Player Matchup

Cu Chulainn
Cu Chulainn
Bressell
Cu Chulainn
Level 18
God Stats
12W - 18L
1,157 SR
Queue Stats
43W - 70L
1,308 Elo+
Solo
Ymir
Ymir
Cocodrilo25
Ymir
Level 29
God Stats
1W - 1L
1,302 SR
Queue Stats
136W - 138L
1,453 Elo+
Solo
Nemesis
Nemesis
DiotheLeo
Nemesis
Level 20
God Stats
4W - 5L
1,348 SR
Queue Stats
44W - 34L
1,442 Elo+
Solo
Xbalanque
Xbalanque
WickedStamps
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 108L
1,541 Elo+
Solo
Tiamat
Tiamat
Xicor9923
Tiamat
Level 7
God Stats
22W - 25L
1,344 SR
Queue Stats
98W - 94L
1,395 Elo+
Solo
Team Averages
Level 21
1,330 SR
1,428 Elo+

VS

Team Averages
Level 26
1,564 SR
1,426 Elo+
Tiamat
Tiamat
Comicalkiller
Tiamat
Level 16
God Stats
1W - 3L
1,391 SR
Queue Stats
19W - 18L
1,404 Elo+
Party 1
Bellona
Bellona
K1NGDynsty
Bellona
Level 27
God Stats
2W - 2L
1,575 SR
Queue Stats
113W - 115L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Nvandeweert17
Kukulkan
Level 27
God Stats
42W - 32L
1,533 SR
Queue Stats
256W - 233L
1,485 Elo+
Solo
Rama
Rama
SoTastie
Rama
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,408 Elo+
Party 1
Yemoja
Yemoja
emojojo
Yemoja
Level 14
God Stats
10W - 3L
1,824 SR
Queue Stats
42W - 47L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bressell
Cu Chulainn
13
1 / 2 / 1
7,383
492
2,584
9,666
6,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 2 / 5
7,267
484
2,558
9,652
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
DiotheLeo
Nemesis
13
4 / 3 / 1
8,233
549
4,112
8,173
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
WickedStamps
Xbalanque
13
5 / 3 / 2
7,689
513
8,345
10,052
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Xicor9923
Tiamat
13
1 / 3 / 3
8,034
536
4,123
6,259
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 3
8,691
579
6,453
7,884
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
K1NGDynsty
Bellona
15
3 / 2 / 0
9,003
600
6,644
9,712
7,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Nvandeweert17
Kukulkan
1
0 / 0 / 0
2,913
194
0
0
0
Rama
11
0 / 5 / 6
6,613
441
5,651
9,239
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
emojojo
Yemoja
11
4 / 1 / 2
7,340
489
3,966
6,841
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
11
Kills
13
13
Deaths
11
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Bressell
Cu Chulainn
1
2
1
0.75
W
0
2
5
1.25
L
6
3
3
2.5
W
Nemesis
DiotheLeo
Nemesis
4
3
1
1.5
L
Bellona
K1NGDynsty
Bellona
3
2
0
1.5
L
Kukulkan
Nvandeweert17
Kukulkan
0
0
0
0
L
Rama
0
5
6
0.6
W
Xbalanque
WickedStamps
Xbalanque
5
3
2
2
W
Tiamat
Xicor9923
Tiamat
1
3
3
0.83
L
Yemoja
emojojo
Yemoja
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,722
Damage
22,714
43,802
Taken
33,676
23,948
Mitigated
18,162
14,168
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Bressell
Cu Chulainn
2,584
563
0
3,158
9,666
6,670
853
89
9,167
0
32,883
W
2,558
467
0
1,729
9,652
5,369
68
3,655
5,997
32,835
0
L
6,453
1,383
0
2,545
7,884
4,797
575
2,465
5,285
46,921
0
W
Nemesis
DiotheLeo
Nemesis
4,112
1,599
0
1,968
8,173
4,551
35
1,635
6,494
0
44,434
L
Bellona
K1NGDynsty
Bellona
6,644
1,934
0
2,430
9,712
7,815
0
1,390
8,188
0
50,717
L
Kukulkan
Nvandeweert17
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Rama
5,651
4,609
0
1,891
9,239
2,543
0
1,660
7,579
0
27,819
W
Xbalanque
WickedStamps
Xbalanque
8,345
3,273
817
4,912
10,052
3,083
321
2,380
7,672
0
42,312
W
Tiamat
Xicor9923
Tiamat
4,123
493
0
1,584
6,259
4,275
1,267
2,660
3,599
41,191
0
L
Yemoja
emojojo
Yemoja
3,966
1,301
663
2,985
6,841
3,007
0
898
5,943
20,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,606
Gold Earned
34,560
370
Minions Killed
302
0
Camps Cleared
0
1,309,588
Distance Traveled
952,969
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,383
492
67
4
0
239,493
0
W
Ymir
7,267
484
43
3
0
287,073
5
L
Tiamat
8,691
579
98
7
0
254,287
5
W
Nemesis
8,233
549
81
5
0
294,758
1
L
Bellona
9,003
600
129
9
0
248,887
5
L
Kukulkan
2,913
194
0
0
0
0
0
L
Rama
6,613
441
41
3
0
245,770
4
W
Xbalanque
7,689
513
88
6
0
269,043
1
W
Tiamat
8,034
536
91
6
0
219,221
0
L
Yemoja
7,340
489
34
2
0
204,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role