Player Matchup

Ratatoskr
Ratatoskr
ALDAHIR BH
Ratatoskr
Level 114
God Stats
2W - 4L
1,534 SR
Queue Stats
217W - 225L
1,485 Elo+
Solo
Tiamat
Tiamat
R3b3lwire
Tiamat
Level 110
God Stats
1W - 2L
1,481 SR
Queue Stats
7W - 16L
1,430 Elo+
Party 1
Anhur
Anhur
UnwishingLion01
Anhur
Level 149
God Stats
2W - 7L
1,684 SR
Queue Stats
293W - 380L
1,602 Elo+
Party 1
Team Averages
Level 124
1,566 SR
1,506 Elo+

VS

Team Averages
Level 113
1,587 SR
1,463 Elo+
Ne Zha
Ne Zha
DeQuez
Ne Zha
Level 145
God Stats
2W - 2L
1,644 SR
Queue Stats
11W - 13L
1,411 Elo+
Party 2
Chronos
Chronos
JayBuckks
Chronos
Level 105
God Stats
8W - 11L
1,527 SR
Queue Stats
257W - 298L
1,434 Elo+
Solo
Horus
Horus
xNoHeals4Ux
Horus
Level 90
God Stats
64W - 36L
1,590 SR
Queue Stats
121W - 95L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ALDAHIR BH
Ratatoskr
13
4 / 4 / 6
10,096
631
9,341
18,013
7,143
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
R3b3lwire
Tiamat
13
2 / 4 / 4
9,513
595
11,859
12,447
6,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 6 / 3
9,683
605
9,770
12,246
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DeQuez
Ne Zha
13
2 / 6 / 10
10,390
649
10,039
16,032
7,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
JayBuckks
Chronos
15
4 / 2 / 7
11,046
690
12,223
10,274
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 2 / 5
11,637
727
12,977
16,264
13,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
10
Kills
14
14
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ALDAHIR BH
Ratatoskr
4
4
6
1.75
W
Ne Zha
DeQuez
Ne Zha
2
6
10
1.17
W
Chronos
JayBuckks
Chronos
4
2
7
3.75
L
Tiamat
R3b3lwire
Tiamat
2
4
4
1
L
4
6
3
0.92
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,970
Damage
35,239
42,706
Taken
42,570
19,026
Mitigated
24,700
9,813
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ALDAHIR BH
Ratatoskr
9,341
3,132
0
6,183
18,013
7,143
1,188
5,705
11,465
174
37,161
W
Ne Zha
DeQuez
Ne Zha
10,039
2,689
0
2,937
16,032
7,551
0
5,541
9,939
0
43,013
W
Chronos
JayBuckks
Chronos
12,223
3,140
0
2,850
10,274
3,355
1,329
1,557
8,451
60,585
0
L
Tiamat
R3b3lwire
Tiamat
11,859
120
0
2,165
12,447
6,395
0
4,135
7,751
33,293
0
L
9,770
4,709
0
1,465
12,246
5,488
270
1,779
9,875
0
32,752
W
12,977
7,118
2,321
5,595
16,264
13,794
1,048
3,710
12,128
0
28,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,292
Gold Earned
33,073
137
Minions Killed
169
0
Camps Cleared
0
767,339
Distance Traveled
859,839
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,096
631
36
2
0
310,731
3
W
Ne Zha
10,390
649
37
2
0
288,745
0
W
Chronos
11,046
690
96
6
0
283,443
4
L
Tiamat
9,513
595
53
3
0
250,640
0
L
Anhur
9,683
605
48
3
0
205,968
0
W
Horus
11,637
727
36
2
0
287,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role