Player Matchup

Sylvanus
Sylvanus
JhowrSantos
Sylvanus
Level 15
God Stats
13W - 15L
1,801 SR
Queue Stats
106W - 111L
1,558 Elo+
Party 4
Zeus
Zeus
KevynOFFTank
Zeus
Level 14
God Stats
1W - 2L
1,391 SR
Queue Stats
12W - 11L
1,397 Elo+
Party 1
Bellona
Bellona
SakiohBR
Bellona
Level 11
God Stats
1W - 2L
1,724 SR
Queue Stats
6W - 9L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
onmas
Ne Zha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,411 Elo+
Party 1
Medusa
Medusa
simasxx__
Medusa
Level 4
God Stats
0W - 5L
1,299 SR
Queue Stats
1W - 6L
1,502 Elo+
Party 4
Team Averages
Level 11
1,543 SR
1,465 Elo+

VS

Team Averages
Level 22
1,443 SR
1,500 Elo+
Mercury
Mercury
CamBaa_
Mercury
Level 28
God Stats
2W - 10L
1,327 SR
Queue Stats
128W - 217L
1,427 Elo+
Party 3
Artemis
Artemis
JMenzsAbQ
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,414 Elo+
Solo
Cthulhu
Cthulhu
Rogeroto
Cthulhu
Level 69
God Stats
6W - 2L
1,390 SR
Queue Stats
54W - 45L
1,649 Elo+
Party 2
Ra
Ra
SilennceX
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,722 Elo+
Party 2
Bellona
Bellona
pedromendy_04
Bellona
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JhowrSantos
Sylvanus
18
5 / 7 / 6
13,650
506
15,714
29,924
32,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 15 / 4
11,375
421
14,353
21,780
7,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
SakiohBR
Bellona
17
6 / 13 / 6
12,286
455
18,739
31,486
28,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
onmas
Ne Zha
18
7 / 14 / 5
12,789
474
11,885
28,159
16,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
simasxx__
Medusa
14
1 / 12 / 5
9,981
370
4,716
19,577
7,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CamBaa_
Mercury
20
9 / 3 / 8
14,153
524
14,138
26,391
11,450
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
JMenzsAbQ
Artemis
17
5 / 5 / 12
12,151
450
14,240
14,681
5,581
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Rogeroto
Cthulhu
19
10 / 2 / 21
13,941
516
25,956
21,190
27,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
31 / 6 / 15
16,214
601
44,191
29,506
18,504
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
13
4 / 9 / 7
10,483
388
5,579
16,017
13,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
122
24
Kills
59
61
Deaths
25
26
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Mercury
CamBaa_
Mercury
9
3
8
4.33
W
Artemis
JMenzsAbQ
Artemis
5
5
12
2.2
L
Sylvanus
JhowrSantos
Sylvanus
5
7
6
1.14
L
5
15
4
0.47
W
Cthulhu
Rogeroto
Cthulhu
10
2
21
10.25
L
Bellona
SakiohBR
Bellona
6
13
6
0.69
W
31
6
15
6.42
L
Ne Zha
onmas
Ne Zha
7
14
5
0.68
W
Bellona
4
9
7
0.83
L
Medusa
simasxx__
Medusa
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,407
Damage
104,104
130,926
Taken
107,785
92,996
Mitigated
76,025
21,661
Healing
33,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CamBaa_
Mercury
14,138
7,308
0
11,627
26,391
11,450
838
6,084
20,232
0
140,141
W
Artemis
JMenzsAbQ
Artemis
14,240
9,231
583
2,052
14,681
5,581
1,405
2,950
11,481
0
42,308
L
Sylvanus
JhowrSantos
Sylvanus
15,714
3,303
1,344
8,102
29,924
32,700
666
18,019
11,442
50,157
0
L
14,353
2,874
0
1,721
21,780
7,587
0
12,818
8,553
51,325
0
W
Cthulhu
Rogeroto
Cthulhu
25,956
1,217
1,142
1,714
21,190
27,475
627
5,261
15,859
89,699
0
L
Bellona
SakiohBR
Bellona
18,739
6,263
0
2,424
31,486
28,997
44
15,328
15,802
16
57,142
W
44,191
3,753
2,972
12,670
29,506
18,504
3,377
10,669
18,687
108,960
0
L
Ne Zha
onmas
Ne Zha
11,885
5,302
0
6,774
28,159
16,666
0
12,004
15,905
0
49,346
W
Bellona
5,579
888
0
473
16,017
13,015
116
5,103
10,739
4,661
11,648
L
Medusa
simasxx__
Medusa
4,716
2,210
0
1,296
19,577
7,046
1,740
12,550
6,785
0
20,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,081
Gold Earned
66,942
313
Minions Killed
532
0
Camps Cleared
0
1,831,097
Distance Traveled
2,502,504
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,153
524
185
7
0
540,099
0
W
Artemis
12,151
450
63
2
0
414,348
4
L
Sylvanus
13,650
506
54
2
0
419,013
2
L
Zeus
11,375
421
88
3
0
302,327
1
W
Cthulhu
13,941
516
116
4
0
536,821
2
L
Bellona
12,286
455
69
3
0
387,924
2
W
Ra
16,214
601
154
6
0
500,252
0
L
Ne Zha
12,789
474
63
2
0
386,269
6
W
Bellona
10,483
388
14
1
0
510,984
0
L
Medusa
9,981
370
39
1
0
335,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role