Player Matchup

Cernunnos
Cernunnos
ChristianL25
Cernunnos
Level 127
God Stats
6W - 3L
1,413 SR
Queue Stats
310W - 302L
1,591 Elo+
Party 3
Fafnir
Fafnir
Jaxyyyyyyy
Fafnir
Level 148
God Stats
1W - 1L
1,743 SR
Queue Stats
550W - 525L
1,564 Elo+
Party 1
Amaterasu
Amaterasu
KedarOthort
Amaterasu
Level 151
God Stats
6W - 7L
1,471 SR
Queue Stats
421W - 411L
1,523 Elo+
Party 1
Tiamat
Tiamat
SebatianTK
Tiamat
Level 152
God Stats
33W - 29L
1,540 SR
Queue Stats
556W - 556L
1,533 Elo+
Party 3
Erlang Shen
Erlang Shen
Xanndrous
Erlang Shen
Level 129
God Stats
8W - 13L
1,587 SR
Queue Stats
138W - 139L
1,502 Elo+
Party 1
Team Averages
Level 141
1,551 SR
1,542 Elo+

VS

Team Averages
Level 86
1,617 SR
1,597 Elo+
Yemoja
Yemoja
Bandimir
Yemoja
Level 11
God Stats
3W - 1L
1,884 SR
Queue Stats
6W - 8L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BurningWinds
Tsukuyomi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 57L
1,616 Elo+
Party 2
Fenrir
Fenrir
Durgah
Fenrir
Level 109
God Stats
1W - 2L
1,327 SR
Queue Stats
58W - 51L
1,561 Elo+
Party 2
Hel
Hel
JTEades
Hel
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 136L
1,645 Elo+
Party 2
Artemis
Artemis
justnickj
Artemis
Level 43
God Stats
1W - 1L
1,873 SR
Queue Stats
80W - 74L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChristianL25
Cernunnos
20
8 / 4 / 6
16,346
605
27,153
27,240
10,898
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
Jaxyyyyyyy
Fafnir
18
1 / 3 / 13
14,185
525
8,091
21,349
25,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
KedarOthort
Amaterasu
20
8 / 4 / 8
15,566
577
19,671
33,028
28,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
SebatianTK
Tiamat
20
4 / 4 / 9
14,610
541
9,232
11,180
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Xanndrous
Erlang Shen
20
9 / 4 / 10
16,247
602
19,800
28,067
15,468
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bandimir
Yemoja
17
0 / 4 / 9
11,612
430
4,590
14,418
15,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
BurningWinds
Tsukuyomi
20
7 / 8 / 7
13,826
512
25,365
27,569
21,294
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Durgah
Fenrir
19
5 / 8 / 4
12,732
472
10,260
26,955
10,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
19
4 / 6 / 9
12,650
469
14,319
22,272
7,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
justnickj
Artemis
19
3 / 4 / 5
12,262
454
9,844
15,560
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
53
30
Kills
19
19
Deaths
30
46
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bandimir
Yemoja
0
4
9
1.13
L
Tsukuyomi
BurningWinds
Tsukuyomi
7
8
7
1.31
W
Cernunnos
ChristianL25
Cernunnos
8
4
6
2.75
L
Fenrir
Durgah
Fenrir
5
8
4
0.88
L
Hel
4
6
9
1.42
W
Fafnir
Jaxyyyyyyy
Fafnir
1
3
13
2.5
W
Amaterasu
KedarOthort
Amaterasu
8
4
8
3
W
Tiamat
SebatianTK
Tiamat
4
4
9
2.13
W
Erlang Shen
Xanndrous
Erlang Shen
9
4
10
3.5
L
Artemis
justnickj
Artemis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,947
Damage
64,378
120,864
Taken
106,774
86,036
Mitigated
60,331
51,151
Healing
40,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bandimir
Yemoja
4,590
806
1,992
1,342
14,418
15,614
0
2,011
12,230
25,913
0
L
Tsukuyomi
BurningWinds
Tsukuyomi
25,365
5,148
0
7,928
27,569
21,294
0
5,732
21,359
0
76,112
W
Cernunnos
ChristianL25
Cernunnos
27,153
15,008
0
14,673
27,240
10,898
4,833
6,056
20,920
0
164,971
L
Fenrir
Durgah
Fenrir
10,260
2,713
0
8,239
26,955
10,882
0
4,520
22,190
0
80,000
L
Hel
14,319
319
5,783
9,055
22,272
7,952
0
4,873
17,034
92,608
0
W
Fafnir
Jaxyyyyyyy
Fafnir
8,091
1,537
0
8,544
21,349
25,416
555
4,364
16,414
39,917
0
W
Amaterasu
KedarOthort
Amaterasu
19,671
6,012
0
13,939
33,028
28,715
1,458
3,180
28,194
11,654
82,356
W
Tiamat
SebatianTK
Tiamat
9,232
435
110
3,644
11,180
5,539
770
2,528
8,495
74,402
0
W
Erlang Shen
Xanndrous
Erlang Shen
19,800
11,674
0
10,241
28,067
15,468
894
5,417
22,024
0
146,114
L
Artemis
justnickj
Artemis
9,844
5,921
0
6,010
15,560
4,589
0
2,195
13,307
0
63,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,954
Gold Earned
63,082
703
Minions Killed
527
0
Camps Cleared
0
2,503,541
Distance Traveled
2,401,329
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,612
430
41
2
0
490,960
2
L
Tsukuyomi
13,826
512
103
4
0
478,611
4
W
Cernunnos
16,346
605
206
8
0
431,185
2
L
Fenrir
12,732
472
102
4
0
444,816
1
L
Hel
12,650
469
172
6
0
509,271
2
W
Fafnir
14,185
525
37
1
0
569,200
12
W
Amaterasu
15,566
577
135
5
0
507,762
5
W
Tiamat
14,610
541
152
6
0
437,066
0
W
Erlang Shen
16,247
602
173
6
0
558,328
0
L
Artemis
12,262
454
109
4
0
477,671
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role