Player Matchup

Hachiman
Hachiman
Michael355
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 49L
1,500 Elo+
Party 2
Hera
Hera
Persie20
Hera
Level 22
God Stats
10W - 17L
1,337 SR
Queue Stats
17W - 45L
1,290 Elo+
Solo
Cthulhu
Cthulhu
PoisonMaker
Cthulhu
Level 2
God Stats
5W - 9L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Ymir
Ymir
atgever
Ymir
Level 1
God Stats
26W - 37L
1,500 SR
Queue Stats
26W - 37L
1,500 Elo+
Party 2
Tiamat
Tiamat
wildgreen31
Tiamat
Level 27
God Stats
42W - 55L
1,500 SR
Queue Stats
59W - 88L
1,500 Elo+
Party 2
Team Averages
Level 11
1,467 SR
1,458 Elo+

VS

Team Averages
Level 15
1,549 SR
1,291 Elo+
Artemis
Artemis
SenTheSenseless
Artemis
Level 7
God Stats
1W - 3L
1,202 SR
Queue Stats
8W - 15L
1,204 Elo+
Party 1
King Arthur
King Arthur
SilverrSub
King Arthur
Level 5
God Stats
3W - 1L
1,736 SR
Queue Stats
4W - 8L
1,163 Elo+
Party 1
Scylla
Scylla
person79
Scylla
Level 22
God Stats
97W - 78L
1,616 SR
Queue Stats
406W - 421L
1,425 Elo+
Solo
Olorun
Olorun
veedee88
Olorun
Level 24
God Stats
5W - 5L
1,518 SR
Queue Stats
64W - 86L
1,281 Elo+
Solo
Bellona
Bellona
y0m3adr1
Bellona
Level 16
God Stats
2W - 0L
1,675 SR
Queue Stats
2W - 2L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Michael355
Hachiman
13
0 / 11 / 6
7,594
949
5,012
15,802
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
14
5 / 11 / 2
9,505
1,188
11,857
16,142
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PoisonMaker
Cthulhu
14
1 / 10 / 5
8,289
1,036
9,198
21,289
18,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ymir
atgever
Ymir
13
1 / 10 / 2
7,788
974
4,976
17,848
13,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
14
1 / 11 / 6
8,088
1,011
7,289
13,733
9,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
26 / 1 / 23
13,158
1,645
38,587
11,152
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
SilverrSub
King Arthur
16
6 / 4 / 32
9,875
1,234
7,061
11,159
8,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
person79
Scylla
16
8 / 0 / 30
9,909
1,239
14,712
2,782
1,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
veedee88
Olorun
17
7 / 1 / 37
10,128
1,266
13,513
11,116
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
y0m3adr1
Bellona
16
5 / 2 / 29
9,648
1,206
4,056
8,134
6,334
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
203
8
Kills
52
53
Deaths
8
21
Assists
151
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Michael355
Hachiman
0
11
6
0.27
L
Hera
5
11
2
0.55
L
Cthulhu
PoisonMaker
Cthulhu
1
10
5
0.35
W
26
1
23
37.5
W
King Arthur
SilverrSub
King Arthur
6
4
32
5.5
L
Ymir
atgever
Ymir
1
10
2
0.2
W
Scylla
person79
Scylla
8
0
30
23
W
Olorun
veedee88
Olorun
7
1
37
25.5
L
Tiamat
1
11
6
0.36
W
Bellona
y0m3adr1
Bellona
5
2
29
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,332
Damage
77,929
84,814
Taken
44,343
52,184
Mitigated
24,986
4,451
Healing
17,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Michael355
Hachiman
5,012
2,707
0
1,710
15,802
5,203
0
5,149
10,628
0
17,096
L
Hera
11,857
3,218
0
1,111
16,142
5,949
0
6,235
9,832
28,980
0
L
Cthulhu
PoisonMaker
Cthulhu
9,198
624
0
350
21,289
18,054
0
5,105
16,031
19,284
0
W
38,587
34,121
0
5,625
11,152
4,615
0
7,078
3,899
0
53,210
W
King Arthur
SilverrSub
King Arthur
7,061
1,746
0
1,142
11,159
8,318
0
7,631
3,408
0
11,662
L
Ymir
atgever
Ymir
4,976
1,429
0
396
17,848
13,333
0
7,072
10,656
15,321
0
W
Scylla
person79
Scylla
14,712
902
0
160
2,782
1,068
0
2,416
366
25,755
0
W
Olorun
veedee88
Olorun
13,513
8,913
1,973
7,967
11,116
4,651
0
9,119
1,872
29,636
0
L
Tiamat
7,289
1,298
0
884
13,733
9,645
0
4,664
8,984
16,366
0
W
Bellona
y0m3adr1
Bellona
4,056
1,228
414
687
8,134
6,334
0
6,606
1,478
0
20,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,264
Gold Earned
52,718
118
Minions Killed
149
1
Camps Cleared
4
576,926
Distance Traveled
733,339
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,594
949
19
2
0
125,243
2
L
Hera
9,505
1,188
45
6
0
116,643
0
L
Cthulhu
8,289
1,036
22
3
0
134,586
2
W
Artemis
13,158
1,645
32
4
4
147,359
0
W
King Arthur
9,875
1,234
6
1
0
156,576
0
L
Ymir
7,788
974
18
2
1
83,040
3
W
Scylla
9,909
1,239
32
4
0
165,963
0
W
Olorun
10,128
1,266
40
5
0
125,309
0
L
Tiamat
8,088
1,011
14
2
0
117,414
0
W
Bellona
9,648
1,206
39
5
0
138,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role