Player Matchup

Skadi
Skadi
ILLU1208
Skadi
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Meweeyy
Set
Level 9
God Stats
24W - 18L
1,710 SR
Queue Stats
76W - 70L
1,715 Elo+
Solo
Tsukuyomi
Tsukuyomi
OXAID
Tsukuyomi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
RaTooStronK
Ares
Level 12
God Stats
1W - 2L
1,407 SR
Queue Stats
31W - 10L
1,529 Elo+
Party 1
Tiamat
Tiamat
Zanitator
Tiamat
Level 23
God Stats
13W - 6L
1,677 SR
Queue Stats
59W - 44L
1,584 Elo+
Party 1
Team Averages
Level 18
1,559 SR
1,565 Elo+

VS

Team Averages
Level 21
1,488 SR
1,565 Elo+
Apollo
Apollo
CazziTua
Apollo
Level 18
God Stats
10W - 7L
1,780 SR
Queue Stats
196W - 153L
1,707 Elo+
Solo
Anubis
Anubis
Ezelgie
Anubis
Level 22
God Stats
2W - 2L
1,359 SR
Queue Stats
59W - 56L
1,535 Elo+
Solo
Arachne
Arachne
KillsHealty
Arachne
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 180L
1,528 Elo+
Party 2
Ra
Ra
Rehäz
Ra
Level 10
God Stats
2W - 5L
1,302 SR
Queue Stats
12W - 16L
1,433 Elo+
Party 2
Cu Chulainn
Cu Chulainn
parejo162
Cu Chulainn
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ILLU1208
Skadi
15
1 / 4 / 5
8,669
510
8,389
12,644
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
17
9 / 1 / 2
10,701
629
9,128
9,505
5,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
OXAID
Tsukuyomi
16
5 / 2 / 6
10,130
596
9,381
10,475
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 6
9,903
583
8,385
14,517
11,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Zanitator
Tiamat
17
2 / 4 / 8
10,537
620
9,563
8,728
5,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CazziTua
Apollo
17
6 / 3 / 2
10,213
601
10,479
14,903
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Ezelgie
Anubis
14
1 / 5 / 6
8,367
492
9,276
11,022
6,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
KillsHealty
Arachne
14
2 / 5 / 4
8,715
513
4,876
15,800
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ra
15
5 / 6 / 2
9,167
539
5,417
11,391
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
parejo162
Cu Chulainn
12
0 / 3 / 3
7,536
443
3,804
10,033
6,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
22
Kills
14
14
Deaths
22
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
CazziTua
Apollo
6
3
2
2.33
L
Anubis
Ezelgie
Anubis
1
5
6
0.8
W
Skadi
ILLU1208
Skadi
1
4
5
0.88
L
Arachne
KillsHealty
Arachne
2
5
4
0.8
W
Set
9
1
2
10
W
Tsukuyomi
OXAID
Tsukuyomi
5
2
6
4
W
5
3
6
2.67
L
Ra
5
6
2
1
W
Tiamat
Zanitator
Tiamat
2
4
8
1.5
L
Cu Chulainn
parejo162
Cu Chulainn
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,846
Damage
33,852
55,869
Taken
63,149
30,546
Mitigated
28,801
15,613
Healing
23,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CazziTua
Apollo
10,479
5,617
0
7,627
14,903
5,576
2,474
3,050
11,750
0
73,707
L
Anubis
Ezelgie
Anubis
9,276
315
0
3,480
11,022
6,408
444
3,055
7,616
40,815
0
W
Skadi
ILLU1208
Skadi
8,389
4,955
135
4,891
12,644
4,076
2,343
1,942
10,648
0
52,332
L
Arachne
KillsHealty
Arachne
4,876
2,845
0
6,926
15,800
5,786
0
5,814
9,798
0
50,401
W
Set
9,128
4,400
0
600
9,505
5,900
1,503
4,501
4,972
0
67,716
W
Tsukuyomi
OXAID
Tsukuyomi
9,381
2,649
0
4,150
10,475
3,861
0
2,438
7,930
0
59,905
W
8,385
552
0
3,506
14,517
11,090
1,277
3,269
11,208
29,880
0
L
Ra
5,417
1,065
980
2,235
11,391
4,632
270
3,596
7,430
45,905
0
W
Tiamat
Zanitator
Tiamat
9,563
507
0
2,331
8,728
5,619
482
2,206
6,418
74,172
0
L
Cu Chulainn
parejo162
Cu Chulainn
3,804
1,087
0
1,815
10,033
6,399
1,125
1,838
8,132
0
34,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,940
Gold Earned
43,998
505
Minions Killed
476
0
Camps Cleared
0
1,730,191
Distance Traveled
1,532,351
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,213
601
141
8
0
298,134
1
L
Anubis
8,367
492
80
5
0
263,485
3
W
Skadi
8,669
510
102
6
0
317,571
1
L
Arachne
8,715
513
94
6
0
359,650
1
W
Set
10,701
629
110
6
0
382,347
1
W
Tsukuyomi
10,130
596
90
5
0
378,470
1
W
Ares
9,903
583
35
2
0
331,108
1
L
Ra
9,167
539
109
6
0
301,712
4
W
Tiamat
10,537
620
168
10
0
320,695
1
L
Cu Chulainn
7,536
443
52
3
0
309,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role