Player Matchup

Aphrodite
Aphrodite
JoeMaster
Aphrodite
Level 27
God Stats
2W - 3L
1,593 SR
Queue Stats
18W - 17L
1,498 Elo+
Party 1
Ymir
Ymir
Lazaruz
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,217 Elo+
Party 1
Anhur
Anhur
Reaper4797
Anhur
Level 85
God Stats
0W - 1L
1,175 SR
Queue Stats
17W - 13L
1,545 Elo+
Party 1
Team Averages
Level 39
1,422 SR
1,420 Elo+

VS

Team Averages
Level 40
1,591 SR
1,537 Elo+
Anubis
Anubis
Infernote
Anubis
Level 29
God Stats
56W - 64L
1,423 SR
Queue Stats
126W - 129L
1,511 Elo+
Solo
Tiamat
Tiamat
leonidas666
Tiamat
Level 22
God Stats
57W - 30L
1,653 SR
Queue Stats
127W - 95L
1,553 Elo+
Party 2
Mercury
Mercury
sebach1
Mercury
Level 69
God Stats
17W - 14L
1,696 SR
Queue Stats
116W - 95L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JoeMaster
Aphrodite
16
6 / 4 / 9
13,456
708
13,029
21,380
9,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Lazaruz
Ymir
16
0 / 6 / 14
11,682
615
5,986
22,354
18,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
17
8 / 7 / 4
13,351
703
17,029
23,720
12,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Infernote
Anubis
17
8 / 5 / 8
13,932
733
16,357
16,398
8,353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
16
4 / 6 / 10
12,911
680
25,512
15,402
11,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
sebach1
Mercury
16
5 / 6 / 7
12,730
670
8,012
13,242
4,554
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
14
Kills
17
17
Deaths
17
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
Infernote
Anubis
8
5
8
2.4
L
Aphrodite
JoeMaster
Aphrodite
6
4
9
2.63
L
Ymir
Lazaruz
Ymir
0
6
14
1.17
L
Anhur
8
7
4
1.43
W
Tiamat
4
6
10
1.5
W
Mercury
sebach1
Mercury
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,044
Damage
49,881
67,454
Taken
45,042
40,453
Mitigated
24,475
23,114
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Infernote
Anubis
16,357
1,217
0
5,909
16,398
8,353
948
5,182
11,064
63,360
0
L
Aphrodite
JoeMaster
Aphrodite
13,029
1,648
7,526
12,311
21,380
9,574
654
15,404
5,976
66,192
0
L
Ymir
Lazaruz
Ymir
5,986
611
0
220
22,354
18,645
358
14,814
7,540
14,665
0
L
Anhur
17,029
6,651
0
3,057
23,720
12,234
1,936
11,736
11,984
0
72,238
W
Tiamat
25,512
2,224
0
2,348
15,402
11,568
897
8,465
6,657
74,283
0
W
Mercury
sebach1
Mercury
8,012
5,557
0
250
13,242
4,554
2,300
4,817
8,249
0
52,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,489
Gold Earned
39,573
234
Minions Killed
215
0
Camps Cleared
0
961,813
Distance Traveled
985,287
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,932
733
66
3
0
274,464
0
L
Aphrodite
13,456
708
119
6
0
334,254
4
L
Ymir
11,682
615
25
1
0
332,191
2
L
Anhur
13,351
703
90
5
0
295,368
2
W
Tiamat
12,911
680
88
5
0
313,676
2
W
Mercury
12,730
670
61
3
0
397,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role