Player Matchup

Ymir
Ymir
EuMermu
Ymir
Level 152
God Stats
11W - 9L
1,683 SR
Queue Stats
412W - 335L
1,462 Elo+
Solo
Jing Wei
Jing Wei
HardReaper
Jing Wei
Level 123
God Stats
0W - 1L
1,798 SR
Queue Stats
9W - 11L
1,465 Elo+
Solo
Hercules
Hercules
JouDimegio
Hercules
Level 92
God Stats
25W - 19L
1,550 SR
Queue Stats
238W - 247L
1,435 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Naiblick
Tsukuyomi
Level 86
God Stats
9W - 11L
1,544 SR
Queue Stats
176W - 178L
1,485 Elo+
Party 1
Ra
Ra
sancoch222
Ra
Level 129
God Stats
8W - 6L
1,744 SR
Queue Stats
143W - 153L
1,394 Elo+
Solo
Team Averages
Level 116
1,664 SR
1,448 Elo+

VS

Team Averages
Level 136
1,549 SR
1,528 Elo+
Guan Yu
Guan Yu
Suzaku153
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
TimbeRWolf9
Sun Wukong
Level 128
God Stats
9W - 4L
1,527 SR
Queue Stats
278W - 235L
1,538 Elo+
Party 2
Nemesis
Nemesis
holaqace0078
Nemesis
Level 102
God Stats
6W - 4L
1,500 SR
Queue Stats
493W - 504L
1,497 Elo+
Solo
Tiamat
Tiamat
impirmon
Tiamat
Level 142
God Stats
19W - 10L
1,721 SR
Queue Stats
160W - 119L
1,584 Elo+
Party 2
Sol
Sol
yelenox
Sol
Level 149
God Stats
4W - 1L
1,494 SR
Queue Stats
58W - 64L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EuMermu
Ymir
7
0 / 3 / 1
4,757
476
2,342
5,892
2,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
HardReaper
Jing Wei
8
1 / 3 / 0
4,765
477
2,898
5,918
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
JouDimegio
Hercules
10
1 / 3 / 0
5,357
536
2,870
6,312
3,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Naiblick
Tsukuyomi
9
0 / 1 / 0
4,901
490
1,204
5,177
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 1 / 0
6,365
637
932
4,067
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Suzaku153
Guan Yu
10
4 / 1 / 2
5,744
574
5,488
6,899
2,640
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
TimbeRWolf9
Sun Wukong
12
4 / 1 / 0
6,684
668
3,747
6,466
2,636
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
holaqace0078
Nemesis
9
1 / 0 / 2
5,355
536
1,370
4,937
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
impirmon
Tiamat
11
1 / 0 / 0
6,030
603
2,910
2,955
2,178
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
10
1 / 0 / 4
5,808
581
3,447
3,867
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
11
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
EuMermu
Ymir
0
3
1
0.17
L
Jing Wei
HardReaper
Jing Wei
1
3
0
0.33
L
Hercules
JouDimegio
Hercules
1
3
0
0.33
L
Tsukuyomi
Naiblick
Tsukuyomi
0
1
0
0
W
Guan Yu
Suzaku153
Guan Yu
4
1
2
5
W
Sun Wukong
TimbeRWolf9
Sun Wukong
4
1
0
4
W
Nemesis
holaqace0078
Nemesis
1
0
2
2
W
Tiamat
impirmon
Tiamat
1
0
0
1
L
0
1
0
0
W
Sol
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,246
Damage
16,962
27,366
Taken
25,124
9,891
Mitigated
9,645
8,401
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
EuMermu
Ymir
2,342
248
0
1,159
5,892
2,303
0
2,563
3,329
14,048
0
L
Jing Wei
HardReaper
Jing Wei
2,898
1,822
0
2,143
5,918
1,090
0
967
4,951
0
20,148
L
Hercules
JouDimegio
Hercules
2,870
1,090
0
1,082
6,312
3,522
68
0
6,312
0
23,895
L
Tsukuyomi
Naiblick
Tsukuyomi
1,204
157
0
2,013
5,177
1,492
0
763
4,414
0
21,790
W
Guan Yu
Suzaku153
Guan Yu
5,488
954
508
3,013
6,899
2,640
0
918
5,981
0
20,032
W
Sun Wukong
TimbeRWolf9
Sun Wukong
3,747
947
0
2,554
6,466
2,636
59
0
6,263
0
39,699
W
Nemesis
holaqace0078
Nemesis
1,370
434
0
2,784
4,937
1,302
0
394
4,543
0
23,787
W
Tiamat
impirmon
Tiamat
2,910
281
0
1,912
2,955
2,178
0
579
2,376
40,018
0
L
932
327
65
1,939
4,067
1,484
0
2,064
2,003
46,238
0
W
Sol
3,447
1,581
0
2,895
3,867
889
1,238
1,383
2,484
26,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,145
Gold Earned
29,621
291
Minions Killed
315
0
Camps Cleared
0
981,514
Distance Traveled
1,038,796
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,757
476
29
3
0
203,608
2
L
Jing Wei
4,765
477
32
3
0
163,404
3
L
Hercules
5,357
536
56
6
0
197,010
2
L
Tsukuyomi
4,901
490
50
5
0
201,449
2
W
Guan Yu
5,744
574
35
4
0
225,621
3
W
Sun Wukong
6,684
668
80
8
0
207,019
0
W
Nemesis
5,355
536
53
5
0
236,788
4
W
Tiamat
6,030
603
86
9
0
207,626
4
L
Ra
6,365
637
124
12
0
216,043
2
W
Sol
5,808
581
61
6
0
161,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role