11,098
3,420
0
3,900
7,198
0
10,911
W
Fenrir
xMtnbrewx
Fenrir
14,155
1,764
0
1,973
15,912
7,144
0
7,986
7,801
0
30,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,390
Gold Earned
69,812
200
Minions Killed
230
1
Camps Cleared
8
867,173
Distance Traveled
1,187,198
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,605
1,043
25
2
0
232,450
0
W
Ymir
12,693
907
70
5
1
207,732
0
W
Persephone
13,996
1,000
58
4
0
233,780
0
W
Arachne
14,774
1,055
49
4
3
249,034
0
L
Nemesis
13,610
972
24
2
0
167,752
0
L
Baron Samedi
15,775
1,127
124
9
1
229,410
0
L
Cthulhu
12,522
894
27
2
0
202,050
0
L
Jing Wei
13,010
929
13
1
0
176,920
0
L
Izanami
11,473
820
12
1
0
91,041
1
W
Fenrir
13,744
982
28
2
4
264,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role