Player Matchup

Fenrir
Fenrir
FenrirTheGrey1
Fenrir
Level 5
God Stats
6W - 5L
1,794 SR
Queue Stats
18W - 29L
992 Elo+
Party 3
Raijin
Raijin
LUSIxvi
Raijin
Level 21
God Stats
2W - 2L
1,334 SR
Queue Stats
45W - 50L
1,357 Elo+
Solo
Athena
Athena
PossesedBySatan
Athena
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 48L
1,316 Elo+
Party 2
Cthulhu
Cthulhu
kpootedestroyer
Cthulhu
Level 18
God Stats
38W - 43L
1,445 SR
Queue Stats
78W - 122L
1,372 Elo+
Party 3
Hachiman
Hachiman
realDeepSleeper
Hachiman
Level 25
God Stats
10W - 5L
1,570 SR
Queue Stats
780W - 737L
1,414 Elo+
Party 2
Team Averages
Level 17
1,529 SR
1,290 Elo+

VS

Team Averages
Level 12
1,459 SR
1,367 Elo+
Eset
Eset
Heapful
Eset
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Ovalles29
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
RadcalRadIsh3s
Guan Yu
Level 29
God Stats
19W - 27L
1,355 SR
Queue Stats
130W - 187L
1,320 Elo+
Party 1
Bacchus
Bacchus
Skullaras
Bacchus
Level 6
God Stats
1W - 2L
1,438 SR
Queue Stats
2W - 5L
1,238 Elo+
Party 1
Skadi
Skadi
TheSaltyLady
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,977
398
956
7,202
2,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Raijin
LUSIxvi
Raijin
12
3 / 0 / 3
7,477
498
2,935
3,764
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 5 / 4
6,735
449
6,003
12,067
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
6 / 1 / 3
7,462
497
5,441
9,303
5,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
12
5 / 4 / 4
7,790
519
6,769
9,328
2,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Heapful
Eset
10
0 / 2 / 3
6,453
430
5,120
4,307
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
7
1 / 4 / 1
5,402
360
822
6,629
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
3 / 5 / 0
6,312
421
2,938
8,657
4,321
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Skullaras
Bacchus
10
3 / 2 / 6
7,064
471
7,661
7,433
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
4 / 5 / 5
7,226
482
7,915
9,383
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
18
Kills
11
11
Deaths
18
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Eset
Heapful
Eset
0
2
3
0.75
W
Raijin
LUSIxvi
Raijin
3
0
3
4.5
L
Thor
1
4
1
0.38
W
4
5
4
1.2
L
3
5
0
0.6
L
Bacchus
Skullaras
Bacchus
3
2
6
3
L
4
5
5
1.3
W
6
1
3
7.5
W
Hachiman
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,104
Damage
24,456
41,664
Taken
36,409
18,882
Mitigated
16,177
10,793
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
956
156
0
1,962
7,202
2,586
179
1,108
6,094
0
21,443
L
Eset
Heapful
Eset
5,120
222
202
409
4,307
1,124
611
1,000
3,282
40,160
0
W
Raijin
LUSIxvi
Raijin
2,935
271
0
1,689
3,764
1,148
545
2,240
1,524
37,671
0
L
Thor
822
649
0
788
6,629
1,887
0
2,381
4,198
0
8,619
W
6,003
1,018
0
456
12,067
6,989
250
3,330
8,662
18,392
0
L
2,938
254
284
924
8,657
4,321
346
4,839
3,568
0
18,476
L
Bacchus
Skullaras
Bacchus
7,661
1,141
0
383
7,433
6,481
179
2,798
4,520
19,150
0
L
7,915
4,205
0
1,731
9,383
2,364
295
2,896
6,462
0
30,321
W
5,441
719
0
3,771
9,303
5,420
768
2,698
6,390
27,358
0
W
Hachiman
6,769
3,658
0
2,915
9,328
2,739
428
3,405
5,923
0
42,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,441
Gold Earned
32,457
255
Minions Killed
177
0
Camps Cleared
0
1,386,929
Distance Traveled
1,238,513
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,977
398
43
3
0
293,954
0
L
Eset
6,453
430
74
5
0
229,082
4
W
Raijin
7,477
498
67
4
0
286,771
3
L
Thor
5,402
360
16
1
0
206,003
0
W
Athena
6,735
449
28
2
0
263,934
0
L
Guan Yu
6,312
421
28
2
0
245,048
1
L
Bacchus
7,064
471
15
1
0
308,902
1
L
Skadi
7,226
482
44
3
0
249,478
3
W
Cthulhu
7,462
497
46
3
0
275,850
1
W
Hachiman
7,790
519
71
5
0
266,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role