Player Matchup

Izanami
Izanami
Coranr
Izanami
Level 48
God Stats
11W - 9L
1,651 SR
Queue Stats
62W - 63L
1,481 Elo+
Party 1
Loki
Loki
Oh Snap Xv
Loki
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 1
Anhur
Anhur
SSGT Kodiak
Anhur
Level 8
God Stats
6W - 4L
1,432 SR
Queue Stats
34W - 42L
1,386 Elo+
Party 1
Osiris
Osiris
lilmanny7
Osiris
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,413 Elo+
Solo
Kukulkan
Kukulkan
newb129
Kukulkan
Level 14
God Stats
5W - 1L
1,342 SR
Queue Stats
19W - 22L
1,422 Elo+
Solo
Team Averages
Level 18
1,485 SR
1,440 Elo+

VS

Team Averages
Level 22
1,476 SR
1,523 Elo+
Jormungandr
Jormungandr
ArmandoI203
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,533 Elo+
Party 2
Heimdallr
Heimdallr
BigCammyCake
Heimdallr
Level 18
God Stats
2W - 2L
1,235 SR
Queue Stats
44W - 43L
1,448 Elo+
Party 2
Fenrir
Fenrir
EssExcalibur
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
ThatAnakin
Baron Samedi
Level 58
God Stats
1W - 1L
1,541 SR
Queue Stats
38W - 43L
1,613 Elo+
Party 3
Kukulkan
Kukulkan
ThatKaonashi
Kukulkan
Level 8
God Stats
5W - 4L
1,603 SR
Queue Stats
103W - 107L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coranr
Izanami
20
23 / 3 / 11
19,240
1,374
52,905
21,714
9,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 2 / 18
14,433
1,031
9,973
14,638
6,491
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 4 / 12
13,103
936
7,241
13,050
4,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Osiris
lilmanny7
Osiris
20
1 / 10 / 20
13,291
949
12,829
26,690
16,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
newb129
Kukulkan
20
10 / 5 / 15
16,006
1,143
26,495
14,626
5,938
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArmandoI203
Jormungandr
20
3 / 8 / 17
13,965
998
13,010
30,108
41,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
BigCammyCake
Heimdallr
20
10 / 7 / 8
15,154
1,082
24,372
20,905
9,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
20
1 / 10 / 16
13,273
948
10,830
24,293
16,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
ThatAnakin
Baron Samedi
20
3 / 10 / 12
13,709
979
12,622
21,530
17,451
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
ThatKaonashi
Kukulkan
20
7 / 7 / 12
14,794
1,057
23,406
19,805
9,574
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
89
42
Kills
24
24
Deaths
42
76
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ArmandoI203
Jormungandr
3
8
17
1.44
L
Heimdallr
BigCammyCake
Heimdallr
10
7
8
2
W
Izanami
Coranr
Izanami
23
3
11
9.5
L
Fenrir
1
10
16
0.9
W
5
2
18
7
W
3
4
12
2.25
L
Baron Samedi
ThatAnakin
Baron Samedi
3
10
12
0.9
L
Kukulkan
ThatKaonashi
Kukulkan
7
7
12
1.86
W
Osiris
lilmanny7
Osiris
1
10
20
1.1
W
Kukulkan
newb129
Kukulkan
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,443
Damage
84,240
90,718
Taken
116,641
42,586
Mitigated
94,556
8,474
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ArmandoI203
Jormungandr
13,010
4,823
0
25
30,108
41,169
0
7,593
22,185
38,949
0
L
Heimdallr
BigCammyCake
Heimdallr
24,372
18,120
0
903
20,905
9,804
0
3,010
17,845
0
47,613
W
Izanami
Coranr
Izanami
52,905
46,854
0
5,407
21,714
9,143
0
10,725
10,989
0
101,794
L
Fenrir
10,830
3,116
0
2,446
24,293
16,558
0
7,156
17,062
0
20,746
W
9,973
2,663
0
1,010
14,638
6,491
0
8,303
6,335
0
26,102
W
7,241
4,025
0
0
13,050
4,428
0
7,593
5,457
0
21,520
L
Baron Samedi
ThatAnakin
Baron Samedi
12,622
2,185
675
2,597
21,530
17,451
0
3,743
17,737
39,180
0
L
Kukulkan
ThatKaonashi
Kukulkan
23,406
3,844
0
1,293
19,805
9,574
0
5,163
14,617
57,244
0
W
Osiris
lilmanny7
Osiris
12,829
3,641
0
690
26,690
16,586
0
13,163
13,499
170
22,584
W
Kukulkan
newb129
Kukulkan
26,495
3,890
0
1,367
14,626
5,938
0
9,204
5,397
52,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,073
Gold Earned
70,895
272
Minions Killed
264
8
Camps Cleared
8
1,234,629
Distance Traveled
1,163,976
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,965
998
67
5
1
245,035
0
L
Heimdallr
15,154
1,082
47
3
2
259,655
0
W
Izanami
19,240
1,374
132
9
6
240,418
2
L
Fenrir
13,273
948
12
1
1
234,392
2
W
Loki
14,433
1,031
25
2
1
287,123
1
W
Anhur
13,103
936
37
3
1
225,854
0
L
Baron Samedi
13,709
979
60
4
3
167,934
0
L
Kukulkan
14,794
1,057
78
6
1
256,960
0
W
Osiris
13,291
949
23
2
0
257,508
0
W
Kukulkan
16,006
1,143
55
4
0
223,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role