Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Master Luv85
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,753 Elo+
Solo
Bacchus
Bacchus
ReAgain_
Bacchus
Level 29
God Stats
1W - 0L
1,532 SR
Queue Stats
47W - 43L
1,595 Elo+
Party 2
Raijin
Raijin
duplex_predator7
Raijin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 76L
1,695 Elo+
Party 1
Artemis
Artemis
senpai-tease_uwu
Artemis
Level 14
God Stats
2W - 2L
1,414 SR
Queue Stats
27W - 15L
1,743 Elo+
Party 1
Team Averages
Level 20
1,489 SR
1,657 Elo+

VS

Team Averages
Level 11
1,587 SR
1,607 Elo+
Amaterasu
Amaterasu
Canguru Leproso
Amaterasu
Level 6
God Stats
5W - 2L
1,819 SR
Queue Stats
30W - 31L
1,718 Elo+
Solo
Tiamat
Tiamat
Duwang_Daddy
Tiamat
Level 15
God Stats
1W - 5L
1,499 SR
Queue Stats
14W - 17L
1,486 Elo+
Solo
Athena
Athena
LORD Agonize
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,634 Elo+
Solo
Anubis
Anubis
LaSirenita87
Anubis
Level 6
God Stats
1W - 2L
1,617 SR
Queue Stats
3W - 8L
1,527 Elo+
Solo
Arachne
Arachne
NuWas9Incher
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
5 / 1 / 1
7,411
618
3,429
7,448
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Master Luv85
Cu Chulainn
11
4 / 6 / 2
6,949
579
4,879
9,675
5,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
ReAgain_
Bacchus
9
2 / 4 / 3
6,607
551
3,091
7,817
5,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 2 / 4
8,002
667
5,656
7,049
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 6
7,787
649
5,470
7,748
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Canguru Leproso
Amaterasu
11
3 / 4 / 2
6,258
522
6,199
8,876
6,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
10
4 / 4 / 0
6,015
501
5,414
6,842
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
7
0 / 6 / 2
5,116
426
1,278
7,057
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
10
0 / 2 / 1
5,559
463
1,564
3,783
1,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
NuWas9Incher
Arachne
12
7 / 2 / 0
7,354
613
5,604
8,777
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
18
Kills
14
14
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
1
5.5
L
Amaterasu
Canguru Leproso
Amaterasu
3
4
2
1
L
Tiamat
4
4
0
1
L
Athena
0
6
2
0.17
L
Anubis
0
2
1
0.25
W
Cu Chulainn
Master Luv85
Cu Chulainn
4
6
2
0.83
L
Arachne
NuWas9Incher
Arachne
7
2
0
3.5
W
Bacchus
ReAgain_
Bacchus
2
4
3
0.88
W
5
2
4
3.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,525
Damage
20,059
39,737
Taken
35,335
18,109
Mitigated
17,378
10,730
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,429
1,036
0
3,108
7,448
2,376
1,899
1,392
6,054
0
37,072
L
Amaterasu
Canguru Leproso
Amaterasu
6,199
3,074
0
2,102
8,876
6,182
194
1,170
7,392
0
26,868
L
Tiamat
5,414
900
0
800
6,842
4,300
0
2,556
4,076
23,111
0
L
Athena
1,278
635
0
330
7,057
2,927
35
2,510
4,393
12,951
0
L
Anubis
1,564
0
87
87
3,783
1,314
0
899
2,847
25,027
0
W
Cu Chulainn
Master Luv85
Cu Chulainn
4,879
1,167
0
1,728
9,675
5,622
222
452
9,177
902
21,223
L
Arachne
NuWas9Incher
Arachne
5,604
3,512
0
3,897
8,777
2,655
0
1,426
7,278
0
35,529
W
Bacchus
ReAgain_
Bacchus
3,091
171
0
624
7,817
5,510
791
1,546
6,179
13,882
0
W
5,656
588
0
3,116
7,049
2,065
0
2,993
3,840
46,789
0
W
5,470
1,958
0
2,154
7,748
2,536
332
1,397
6,231
0
47,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,756
Gold Earned
30,302
323
Minions Killed
229
0
Camps Cleared
0
1,074,242
Distance Traveled
1,069,118
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,411
618
69
6
0
193,786
3
L
Amaterasu
6,258
522
50
4
0
221,624
2
L
Tiamat
6,015
501
39
3
0
205,430
3
L
Athena
5,116
426
29
2
0
177,516
0
L
Anubis
5,559
463
41
3
0
226,313
0
W
Cu Chulainn
6,949
579
41
3
0
215,042
0
L
Arachne
7,354
613
70
6
0
238,235
2
W
Bacchus
6,607
551
24
2
0
224,762
1
W
Raijin
8,002
667
88
7
0
223,725
2
W
Artemis
7,787
649
101
8
0
216,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role