Player Matchup

Danzaburou
Danzaburou
HacBachVoThuong
Danzaburou
Level 29
God Stats
16W - 12L
1,683 SR
Queue Stats
38W - 51L
1,553 Elo+
Solo
Anubis
Anubis
Mague2012
Anubis
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
101W - 79L
1,541 Elo+
Solo
Nu Wa
Nu Wa
QueenLeveque
Nu Wa
Level 26
God Stats
36W - 15L
1,708 SR
Queue Stats
56W - 28L
1,589 Elo+
Solo
Ao Kuang
Ao Kuang
jojorefrence8114
Ao Kuang
Level 5
God Stats
1W - 1L
1,290 SR
Queue Stats
4W - 8L
1,506 Elo+
Solo
Khepri
Khepri
ttwotheo2
Khepri
Level 28
God Stats
17W - 3L
1,877 SR
Queue Stats
82W - 63L
1,643 Elo+
Solo
Team Averages
Level 21
1,612 SR
1,567 Elo+

VS

Team Averages
Level 22
1,641 SR
1,536 Elo+
Danzaburou
Danzaburou
FARMEDONCTAYEULE
Danzaburou
Level 20
God Stats
13W - 17L
1,492 SR
Queue Stats
334W - 344L
1,486 Elo+
Solo
Raijin
Raijin
HiImSairax
Raijin
Level 17
God Stats
1W - 1L
1,814 SR
Queue Stats
37W - 36L
1,512 Elo+
Party 1
Merlin
Merlin
Ricardox4
Merlin
Level 29
God Stats
20W - 12L
1,666 SR
Queue Stats
71W - 56L
1,558 Elo+
Party 1
King Arthur
King Arthur
cgrillo
King Arthur
Level 17
God Stats
1W - 3L
1,736 SR
Queue Stats
313W - 299L
1,623 Elo+
Solo
Set
Set
salocinHD
Set
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HacBachVoThuong
Danzaburou
12
6 / 1 / 1
7,906
608
6,708
6,005
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Mague2012
Anubis
14
4 / 1 / 0
7,789
599
6,291
4,018
1,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 2 / 4
6,504
500
5,963
5,150
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 0
6,600
508
2,770
8,965
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
ttwotheo2
Khepri
10
1 / 1 / 3
6,690
515
2,403
8,699
5,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FARMEDONCTAYEULE
Danzaburou
9
0 / 4 / 0
5,359
412
971
7,678
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
HiImSairax
Raijin
9
1 / 5 / 0
5,217
401
1,980
5,543
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Ricardox4
Merlin
11
1 / 2 / 2
6,240
480
7,025
6,207
1,798
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
cgrillo
King Arthur
11
0 / 3 / 0
5,928
456
1,446
8,928
3,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
4 / 1 / 1
6,666
513
6,347
9,016
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
15
Kills
6
6
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FARMEDONCTAYEULE
Danzaburou
0
4
0
0
W
Danzaburou
HacBachVoThuong
Danzaburou
6
1
1
6.5
L
Raijin
HiImSairax
Raijin
1
5
0
0.2
W
Anubis
Mague2012
Anubis
4
1
0
4
W
2
2
4
2
L
Merlin
Ricardox4
Merlin
1
2
2
1
L
King Arthur
cgrillo
King Arthur
0
3
0
0
W
2
1
0
2
L
4
1
1
4.5
W
Khepri
ttwotheo2
Khepri
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,135
Damage
17,769
32,837
Taken
37,372
13,015
Mitigated
11,674
13,299
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FARMEDONCTAYEULE
Danzaburou
971
251
0
2,020
7,678
1,952
56
896
6,662
0
24,031
W
Danzaburou
HacBachVoThuong
Danzaburou
6,708
2,140
0
3,642
6,005
2,030
472
878
5,127
0
44,805
L
Raijin
HiImSairax
Raijin
1,980
189
0
121
5,543
1,298
0
2,523
2,964
17,542
0
W
Anubis
Mague2012
Anubis
6,291
262
0
1,870
4,018
1,515
754
760
3,058
44,058
0
W
5,963
351
0
1,345
5,150
1,394
591
2,631
2,519
33,201
0
L
Merlin
Ricardox4
Merlin
7,025
378
0
818
6,207
1,798
0
4,199
1,660
37,362
0
L
King Arthur
cgrillo
King Arthur
1,446
90
0
2,070
8,928
3,760
0
5,329
3,480
0
25,606
W
2,770
768
0
3,748
8,965
2,930
539
1,455
7,510
32,090
0
L
6,347
1,739
0
2,820
9,016
2,866
0
3,713
5,179
0
41,155
W
Khepri
ttwotheo2
Khepri
2,403
358
0
2,694
8,699
5,146
0
3,281
5,418
18,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
29,410
343
Minions Killed
261
0
Camps Cleared
0
1,200,293
Distance Traveled
1,092,732
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,359
412
37
3
0
181,627
0
W
Danzaburou
7,906
608
78
6
0
246,480
3
L
Raijin
5,217
401
27
2
0
198,440
1
W
Anubis
7,789
599
101
8
0
231,760
0
W
Nu Wa
6,504
500
66
5
0
224,973
2
L
Merlin
6,240
480
71
5
0
203,944
5
L
King Arthur
5,928
456
53
4
0
222,412
0
W
Ao Kuang
6,600
508
74
6
0
250,345
2
L
Set
6,666
513
73
6
0
286,309
4
W
Khepri
6,690
515
24
2
0
246,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role