Player Matchup

Apollo
Apollo
Bronze III
Blue_Thunder1922
Apollo
Bronze III
Level 49
God Stats
14W - 19L
1,021 SR
Queue Stats
173W - 184L
938 MMR
Party 1
Janus
Janus
Silver II
DABfLaMe420
Janus
Silver II
Level 88
God Stats
1W - 6L
1,453 SR
Queue Stats
45W - 68L
877 MMR
Solo
Fafnir
Fafnir
Silver V
LeE_Da_GOat-
Fafnir
Silver V
Level 102
God Stats
1W - 4L
1,290 SR
Queue Stats
191W - 193L
902 MMR
Party 1
Ravana
Ravana
Silver III
alpha x zombie
Ravana
Silver III
Level 93
God Stats
7W - 9L
1,420 SR
Queue Stats
289W - 288L
933 MMR
Solo
Jormungandr
Jormungandr
Silver IV
iMystik KYT
Jormungandr
Silver IV
Level 60
God Stats
70W - 61L
1,500 SR
Queue Stats
717W - 716L
906 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,337 SR
911 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,512 SR
915 MMR
Bastet
Bastet
Silver IV
FenniXlamuerte
Bastet
Silver IV
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,093 MMR
Party 2
Heimdallr
Heimdallr
Silver III
IPASHOKPRIMETIME
Heimdallr
Silver III
Level 127
God Stats
123W - 108L
1,494 SR
Queue Stats
928W - 987L
927 MMR
Solo
Osiris
Osiris
Silver IV
M_Reus07
Osiris
Silver IV
Level 109
God Stats
13W - 8L
1,714 SR
Queue Stats
87W - 113L
876 MMR
Solo
Sylvanus
Sylvanus
Silver II
NiCarlomagno
Sylvanus
Silver II
Level 157
God Stats
6W - 13L
1,340 SR
Queue Stats
350W - 363L
902 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
the_gragasjp700
Baron Samedi
Silver IV
Level 83
God Stats
8W - 12L
1,512 SR
Queue Stats
71W - 87L
775 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
9,358
390
5,926
18,222
8,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
2 / 3 / 1
11,871
495
16,010
14,133
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
14
2 / 3 / 5
10,331
430
6,544
24,455
30,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 8 / 1
10,108
421
6,368
17,403
7,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
iMystik KYT
Jormungandr
16
2 / 8 / 4
10,269
428
12,202
24,807
20,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
DanzaburouNu WaCthulhuArachneChang'e

VS

Bans
Cu ChulainnHadesSobekBellonaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 8
13,510
563
15,564
20,039
8,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
20
6 / 4 / 13
13,031
543
21,401
18,122
7,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
M_Reus07
Osiris
20
7 / 3 / 2
13,928
580
16,211
26,354
22,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
NiCarlomagno
Sylvanus
18
5 / 4 / 10
12,723
530
14,797
22,140
21,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
the_gragasjp700
Baron Samedi
20
3 / 0 / 8
12,813
534
9,374
12,800
7,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
12
Kills
29
29
Deaths
12
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
2
3
1
0.83
W
8
1
8
12
W
Heimdallr
6
4
13
3.13
L
Fafnir
2
3
5
1.5
W
Osiris
M_Reus07
Osiris
7
3
2
2.67
W
Sylvanus
NiCarlomagno
Sylvanus
5
4
10
2.5
L
4
8
1
0.56
L
Jormungandr
iMystik KYT
Jormungandr
2
8
4
0.5
W
Baron Samedi
the_gragasjp700
Baron Samedi
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,050
Damage
77,347
99,020
Taken
99,455
71,547
Mitigated
68,119
19,132
Healing
54,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,926
3,781
0
3,683
18,222
8,464
390
4,525
13,696
0
60,696
L
16,010
254
232
3,698
14,133
4,833
0
3,984
10,149
84,052
0
W
15,564
4,184
0
9,693
20,039
8,488
30
7,438
12,363
0
96,798
W
Heimdallr
21,401
9,830
0
5,823
18,122
7,741
4,885
5,314
12,750
0
109,327
L
Fafnir
6,544
2,323
0
4,488
24,455
30,296
0
6,407
18,048
23,044
0
W
Osiris
M_Reus07
Osiris
16,211
9,789
0
16,013
26,354
22,466
4,005
13,919
12,349
0
90,126
W
Sylvanus
NiCarlomagno
Sylvanus
14,797
3,185
4,695
9,949
22,140
21,677
280
9,016
12,910
43,090
0
L
6,368
1,558
0
3,926
17,403
7,038
0
4,642
12,761
0
58,959
L
Jormungandr
iMystik KYT
Jormungandr
12,202
4,323
0
3,105
24,807
20,916
0
4,613
20,194
54,720
0
W
Baron Samedi
the_gragasjp700
Baron Samedi
9,374
300
945
7,573
12,800
7,747
780
3,004
9,618
99,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,937
Gold Earned
66,005
483
Minions Killed
608
0
Camps Cleared
0
2,336,517
Distance Traveled
2,237,175
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,358
390
108
5
0
517,612
4
L
Janus
11,871
495
158
7
0
491,552
3
W
Bastet
13,510
563
144
6
0
528,128
7
W
Heimdallr
13,031
543
159
7
0
417,232
5
L
Fafnir
10,331
430
39
2
0
443,790
4
W
Osiris
13,928
580
133
6
0
434,510
1
W
Sylvanus
12,723
530
57
2
0
416,322
5
L
Ravana
10,108
421
89
4
0
520,600
1
L
Jormungandr
10,269
428
89
4
0
362,963
1
W
Baron Samedi
12,813
534
115
5
0
440,983
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role