Player Matchup

Geb
Geb
LoniosFnL
Geb
Level 128
God Stats
9W - 6L
1,645 SR
Queue Stats
410W - 405L
1,480 Elo+
Party 1
King Arthur
King Arthur
RiomaFnL
King Arthur
Level 159
God Stats
54W - 56L
1,488 SR
Queue Stats
342W - 308L
1,512 Elo+
Party 1
Janus
Janus
ZeckFnL
Janus
Level 158
God Stats
3W - 5L
1,633 SR
Queue Stats
314W - 273L
1,513 Elo+
Party 1
Chernobog
Chernobog
tedshyne21
Chernobog
Level 78
God Stats
47W - 39L
1,597 SR
Queue Stats
299W - 266L
1,522 Elo+
Party 1
Bakasura
Bakasura
zSnowy
Bakasura
Level 156
God Stats
3W - 3L
1,090 SR
Queue Stats
170W - 146L
1,565 Elo+
Party 1
Team Averages
Level 136
1,491 SR
1,518 Elo+

VS

Team Averages
Level 105
1,570 SR
1,490 Elo+
Tiamat
Tiamat
BlackRafaMS
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 218L
1,528 Elo+
Solo
Artemis
Artemis
Imperador007
Artemis
Level 129
God Stats
12W - 12L
1,610 SR
Queue Stats
117W - 108L
1,511 Elo+
Solo
Fenrir
Fenrir
Metalic4
Fenrir
Level 68
God Stats
61W - 57L
1,571 SR
Queue Stats
287W - 276L
1,510 Elo+
Solo
Danzaburou
Danzaburou
damimr93
Danzaburou
Level 160
God Stats
14W - 14L
1,669 SR
Queue Stats
518W - 533L
1,496 Elo+
Solo
Heimdallr
Heimdallr
mipuf2008
Heimdallr
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 24
13,679
526
9,064
27,055
30,641
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
RiomaFnL
King Arthur
20
6 / 2 / 13
13,898
535
17,221
23,064
26,392
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
ZeckFnL
Janus
20
17 / 2 / 12
15,497
596
25,723
17,023
7,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
tedshyne21
Chernobog
20
7 / 2 / 8
14,886
573
14,739
21,636
12,172
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
zSnowy
Bakasura
20
14 / 2 / 13
15,100
581
17,180
21,859
13,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 13 / 3
11,653
448
13,310
21,608
13,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Imperador007
Artemis
16
1 / 7 / 3
10,633
409
14,289
19,130
7,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
Metalic4
Fenrir
18
6 / 8 / 2
13,482
519
11,670
24,271
16,512
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
damimr93
Danzaburou
17
1 / 9 / 0
12,335
474
10,745
23,544
9,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
mipuf2008
Heimdallr
13
0 / 10 / 5
9,457
364
7,315
19,897
7,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
23
47
Kills
10
11
Deaths
47
70
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
13
3
0.27
L
Artemis
Imperador007
Artemis
1
7
3
0.36
W
3
3
24
5
L
Fenrir
Metalic4
Fenrir
6
8
2
0.88
W
King Arthur
RiomaFnL
King Arthur
6
2
13
6.25
W
Janus
ZeckFnL
Janus
17
2
12
11.5
L
Danzaburou
damimr93
Danzaburou
1
9
0
0.11
L
Heimdallr
mipuf2008
Heimdallr
0
10
5
0.25
W
Chernobog
tedshyne21
Chernobog
7
2
8
5.5
W
Bakasura
zSnowy
Bakasura
14
2
13
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,927
Damage
57,329
110,637
Taken
108,450
90,106
Mitigated
54,133
37,105
Healing
15,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
13,310
2,292
0
2,737
21,608
13,848
234
10,918
10,458
66,613
0
L
Artemis
Imperador007
Artemis
14,289
5,236
0
3,631
19,130
7,014
0
6,197
12,066
0
68,603
W
9,064
766
0
7,411
27,055
30,641
276
4,182
20,126
40,865
0
L
Fenrir
Metalic4
Fenrir
11,670
1,472
0
314
24,271
16,512
0
7,334
15,442
0
56,497
W
King Arthur
RiomaFnL
King Arthur
17,221
532
0
4,960
23,064
26,392
513
2,020
20,906
0
89,071
W
Janus
ZeckFnL
Janus
25,723
1,027
234
6,987
17,023
7,869
2,568
5,603
11,152
119,055
0
L
Danzaburou
damimr93
Danzaburou
10,745
5,786
0
6,947
23,544
9,444
2,984
3,553
19,022
0
75,922
L
Heimdallr
mipuf2008
Heimdallr
7,315
1,881
0
2,022
19,897
7,315
0
6,785
12,712
0
37,834
W
Chernobog
tedshyne21
Chernobog
14,739
9,677
0
11,853
21,636
12,172
5,835
2,420
19,130
0
113,713
W
Bakasura
zSnowy
Bakasura
17,180
10,704
0
5,660
21,859
13,032
3,173
2,873
18,852
0
116,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,060
Gold Earned
57,560
727
Minions Killed
508
0
Camps Cleared
0
2,826,321
Distance Traveled
2,087,285
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,653
448
120
5
0
423,566
1
L
Artemis
10,633
409
102
4
0
422,172
7
W
Geb
13,679
526
52
2
0
646,604
6
L
Fenrir
13,482
519
81
3
0
433,202
2
W
King Arthur
13,898
535
145
6
0
547,292
11
W
Janus
15,497
596
166
6
0
522,051
3
L
Danzaburou
12,335
474
158
6
0
361,905
3
L
Heimdallr
9,457
364
47
2
0
446,440
3
W
Chernobog
14,886
573
188
7
0
529,888
3
W
Bakasura
15,100
581
176
7
0
580,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role